Gauntlet defence
Armada Suicide front build order · Supreme Isthmus
A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.
#defence #artillery · 146 distinct matches · 48 players · 4% of Armada Suicide front games · team won 58% of 151 · Recently observed
Early defence from 3:38 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:24
Where those units first fight, in 146 games with kill data: in the middle 100%.
Those units destroy a typical 1,330 metal of enemy units by 15:00.
Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).
Key timing: Gauntlet by 3:42
- Open mex and Bot Lab as usual for Suicide front.
- Add early Beamers to start anchoring the middle.
- Push out a Gauntlet well ahead of the field to hold middle.
- Reclaim Bot Lab in many games to recycle metal into eco.
- Transition into Rocketeer and Rattlesnake army as T2 nears.
Phase by phase
TYPICAL OF ITS 146 GAMES · AGAINST STANDARD SUICIDE FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Bot Lab first
Order
Bot Lab done ~0:26, middle half 0:20–0:33
Some games also: mex (48%)
- 2
Bot Lab to Early defence
Economy
4Mex
3Wind
Order
Early defence after 5 mex, 3 winddone ~5:01, middle half 4:23–5:28
Builders
3 Con bot
2 Lazarus
Army
2 Sentry −2 vs standard
2 Beamer +2 vs standard
6 Rocketeer −4 vs standard
1 Tick
1 Pawn
Other
1 Radar Tower
Some games also: centurion (48%)
By 3:38 in all: 5 mex · 3 wind
The example game in this phase · 29 steps
- Wind
Tick ×2
Lazarus- Wind
Con bot- Mex
Con bot- Mex
Centurion- Mex
Lazarus- Mex
Con bot- Mex
Sentry
Rocketeer
Radar Tower
Rocketeer- Wind
Rocketeer ×2- Wind
Rocketeer
Beamer
Lazarus
Beamer- Wind
Rocketeer ×2- Wind
Gauntletdone 4:16 · typical 5:01
- 3
Early defence to 10:00
Economy
1Mex
25Wind+7 vs standard
1Energy storage
Builders
3 Con turret
1 Lazarus
1 Con bot
Army
1 Sentry
1 Beamer
2 Rocketeer −14 vs standard
Other
4 Dragon's Teeth +4 vs standard
Some games also: tick (44%) · Sneaky Pete (42%) · converter (40%) · pawn (38%) · Gauntlet (38%) · eat Bot Lab (41%)
By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)
The example game in this phase · 195 steps
Rocketeer ×2- Con turret
Rocketeer
Lazarus- Mex
Rocketeer ×2
Nettle
Beamer
Rocketeer
Nettle
Rocketeer
Radar Tower- Wind
Rocketeer- Wind
- Mex
Beamer- Wind ×3
- Con turret
- Wind ×5
- Con turret ×3
- Wind ×7
- Con turret
- Wind ×3
Con bot- Wind
Gauntlet- Wind
- Con turret
Dragon's Teeth ×3- Wind
Dragon's Teeth ×2- Wind ×2
Dragon's Teeth ×3- Wind
Dragon's Teeth- Wind
Dragon's Teeth- Wind ×3
Dragon's Teeth ×2- Con turret
Con bot
Dragon's Teeth ×2- Wind ×2
Dragon's Teeth ×2- Wind
Dragon's Teeth- Wind ×2
Dragon's Teeth- Wind ×2
Dragon's Teeth- Wind ×2
Dragon's Teeth- Wind ×2
Dragon's Teeth
Con bot- Wind ×9
- Converter
Sneaky Pete
T2 mexdone 9:17 · typical 9:19- Converter
- Con turret
- Energy storage
- Wind
- Converter ×2
T2 mex- Wind
Beamer- Wind ×2
- Converter
- Wind ×5
- Con turret
- Wind ×2
T2 mex- Converter
- Wind
- Converter
- Wind
- Converter
- Wind
- Converter
- Wind
- Converter
- Wind
- Con turret
- Converter ×2
- Wind ×2
- Converter
- Wind
T2 mex- Converter
- Wind ×2
- Converter
- Wind ×3
- Converter
- Wind ×2
- Converter
Naval Radar / Sonar Tower- Converter
- Wind ×4
- Converter
- Wind
- Converter
- Wind
- Converter
T2 mex- Wind ×2
- Converter ×3
- Wind
- Converter ×2
- Wind ×3
- Converter ×3
- Wind ×3
- Converter
- Wind ×2
- Converter
- Wind
Fortification Wall- Wind
Fortification Wall- Wind
Fortification Wall- Wind ×2
Fortification Wall- Converter
- Wind
- Con turret
- Wind
- Converter
- Wind
- Converter
- Wind ×4
- Converter
- Wind
- Converter
Rattlesnakedone 12:58- Wind ×3
- Converter
- Con turret
- Converter
- Wind ×4
- Converter
- Wind ×2
- Converter
- Wind
