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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 148 distinct matches · 48 players · 5% of Armada Suicide front games · team won 57% of 153 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:41 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:29

Where those units first fight, in 148 games with kill data: in the middle 100%.

Those units destroy a typical 1,308 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 148 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:30
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (49%) · centurion (48%)

    By 3:41 in all: 5 mex · 3 wind

    The example game in this phase · 22 steps
    1. TickTick
    2. PawnPawn
    3. Construction BotCon bot
    4. LazarusLazarus
    5. Mex
    6. PawnPawn ×2
    7. BeamerBeamer
    8. PawnPawn
    9. Construction BotCon bot
    10. BeamerBeamer
    11. SentrySentry
    12. LazarusLazarus
    13. Mex
    14. BeamerBeamer
    15. Radar TowerRadar Tower
    16. BeamerBeamer
    17. TickTick ×4
    18. BeamerBeamer
    19. Construction BotCon bot
    20. BeamerBeamer
    21. LazarusLazarus
    22. GauntletGauntletdone 5:36 · typical 5:03
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (44%) · Sneaky Pete (41%) · converter (39%) · pawn (39%) · Gauntlet (38%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 212 steps
    1. TickTick ×2
    2. Mex
    3. TickTick ×4
    4. Mex
    5. Dragon's TeethDragon's Teeth ×2
    6. TickTick
    7. Dragon's TeethDragon's Teeth ×2
    8. TickTick
    9. Dragon's TeethDragon's Teeth
    10. Wind
    11. Dragon's TeethDragon's Teeth ×2
    12. Wind
    13. TickTick
    14. LazarusLazarus
    15. Wind ×2
    16. TickTick
    17. Dragon's TeethDragon's Teeth ×3
    18. TickTick
    19. Wind
    20. Dragon's TeethDragon's Teeth
    21. TickTick
    22. Dragon's TeethDragon's Teeth ×2
    23. Wind
    24. TickTick ×3
    25. Wind
    26. TickTick ×2
    27. Wind
    28. Mex
    29. TickTick ×4
    30. GauntletGauntlet
    31. TickTick ×2
    32. Mex
    33. TickTick ×5
    34. Mexfor Front
    35. TickTick ×2
    36. LazarusLazarus
    37. Con turret
    38. LazarusLazarus
    39. TickTick ×5
    40. Con turret
    41. TickTick
    42. SentrySentry
    43. TickTick
    44. LazarusLazarus
    45. Con turret
    46. Construction BotCon bot
    47. GauntletGauntlet
    48. TickTick ×2
    49. Wind
    50. TickTick
    51. Con turret
    52. Sneaky PeteSneaky Pete
    53. BeamerBeamer
    54. TickTick
    55. PawnPawn
    56. Wind
    57. Advanced Metal ExtractorT2 mexdone 9:06 · typical 9:25
    58. PawnPawn
    59. Dragon's TeethDragon's Teeth
    60. Wind
    61. Dragon's TeethDragon's Teeth ×2
    62. PawnPawn
    63. Dragon's TeethDragon's Teeth ×2
    64. Wind
    65. PawnPawn
    66. Dragon's TeethDragon's Teeth
    67. Wind
    68. PawnPawn
    69. Wind ×2
    70. NettleNettle
    71. PawnPawn
    72. Wind
    73. Energy storage
    74. PawnPawn
    75. Wind ×2
    76. NettleNettle
    77. Wind ×2
    78. NettleNettle
    79. Advanced Metal ExtractorT2 mex
    80. PawnPawn
    81. Wind
    82. PawnPawn
    83. Wind ×2
    84. PawnPawn
    85. Wind
    86. PawnPawn
    87. Wind
    88. PawnPawn ×2
    89. Wind
    90. PawnPawn
    91. Advanced solar
    92. PawnPawn ×2
    93. Advanced Metal ExtractorT2 mex ×2
    94. PawnPawn
    95. WhistlerMissile truck
