Gauntlet defence
Armada Suicide front build order · Supreme Isthmus
A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.
#defence #artillery · 148 distinct matches · 48 players · 5% of Armada Suicide front games · team won 57% of 153 · Recently observed
Early defence from 3:41 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:31
Where those units first fight, in 148 games with kill data: in the middle 100%.
Those units destroy a typical 1,308 metal of enemy units by 15:00.
Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).
Key timing: Gauntlet by 3:42
- Open mex and Bot Lab as usual for Suicide front.
- Add early Beamers to start anchoring the middle.
- Push out a Gauntlet well ahead of the field to hold middle.
- Reclaim Bot Lab in many games to recycle metal into eco.
- Transition into Rocketeer and Rattlesnake army as T2 nears.
Phase by phase
TYPICAL OF ITS 148 GAMES · AGAINST STANDARD SUICIDE FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Bot Lab first
Order
Bot Lab done ~0:26, middle half 0:20–0:33
Some games also: mex (48%)
- 2
Bot Lab to Early defence
Economy
4Mex
3Wind
Order
Early defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:30
Builders
3 Con bot
2 Lazarus
Army
2 Sentry −2 vs standard
2 Beamer +2 vs standard
6 Rocketeer −4 vs standard
1 Tick
Other
1 Radar Tower
Some games also: pawn (49%) · centurion (48%)
By 3:41 in all: 5 mex · 3 wind
The example game in this phase · 18 steps
Con bot- Mex
Pawn ×3- Mex
Lazarus
Beamer ×2
Con bot
Radar Tower
Beamer
Sentry ×2
Con bot
Beamer- Mex
Overwatch- Mex
Pawn- Wind
Gauntletnot finished by 15:00 · typical 5:03
- 3
Early defence to 10:00
Economy
1Mex
24Wind+6 vs standard
1Energy storage
Builders
3 Con turret
1 Lazarus
1 Con bot
Army
1 Sentry
1 Beamer
2 Rocketeer −13 vs standard
Other
4 Dragon's Teeth +4 vs standard
Some games also: tick (44%) · Sneaky Pete (41%) · converter (39%) · pawn (39%) · Gauntlet (38%) · eat Bot Lab (42%)
By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)
The example game in this phase · 128 steps
Pawn- Wind ×2
Pawn- Wind ×4
Pawn ×2- Wind
- Mex
Con bot- Mex
Pawn ×3
Gauntlet
Pawn
Beamer
Pawn ×2- Wind
Beamer
Pawn- Wind
Pawn- Wind
Pawn- Wind
Pawn ×2- Wind
Sentry
Pawn- Wind
Pawn- Con turret
Pawn
Con bot- Mex
Dragon's Teeth- Wind
Dragon's Teeth
Pawn
Dragon's Teeth- Wind
Dragon's Teeth- Wind
Dragon's Teeth
Pawn- Wind
Dragon's Teeth ×2
Beamer- Wind
Pawn- Wind
Pawn- Wind
Sneaky Pete- Wind
Pawn- Wind
Pawn- Wind ×2
Pawn- Con turret
Lazarus- Wind
- Energy storage
- Wind ×2
T2 mexdone 9:47 · typical 9:25- Wind
Nettle- Wind
Pawn- Wind
Pawn- Wind
T2 mex
Nettle
Pawn
T2 mex
Pawn- Wind
Pawn- Wind
Pawn
T2 mex
Pawn- Wind
Pawn- Wind
Pawn- Wind
Pawn- Wind
Pawn- Wind
Pawn
Rattlesnakedone 12:21- Wind
Pawn
Fortification Wall- Wind
Pawn
Fortification Wall- Wind
Pawn
Fortification Wall
Pawn- Wind
Fortification Wall ×2- Wind ×2
Rattlesnake- Wind
- Converter ×2
- Wind
Fortification Wall- Converter
Fortification Wall- Wind
Fortification Wall ×2- Converter
Fortification Wall
Dragon's Teeth- Converter
- Wind
- Converter ×4
- Wind
- Converter
- Con turret
- Wind
- Con turret
- Wind
Beamer ×3- Wind
