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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 147 distinct matches · 48 players · 5% of Armada Suicide front games · team won 57% of 152 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:40 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:27

Where those units first fight, in 147 games with kill data: in the middle 100%.

Those units destroy a typical 1,319 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (12% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 147 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (49%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:02, middle half 4:25–5:29
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (50%) · centurion (47%)

    By 3:39 in all: 5 mex · 3 wind

    The example game in this phase · 27 steps
    1. TickTick
    2. Mex
    3. TickTick
    4. Wind
    5. Construction BotCon bot
    6. Wind
    7. SentrySentry
    8. PawnPawn ×2
    9. Mex
    10. PawnPawn
    11. LazarusLazarus
    12. BeamerBeamer
    13. Construction BotCon bot
    14. BeamerBeamer
    15. Mex ×2
    16. LazarusLazarus
    17. BeamerBeamer
    18. Mex
    19. SentrySentry ×2
    20. PawnPawn ×2
    21. OverwatchOverwatch
    22. Mex
    23. PawnPawn
    24. OverwatchOverwatch
    25. Wind
    26. Construction BotCon bot
    27. GauntletGauntletdone 4:25 · typical 5:02
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (43%) · Sneaky Pete (41%) · converter (39%) · pawn (38%) · Gauntlet (38%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 155 steps
    1. Wind
    2. SentrySentry
    3. Wind
    4. Construction BotCon bot
    5. Wind
    6. Dragon's TeethDragon's Teeth
    7. Wind
    8. Dragon's TeethDragon's Teeth ×5
    9. Wind
    10. Dragon's TeethDragon's Teeth ×2
    11. Wind
    12. Sneaky PeteSneaky Pete
    13. Radar TowerRadar Tower
    14. Wind ×3
    15. PawnPawn
    16. Construction BotCon bot
    17. Wind ×3
    18. Construction BotCon bot
    19. Wind ×2
    20. PawnPawn
    21. Wind
    22. AnemoneAnemone
    23. PawnPawn
    24. Wind ×2
    25. PawnPawn
    26. Wind
    27. Con turret
    28. PawnPawn
    29. Wind
    30. Energy storage
    31. Wind ×2
    32. Con turret
    33. LazarusLazarus
    34. Wind ×2
    35. LazarusLazarus
    36. Wind
    37. Sneaky PeteSneaky Pete
    38. Wind
    39. LazarusLazarus
    40. Wind ×2
    41. Tidal
    42. Wind ×2
    43. Advanced Metal ExtractorT2 mexdone 9:01 · typical 9:25
    44. Wind ×2
    45. Tidal
    46. Wind ×4
    47. Tidal
    48. Wind
    49. Advanced Metal ExtractorT2 mex
    50. Wind ×2
    51. Con turret
    52. Tidal
    53. Wind ×4
    54. Tidal
    55. Advanced Metal ExtractorT2 mex
    56. Wind ×2
    57. RattlesnakeRattlesnakedone 11:46
    58. Wind
    59. Tidal
    60. Wind ×3
    61. TickTick
    62. Wind
    63. TickTick
    64. Tidal
    65. Wind
    66. TickTick
    67. Advanced Metal ExtractorT2 mex
    68. Wind
    69. TickTick
    70. LazarusLazarus
    71. Wind
    72. Tidal
    73. Wind ×3
    74. LazarusLazarus
    75. Wind
    76. Tidal
    77. Construction BotCon bot
    78. Wind
    79. TickTick
    80. Wind
    81. TickTick
    82. Wind
    83. TickTick ×3
    84. Wind
    85. TickTick ×2
    86. Tidal
    87. TickTick ×3
    88. Wind
    89. TickTick
    90. Pit BullPit Bull
    91. TickTick ×2
    92. Wind
    93. TickTick ×2
    94. Wind
    95. Tidal
    96. TickTick
    97. Advanced Metal ExtractorT2 mex
    98. Wind
    99. TickTick ×2
    100. Wind
    101. TickTick
    102. Wind
    103. TickTick
    104. Tidal
    105. Vehicle PlantVehicle Plantdone 13:36
    106. Wind
    107. TickTick
    108. Wind
    109. TickTick
    110. ParalyzerParalyzernot finished by 15:00
    111. BlitzBlitz
    112. TickTick
    113. Wind
    114. Bot LabBot Labnot finished by 15:00
    115. TickTick
    116. Wind
    117. TickTick
    118. BlitzBlitz
    119. Tidal
    120. TickTick
    121. Wind
    122. TickTick
    123. Wind
    124. BlitzBlitz
    125. TickTick ×2
    126. Wind
    127. TickTick
    128. BlitzBlitz
    129. Wind
    130. Tidal
    131. TickTick ×2
    132. Wind
    133. Con turret
    134. TickTick ×2
    135. BlitzBlitz
    136. TickTick
    137. Wind
    138. TickTick
    139. Con turret
    140. TickTick
    141. Wind
    142. TickTick
    143. Wind
    144. TickTick
    145. BlitzBlitz
    146. TickTick
    147. Con turret
    148. Wind
    149. TickTick
    150. Tidal
    151. TickTick
    152. Wind
    153. BlitzBlitz
    154. Wind
    155. TickTick

Counts are medians over the build's games: half of them build more, half fewer. The example game is XXMACGAMERXX's (40 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 71% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

152 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0087988700210
3:0019692009193184127130
4:0031803109470644309501
5:00433341829031350684999
6:00548553471462218310671707
7:00659465392583305417802589
8:00789877553390393824593499
9:00930290404210469231814371
10:0011045104105101531238405156
11:0012966118885501585647155965
12:0015290135786147640153426685
13:0018223153966691687062347455
14:0021700173027474750368778213
15:0024965192578461811380718994
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

XXMACGAMERXX

40.1 OS · 12/10/2026

Open source match ↗

34 received units · includes a constructor
264 metal received · 71046 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=152
Gauntlet5:02Middle 50%: 4:25–5:29 · n=140
Advanced Metal Extractor9:25Middle 50%: 8:39–10:21 · n=129

Played most by

_X_21games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build