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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 147 distinct matches · 48 players · 5% of Armada Suicide front games · team won 57% of 152 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:40 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:27

Where those units first fight, in 147 games with kill data: in the middle 100%.

Those units destroy a typical 1,319 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (12% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 147 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (49%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:02, middle half 4:25–5:29
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (50%) · centurion (47%)

    By 3:39 in all: 5 mex · 3 wind

    The example game in this phase · 29 steps
    1. Mex
    2. TickTick ×2
    3. Wind
    4. Construction BotCon bot
    5. Wind
    6. Construction BotCon bot
    7. Mex
    8. CenturionCenturion
    9. LazarusLazarus
    10. Mex
    11. Construction BotCon bot
    12. SentrySentry
    13. PawnPawn
    14. Mex
    15. SentrySentry
    16. PawnPawn ×2
    17. BeamerBeamer
    18. RocketeerRocketeer
    19. Mex
    20. Radar TowerRadar Tower
    21. RocketeerRocketeer
    22. BeamerBeamer
    23. Wind
    24. OverwatchOverwatch
    25. RocketeerRocketeer ×2
    26. Wind
    27. RocketeerRocketeer
    28. SentrySentry
    29. GauntletGauntletdone 4:15 · typical 5:02
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (43%) · Sneaky Pete (41%) · converter (39%) · pawn (38%) · Gauntlet (38%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 101 steps
    1. Wind
    2. RocketeerRocketeer
    3. Wind
    4. RocketeerRocketeer
    5. Con turret
    6. Wind
    7. RocketeerRocketeer ×2
    8. Wind
    9. RocketeerRocketeer
    10. LazarusLazarus
    11. Wind
    12. LazarusLazarus
    13. RocketeerRocketeer
    14. Wind
    15. RocketeerRocketeer
    16. Sneaky PeteSneaky Pete
    17. Wind ×3
    18. GauntletGauntlet
    19. TickTick
    20. Wind
    21. TickTick
    22. Wind ×2
    23. Energy storage
    24. TickTick
    25. Con turret
    26. Construction BotCon bot
    27. BeamerBeamer ×2
    28. Construction BotCon bot
    29. Wind
    30. SentrySentry
    31. Construction BotCon bot
    32. Wind
    33. CenturionCenturion
    34. Wind
    35. CenturionCenturion ×2
    36. Wind
    37. Con turret
    38. CenturionCenturion
    39. Con turret
    40. Wind
    41. CenturionCenturion
    42. Con turret
    43. Wind
    44. Con turret
    45. CenturionCenturion
    46. Mex
    47. Wind
    48. PawnPawn
    49. GauntletGauntlet
    50. Radar TowerRadar Tower
    51. PawnPawn ×2
    52. Wind
    53. PawnPawn ×5
    54. Wind
    55. PawnPawn
    56. Dragon's ClawDragon's Claw
    57. PawnPawn ×5
    58. Wind
    59. PawnPawn ×6
    60. Wind
    61. PawnPawn ×4
    62. Wind
    63. PawnPawn
    64. Wind
    65. PawnPawn ×2
    66. Wind
    67. PawnPawn ×2
    68. LazarusLazarus
    69. Wind ×2
    70. PawnPawn ×2
    71. Wind
    72. PawnPawn ×3
    73. Wind
    74. PawnPawn
    75. Wind
    76. PawnPawn ×2
    77. Wind
    78. PawnPawn ×3
    79. Energy storage
    80. Advanced Metal ExtractorT2 mexdone 13:08 · typical 9:25
    81. Wind ×3
    82. Bot LabEat Bot Labreclaimed for its metal
    83. Wind ×3
    84. Advanced Metal ExtractorT2 mex
    85. Wind ×4
    86. Advanced Metal ExtractorT2 mex
    87. Converter
    88. Wind
    89. Fusion ReactorFusionnot finished by 15:00
    90. Wind ×2
    91. Advanced Metal ExtractorT2 mex
    92. Con turret
    93. Converter
    94. Wind ×3
    95. Converter
    96. RattlesnakeRattlesnakenot finished by 15:00
    97. Wind
    98. Con turret
    99. Wind
    100. Con turret
    101. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is PlatinumBlonde's (59 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 71% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

152 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0087988700210
3:0019692009193184127130
4:0031803109470644309501
5:00433341829031350684999
6:00548553471462218310671707
7:00659465392583305417802589
8:00789877553390393824593499
9:00930290404210469231814371
10:0011045104105101531238405156
11:0012966118885501585647155965
12:0015290135786147640153426685
13:0018223153966691687062347455
14:0021700173027474750368778213
15:0024965192578461811380718994
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

PlatinumBlonde

59.2 OS · 12/10/2026

Open source match ↗

7 received units · includes a constructor
310 metal received · 19818 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=152
Gauntlet5:02Middle 50%: 4:25–5:29 · n=140
Advanced Metal Extractor9:25Middle 50%: 8:39–10:21 · n=129

Played most by

_X_21games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build