- Con turret
- Wind
- Converter
- Wind
- Con turret
- Converter
- Wind ×2
- Con turret
- Wind
- Converter
- Wind ×2
- Converter
- Wind ×2
- Converter
- Wind ×2
Advanced Radar Tower- Wind ×4
- Converter
- Wind ×2
- Converter
- Wind ×2
- Converter
- Wind ×3
- Con turret ×2
- Wind ×2
- Con turret
- Wind ×8
- Con turret
- Wind ×4
Advanced Fusion Reactordone 14:56- Wind ×4
- Con turret
- Wind ×23
- Con turret
- Wind ×4
Pit Bull- Wind ×3
- Con turret
- Wind ×4
- Con turret
Rattlesnake- Wind ×5
Dragon's Teeth- Wind
Dragon's Teeth- Wind ×2
Dragon's Teeth- Wind
Dragon's Teeth ×2- Wind ×2
Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (45 OS, 14/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:10 · in 71% of games
1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard suicide front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
151 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard suicide front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard suicide front | Own metal lost: This build | Own metal lost: Standard suicide front |
|---|---|---|---|---|---|---|
| 1:00 | 229 | 230 | 0 | 0 | 0 | 0 |
| 2:00 | 879 | 886 | 0 | 0 | 21 | 0 |
| 3:00 | 1969 | 2007 | 193 | 185 | 130 | 130 |
| 4:00 | 3180 | 3109 | 465 | 643 | 310 | 501 |
| 5:00 | 4339 | 4185 | 903 | 1352 | 689 | 996 |
| 6:00 | 5486 | 5350 | 1473 | 2183 | 1084 | 1706 |
| 7:00 | 6618 | 6545 | 2587 | 3060 | 1773 | 2588 |
| 8:00 | 7916 | 7757 | 3417 | 3937 | 2410 | 3496 |
| 9:00 | 9305 | 9035 | 4285 | 4693 | 3127 | 4370 |
| 10:00 | 11057 | 10402 | 5097 | 5314 | 3864 | 5146 |
| 11:00 | 13001 | 11886 | 5498 | 5858 | 4718 | 5952 |
| 12:00 | 15449 | 13572 | 6149 | 6407 | 5348 | 6663 |
| 13:00 | 18283 | 15397 | 6716 | 6875 | 6255 | 7432 |
| 14:00 | 21773 | 17298 | 7541 | 7503 | 6880 | 8209 |
| 15:00 | 25043 | 19269 | 8580 | 8124 | 8137 | 8981 |
Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.
- + Own metal lost drops to 8453 vs 9182 standard by 15:00.
- + Metal production climbs to 24621 vs 20088 standard by 15:00.
- − Enemy metal destroyed lags standard at every checkpoint.
- − Team win rate falls to 51% vs 58% standard.
[crd]sisa
44.8 OS · 14/10/2026
Open source match ↗39 received units · includes a constructor
6234 metal received · 33110 energy received
Typical milestones
Played most by
_X_20games of this build_Hawkey_13games of this build[crd]sisa13games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this buildSupporting games
Pick a game to read and play it above.
[crd]sisa14/10/2026 · 45 OS↗[crd]sisa14/10/2026 · 45 OS↗XXMACGAMERXX14/10/2026 · 42 OS↗[crd]sisa13/10/2026 · 45 OS↗XXMACGAMERXX13/10/2026 · 40 OS↗XXMACGAMERXX13/10/2026 · 40 OS↗XXMACGAMERXX13/10/2026 · 41 OS↗[crd]sisa12/10/2026 · 44 OS↗32 more of 143, the most recent
PlatinumBlonde12/10/2026 · 59 OS↗El_Turco12/10/2026 · 39 OS↗ITz_Greeny12/10/2026 · 42 OS↗_Hawkey_12/10/2026 · 65 OS↗XXMACGAMERXX12/10/2026 · 40 OS↗XXMACGAMERXX12/10/2026 · 40 OS↗heihallo11/10/2026 · 31 OS↗[crd]sisa11/10/2026 · 45 OS↗XXMACGAMERXX11/10/2026 · 40 OS↗TrapCaT11/10/2026 · 42 OS↗TrapCaT11/10/2026 · 42 OS↗TrapCaT11/10/2026 · 42 OS↗[crd]sisa10/10/2026 · 45 OS↗[crd]sisa10/10/2026 · 46 OS↗_Hawkey_10/10/2026 · 66 OS↗Gieds10/10/2026 · 45 OS↗[crd]sisa09/10/2026 · 46 OS↗krtf08/10/2026 · 47 OS↗TrapCaT08/10/2026 · 43 OS↗[crd]sisa08/10/2026 · 45 OS↗_Hawkey_08/10/2026 · 64 OS↗TrapCaT08/10/2026 · 43 OS↗iTz_huilhuil08/10/2026 · 33 OS↗Kontraption07/10/2026 · 30 OS↗[crd]sisa07/10/2026 · 46 OS↗_X_07/10/2026 · 41 OS↗Etherift07/10/2026 · 32 OS↗_Hawkey_06/10/2026 · 62 OS↗[crd]sisa05/10/2026 · 46 OS↗_Hawkey_05/10/2026 · 62 OS↗_Hawkey_05/10/2026 · 63 OS↗Cokeado05/10/2026 · 37 OS↗Beyond All Reason test-31620-b0a3bbf
Naval balance tweaks on