Counts are medians over the build's games: half of them build more, half fewer. The example game is XXMACGAMERXX's (40 OS, 11/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:10 · in 71% of games
1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard suicide front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
153 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard suicide front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard suicide front | Own metal lost: This build | Own metal lost: Standard suicide front |
|---|---|---|---|---|---|---|
| 1:00 | 230 | 230 | 0 | 0 | 0 | 0 |
| 2:00 | 878 | 886 | 0 | 0 | 21 | 0 |
| 3:00 | 1969 | 2007 | 190 | 184 | 127 | 130 |
| 4:00 | 3179 | 3108 | 463 | 643 | 314 | 501 |
| 5:00 | 4326 | 4184 | 902 | 1352 | 689 | 998 |
| 6:00 | 5464 | 5349 | 1446 | 2183 | 1162 | 1707 |
| 7:00 | 6568 | 6544 | 2577 | 3051 | 1889 | 2590 |
| 8:00 | 7890 | 7760 | 3417 | 3935 | 2562 | 3502 |
| 9:00 | 9299 | 9035 | 4152 | 4690 | 3280 | 4383 |
| 10:00 | 11055 | 10412 | 5075 | 5314 | 3864 | 5163 |
| 11:00 | 12988 | 11889 | 5498 | 5858 | 4718 | 5965 |
| 12:00 | 15316 | 13583 | 6111 | 6406 | 5335 | 6686 |
| 13:00 | 18261 | 15404 | 6605 | 6875 | 6255 | 7453 |
| 14:00 | 21718 | 17298 | 7410 | 7503 | 6880 | 8214 |
| 15:00 | 25008 | 19292 | 8450 | 8109 | 8168 | 9007 |
Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.
- + Own metal lost drops to 8453 vs 9182 standard by 15:00.
- + Metal production climbs to 24621 vs 20088 standard by 15:00.
- − Enemy metal destroyed lags standard at every checkpoint.
- − Team win rate falls to 51% vs 58% standard.
XXMACGAMERXX
39.6 OS · 11/10/2026
Open source match ↗11 received units · includes a constructor
1256 metal received · 9104 energy received
Typical milestones
Played most by
_X_22games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this buildSupporting games
Pick a game to read and play it above.
XXMACGAMERXX14/10/2026 · 42 OS↗[crd]sisa13/10/2026 · 45 OS↗[crd]sisa13/10/2026 · 45 OS↗XXMACGAMERXX13/10/2026 · 40 OS↗XXMACGAMERXX13/10/2026 · 40 OS↗XXMACGAMERXX13/10/2026 · 41 OS↗[crd]sisa12/10/2026 · 44 OS↗PlatinumBlonde12/10/2026 · 59 OS↗XXMACGAMERXX11/10/2026 · 40 OS↗32 more of 145, the most recent
El_Turco12/10/2026 · 39 OS↗ITz_Greeny12/10/2026 · 42 OS↗_Hawkey_12/10/2026 · 65 OS↗_X_12/10/2026 · 41 OS↗XXMACGAMERXX12/10/2026 · 40 OS↗XXMACGAMERXX12/10/2026 · 40 OS↗heihallo11/10/2026 · 31 OS↗[crd]sisa11/10/2026 · 45 OS↗TrapCaT11/10/2026 · 42 OS↗TrapCaT11/10/2026 · 42 OS↗TrapCaT11/10/2026 · 42 OS↗[crd]sisa10/10/2026 · 45 OS↗[crd]sisa10/10/2026 · 46 OS↗_Hawkey_10/10/2026 · 66 OS↗Gieds10/10/2026 · 45 OS↗[crd]sisa09/10/2026 · 46 OS↗krtf08/10/2026 · 47 OS↗TrapCaT08/10/2026 · 43 OS↗[crd]sisa08/10/2026 · 45 OS↗_Hawkey_08/10/2026 · 64 OS↗TrapCaT08/10/2026 · 43 OS↗iTz_huilhuil08/10/2026 · 33 OS↗Kontraption07/10/2026 · 30 OS↗[crd]sisa07/10/2026 · 46 OS↗_X_07/10/2026 · 41 OS↗Etherift07/10/2026 · 32 OS↗_Hawkey_06/10/2026 · 62 OS↗[crd]sisa05/10/2026 · 46 OS↗_Hawkey_05/10/2026 · 62 OS↗_Hawkey_05/10/2026 · 63 OS↗Cokeado05/10/2026 · 37 OS↗Beyond All Reason test-31578-8247b61
Naval balance tweaks on