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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 148 distinct matches · 48 players · 5% of Armada Suicide front games · team won 57% of 153 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:41 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:29

Where those units first fight, in 148 games with kill data: in the middle 100%.

Those units destroy a typical 1,308 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 148 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:30
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (49%) · centurion (48%)

    By 3:41 in all: 5 mex · 3 wind

    The example game in this phase · 17 steps
    1. TickTick ×3
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Mex
    5. PawnPawn ×2
    6. BeamerBeamer
    7. PawnPawn
    8. Construction BotCon bot
    9. BeamerBeamerfor Front
    10. Mex
    11. LazarusLazarus
    12. BeamerBeamerfor Geo sea
    13. Radar TowerRadar Tower
    14. TickTick ×2
    15. Mex
    16. TickTick ×2
    17. GauntletGauntletdone 4:46 · typical 5:03
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (44%) · Sneaky Pete (41%) · converter (39%) · pawn (39%) · Gauntlet (38%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 202 steps
    1. TickTick
    2. Dragon's TeethDragon's Teeth ×3
    3. TickTick
    4. Dragon's TeethDragon's Teeth ×2
    5. Construction BotCon bot
    6. Mex
    7. LazarusLazarus
    8. Dragon's TeethDragon's Teeth ×2
    9. Wind
    10. Dragon's TeethDragon's Teeth ×4
    11. Wind
    12. PawnPawn
    13. Dragon's TeethDragon's Teeth ×2
    14. Wind
    15. Dragon's TeethDragon's Teeth
    16. PawnPawn
    17. Dragon's TeethDragon's Teeth ×2
    18. Wind
    19. PawnPawn
    20. Wind
    21. LazarusLazarus
    22. Wind ×2
    23. LazarusLazarus
    24. Sneaky PeteSneaky Petefor Geo
    25. Wind
    26. TickTick
    27. Wind
    28. TickTick
    29. LazarusLazarus
    30. Wind
    31. TickTick ×3
    32. Energy storagefor Front
    33. TickTick ×4
    34. Con turret
    35. TickTick
    36. Con turret
    37. TickTick ×3
    38. Con turret
    39. TickTick ×4
    40. Con turret
    41. TickTick ×2
    42. CrossbowCrossbow ×2
    43. Con turret
    44. TickTick
    45. Wind
    46. TickTick
    47. Wind ×4
    48. TickTick
    49. Wind
    50. TickTick
    51. Wind
    52. TickTick ×2
    53. Wind ×2
    54. TickTick
    55. Wind ×3
    56. TickTick
    57. Con turret
    58. TickTick
    59. Wind ×3
    60. TickTick
    61. BeamerBeamer
    62. Wind ×2
    63. TickTick
    64. Wind
    65. TickTick
    66. Wind ×2
    67. TickTick
    68. NettleNettle
    69. Wind
    70. TickTick
    71. NettleNettle
    72. Wind
    73. TickTick ×5
    74. Con turret
    75. TickTick
    76. Wind
    77. TickTick
    78. Con turret
    79. TickTick ×4
    80. Converter
    81. TickTick
    82. Converter
    83. TickTick
    84. Converter
    85. TickTick
    86. Advanced Metal ExtractorT2 mexdone 9:32 · typical 9:25
    87. CrossbowCrossbow
    88. Converter
    89. TickTick ×8
    90. BeamerBeamer
    91. TickTick
    92. Advanced Metal ExtractorT2 mex
    93. TickTick ×2
    94. BeamerBeamer
    95. TickTick ×2
    96. BeamerBeamer
    97. TickTick ×3
    98. Advanced Metal ExtractorT2 mex
    99. Con turret
    100. TickTick
    101. Mex
    102. TickTick ×2
    103. Mex
    104. TickTick
    105. Sneaky PeteSneaky Pete
    106. BeamerBeamer
    107. TickTick ×2
    108. Advanced Metal ExtractorT2 mex
    109. Energy storage
    110. LazarusLazarus
    111. Wind
    112. Advanced solar
    113. LazarusLazarus
    114. Wind ×2
    115. LazarusLazarus
    116. Wind ×2
    117. LazarusLazarus
    118. Advanced Metal ExtractorT2 mex
    119. LazarusLazarus
    120. TickTick ×12
    121. Wind
    122. Bot LabBot Labdone 12:31
    123. TickTick
    124. Wind
    125. TickTick
    126. Advanced Metal ExtractorT2 mex
    127. Wind
    128. TickTick
    129. Construction BotCon bot
    130. TickTick
    131. Wind
    132. TickTick ×2
    133. Construction BotCon bot
    134. TickTick
    135. Wind
    136. TickTick ×2
    137. GruntGrunt ×2
    138. TickTick
    139. BeamerBeamer
    140. TickTick
    141. Wind
    142. TickTick ×7
    143. Wind
    144. TickTick ×8
    145. Wind
    146. TickTick ×8
    147. Advanced solar
    148. TickTick ×5
    149. Fusion ReactorFusiondone 14:24
    150. TickTick
    151. Wind
    152. TickTick
    153. Wind
    154. TickTick ×3
    155. Wind
    156. TickTick ×3
    157. Wind
    158. TickTick ×9
    159. Energy storage
    160. WebberWebber
    161. TickTick ×2
    162. Wind
    163. TickTick
    164. Wind
    165. TickTick ×2
    166. Experimental GantryExperimental Gantrynot finished by 15:00
    167. TickTick
    168. Wind
    169. Con turret
    170. TickTick ×4
    171. CrossbowCrossbow
    172. Wind
    173. Con turret
    174. CrossbowCrossbow ×2
    175. Wind
    176. TickTick
    177. Wind
    178. TickTick ×2
    179. Wind
    180. TickTick
    181. CrossbowCrossbow
    182. TickTick
    183. Wind
    184. TickTick ×2
    185. Wind
    186. TickTick ×2
    187. Wind
    188. TickTick ×4
    189. Advanced Metal ExtractorT2 mex
    190. WebberWebber
    191. Wind
    192. TickTick
    193. Wind
    194. TickTick ×9
    195. Con turret
    196. TickTick ×2
    197. Wind
    198. TickTick ×3
    199. Con turret
    200. TickTick
    201. Wind
    202. TickTick ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is _Hawkey_'s (63 OS, 05/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

153 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0087888700210
3:0019692008190184127130
4:0031793109463645314501
5:004326418490213536891000
6:00546453471446218311621707
7:00656865432577305118892589
8:00789077603417393625623499
9:00929990464152468932804375
10:0011055104125075531238645161
11:0012988118895498585847185966
12:0015316135786111640753356686
13:0018261153966605687662557455
14:0021718172967410750468808213
15:0025008192528450810681689007
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

_Hawkey_

62.7 OS · 05/10/2026

Open source match ↗

7 received units · includes a constructor
63 metal received · 38344 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=153
Gauntlet5:03Middle 50%: 4:25–5:30 · n=141
Advanced Metal Extractor9:25Middle 50%: 8:38–10:23 · n=131

Played most by

_X_22games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build