    96. Advanced solar
    97. PawnPawn ×3
    98. Advanced Metal ExtractorT2 mex
    99. PawnPawn
    100. Advanced solar
    101. Bot LabBot Labdone 12:07
    102. Vehicle PlantVehicle Plantnot finished by 15:00
    103. PawnPawn
    104. Con turret
    105. PawnPawn
    106. TickTick ×2
    107. PawnPawn
    108. Fusion ReactorFusiondone 14:00
    109. Con turret
    110. TickTick ×3
    111. Converter
    112. TickTick
    113. PawnPawn
    114. TickTick
    115. Con turret
    116. TickTick ×2
    117. Wind
    118. TickTick
    119. Converter
    120. PawnPawn
    121. TickTick ×2
    122. Converter
    123. JunoJuno
    124. TickTick
    125. Wind
    126. TickTick
    127. Converter
    128. TickTick ×2
    129. PawnPawn
    130. Advanced Metal ExtractorT2 mex
    131. TickTick
    132. Converter
    133. Wind
    134. PawnPawn
    135. TickTick ×2
    136. Converter
    137. TickTick ×2
    138. Converter
    139. Wind
    140. PawnPawn
    141. TickTick ×2
    142. Converter
    143. GoblinGoblin
    144. TickTick
    145. PawnPawn
    146. Wind
    147. Converter
    148. PawnPawn ×3
    149. Vehicle PlantVehicle Plantdone 13:35
    150. TickTick
    151. Wind
    152. PawnPawn ×4
    153. Wind
    154. Converter
    155. BlitzBlitz
    156. PawnPawn
    157. Wind
    158. Converter
    159. PawnPawn
    160. BlitzBlitz
    161. PawnPawn ×2
    162. BlitzBlitz
    163. PawnPawn
    164. Wind
    165. Converter
    166. PawnPawn
    167. BlitzBlitz
    168. PawnPawn
    169. Wind
    170. Converter
    171. PawnPawn
    172. BlitzBlitz
    173. Wind
    174. PawnPawn
    175. BlitzBlitz
    176. PawnPawn
    177. Converter
    178. PawnPawn
    179. Advanced Metal ExtractorT2 mex
    180. BlitzBlitz
    181. PawnPawn
    182. BlitzBlitz
    183. PawnPawn
    184. BlitzBlitz
    185. PawnPawn ×2
    186. BlitzBlitz
    187. PawnPawn
    188. Fusion ReactorFusion
    189. BlitzBlitz
    190. PawnPawn
    191. Wind
    192. BlitzBlitz
    193. PawnPawn ×2
    194. Con turret
    195. BlitzBlitz
    196. PawnPawn
    197. BlitzBlitz
    198. PawnPawn
    199. BlitzBlitz
    200. PawnPawn
    201. Converter
    202. Con turret
    203. PawnPawn
    204. BlitzBlitz
    205. PawnPawn
    206. BlitzBlitz
    207. PawnPawn
    208. Wind
    209. BlitzBlitz
    210. Con turret
    211. PawnPawn
    212. BlitzBlitz

Counts are medians over the build's games: half of them build more, half fewer. The example game is _Hawkey_'s (66 OS, 10/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

153 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0087888700210
3:0019692008190184127130
4:0031793109463645314501
5:004326418490213536891000
6:00546453471446218311621707
7:00656865432577305118892589
8:00789077603417393625623499
9:00929990464152468932804375
10:0011055104125075531238645161
11:0012988118895498585847185966
12:0015316135786111640753356686
13:0018261153966605687662557455
14:0021718172967410750468808213
15:0025008192528450810681689007
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

_Hawkey_

65.5 OS · 10/10/2026

Open source match ↗

19 received units · includes a constructor
1 metal received · 40952 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=153
Gauntlet5:03Middle 50%: 4:25–5:30 · n=141
Advanced Metal Extractor9:25Middle 50%: 8:38–10:23 · n=131

Played most by

_X_22games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build