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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 146 distinct matches · 48 players · 4% of Armada Suicide front games · team won 58% of 151 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:38 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:24

Where those units first fight, in 146 games with kill data: in the middle 100%.

Those units destroy a typical 1,330 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 146 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:01, middle half 4:23–5:28
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    • Pawn1 Pawn
    Other
    • Radar Tower1 Radar Tower

    Some games also: centurion (48%)

    By 3:38 in all: 5 mex · 3 wind

    The example game in this phase · 29 steps
    1. Wind
    2. TickTick ×2
    3. LazarusLazarus
    4. Wind
    5. Construction BotCon bot
    6. Mex
    7. Construction BotCon bot
    8. Mex
    9. CenturionCenturion
    10. Mex
    11. LazarusLazarus
    12. Mex
    13. Construction BotCon bot
    14. Mex
    15. SentrySentry
    16. RocketeerRocketeer
    17. Radar TowerRadar Tower
    18. RocketeerRocketeer
    19. Wind
    20. RocketeerRocketeer ×2
    21. Wind
    22. RocketeerRocketeer
    23. BeamerBeamer
    24. LazarusLazarus
    25. BeamerBeamer
    26. Wind
    27. RocketeerRocketeer ×2
    28. Wind
    29. GauntletGauntletdone 4:16 · typical 5:01
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine25Wind+7 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −14 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (44%) · Sneaky Pete (42%) · converter (40%) · pawn (38%) · Gauntlet (38%) · eat Bot Lab (41%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 195 steps
    1. RocketeerRocketeer ×2
    2. Con turret
    3. RocketeerRocketeer
    4. LazarusLazarus
    5. Mex
    6. RocketeerRocketeer ×2
    7. NettleNettle
    8. BeamerBeamer
    9. RocketeerRocketeer
    10. NettleNettle
    11. RocketeerRocketeer
    12. Radar TowerRadar Tower
    13. Wind
    14. RocketeerRocketeer
    15. Wind
    16. Mex
    17. BeamerBeamer
    18. Wind ×3
    19. Con turret
    20. Wind ×5
    21. Con turret ×3
    22. Wind ×7
    23. Con turret
    24. Wind ×3
    25. Construction BotCon bot
    26. Wind
    27. GauntletGauntlet
    28. Wind
    29. Con turret
    30. Dragon's TeethDragon's Teeth ×3
    31. Wind
    32. Dragon's TeethDragon's Teeth ×2
    33. Wind ×2
    34. Dragon's TeethDragon's Teeth ×3
    35. Wind
    36. Dragon's TeethDragon's Teeth
    37. Wind
    38. Dragon's TeethDragon's Teeth
    39. Wind ×3
    40. Dragon's TeethDragon's Teeth ×2
    41. Con turret
    42. Construction BotCon bot
    43. Dragon's TeethDragon's Teeth ×2
    44. Wind ×2
    45. Dragon's TeethDragon's Teeth ×2
    46. Wind
    47. Dragon's TeethDragon's Teeth
    48. Wind ×2
    49. Dragon's TeethDragon's Teeth
    50. Wind ×2
    51. Dragon's TeethDragon's Teeth
    52. Wind ×2
    53. Dragon's TeethDragon's Teeth
    54. Wind ×2
    55. Dragon's TeethDragon's Teeth
    56. Construction BotCon bot
    57. Wind ×9
    58. Converter
    59. Sneaky PeteSneaky Pete
    60. Advanced Metal ExtractorT2 mexdone 9:17 · typical 9:19
    61. Converter
    62. Con turret
    63. Energy storage
    64. Wind
    65. Converter ×2
    66. Advanced Metal ExtractorT2 mex
    67. Wind
    68. BeamerBeamer
    69. Wind ×2
    70. Converter
    71. Wind ×5
    72. Con turret
    73. Wind ×2
    74. Advanced Metal ExtractorT2 mex
    75. Converter
    76. Wind
    77. Converter
    78. Wind
    79. Converter
    80. Wind
    81. Converter
    82. Wind
    83. Converter
    84. Wind
    85. Con turret
    86. Converter ×2
    87. Wind ×2
    88. Converter
    89. Wind
    90. Advanced Metal ExtractorT2 mex
    91. Converter
    92. Wind ×2
    93. Converter
    94. Wind ×3
    95. Converter
    96. Wind ×2
    97. Converter
    98. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    99. Converter
    100. Wind ×4
    101. Converter
    102. Wind
    103. Converter
    104. Wind
    105. Converter
    106. Advanced Metal ExtractorT2 mex
    107. Wind ×2
    108. Converter ×3
    109. Wind
    110. Converter ×2
    111. Wind ×3
    112. Converter ×3
    113. Wind ×3
    114. Converter
    115. Wind ×2
    116. Converter
    117. Wind
    118. Fortification WallFortification Wall
    119. Wind
    120. Fortification WallFortification Wall
    121. Wind
    122. Fortification WallFortification Wall
    123. Wind ×2
    124. Fortification WallFortification Wall
    125. Converter
    126. Wind
    127. Con turret
    128. Wind
    129. Converter
    130. Wind
    131. Converter
    132. Wind ×4
    133. Converter
    134. Wind
    135. Converter
    136. RattlesnakeRattlesnakedone 12:58
    137. Wind ×3
    138. Converter
    139. Con turret
    140. Converter
    141. Wind ×4
    142. Converter
    143. Wind ×2
    144. Converter
    145. Wind
    146. Con turret
    147. Wind
    148. Converter
    149. Wind
    150. Con turret
    151. Converter
    152. Wind ×2
    153. Con turret
    154. Wind
    155. Converter
    156. Wind ×2
    157. Converter
    158. Wind ×2
    159. Converter
    160. Wind ×2
    161. Advanced Radar TowerAdvanced Radar Tower
    162. Wind ×4
    163. Converter
    164. Wind ×2
    165. Converter
    166. Wind ×2
    167. Converter
    168. Wind ×3
    169. Con turret ×2
    170. Wind ×2
    171. Con turret
    172. Wind ×8
    173. Con turret
    174. Wind ×4
    175. Advanced Fusion ReactorAdvanced Fusion Reactordone 14:56
    176. Wind ×4
    177. Con turret
    178. Wind ×23
    179. Con turret
    180. Wind ×4
    181. Pit BullPit Bull
    182. Wind ×3
    183. Con turret
    184. Wind ×4
    185. Con turret
    186. RattlesnakeRattlesnake
    187. Wind ×5
    188. Dragon's TeethDragon's Teeth
    189. Wind
    190. Dragon's TeethDragon's Teeth
    191. Wind ×2
    192. Dragon's TeethDragon's Teeth
    193. Wind
    194. Dragon's TeethDragon's Teeth ×2
    195. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (45 OS, 14/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

151 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002292300000
2:0087988600210
3:0019692007193185130130
4:0031803109465643310501
5:00433941859031352689996
6:00548653501473218310841706
7:00661865452587306017732588
8:00791677573417393724103496
9:00930590354285469331274370
10:0011057104025097531438645146
11:0013001118865498585847185952
12:0015449135726149640753486663
13:0018283153976716687562557432
14:0021773172987541750368808209
15:0025043192698580812481378981
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

[crd]sisa

44.8 OS · 14/10/2026

Open source match ↗

39 received units · includes a constructor
6234 metal received · 33110 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=151
Gauntlet5:01Middle 50%: 4:23–5:28 · n=139
Advanced Metal Extractor9:19Middle 50%: 8:39–10:16 · n=128

Played most by

_X_20games of this build_Hawkey_13games of this build[crd]sisa13games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build