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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 148 distinct matches · 48 players · 5% of Armada Suicide front games · team won 57% of 153 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:41 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:31

Where those units first fight, in 148 games with kill data: in the middle 100%.

Those units destroy a typical 1,308 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 148 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:30
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (49%) · centurion (48%)

    By 3:41 in all: 5 mex · 3 wind

    The example game in this phase · 23 steps
    1. Mex
    2. TickTickfor Pond
    3. Construction BotCon bot
    4. LazarusLazarus
    5. Construction BotCon bot
    6. BeamerBeamer
    7. Construction BotCon bot
    8. Mex
    9. BeamerBeamer
    10. PawnPawn
    11. Mex
    12. Radar TowerRadar Tower
    13. PawnPawn
    14. Bot LabBot Lab ×2not finished by 15:00
    15. PawnPawn
    16. Mex
    17. BeamerBeamer
    18. Bot LabBot Lab ×2not finished by 15:00
    19. OverwatchOverwatchfor Geo
    20. LazarusLazarus
    21. Mex
    22. Wind
    23. GauntletGauntletdone 4:28 · typical 5:03
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (44%) · Sneaky Pete (41%) · converter (39%) · pawn (39%) · Gauntlet (38%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 165 steps
    1. Wind
    2. TickTick
    3. Wind
    4. TickTick ×2
    5. Wind
    6. TickTick
    7. Sneaky PeteSneaky Pete
    8. Wind ×5
    9. Con turret
    10. Wind
    11. Construction BotCon bot
    12. Con turret
    13. Energy storage
    14. Wind
    15. Construction BotCon bot
    16. Wind ×3
    17. Construction BotCon bot
    18. Wind ×2
    19. Construction BotCon bot
    20. Wind ×2
    21. Construction BotCon bot
    22. Con turret
    23. Wind
    24. Construction BotCon bot
    25. Wind ×2
    26. Construction BotCon bot
    27. Wind
    28. Construction BotCon bot
    29. GauntletGauntlet
    30. Wind
    31. Construction BotCon bot
    32. Wind ×3
    33. Con turret
    34. Wind
    35. Con turret
    36. Wind
    37. BeamerBeamer
    38. Wind
    39. Con turret
    40. Wind ×2
    41. Advanced Metal ExtractorT2 mexdone 9:53 · typical 9:25
    42. BeamerBeamer
    43. Wind
    44. Bot LabEat Bot Labreclaimed for its metal
    45. Con turret ×2
    46. Wind
    47. Con turret
    48. BeamerBeamer
    49. Con turret
    50. Advanced Metal ExtractorT2 mex
    51. Wind
    52. Con turret
    53. BeamerBeamer
    54. Con turret
    55. Converter
    56. Con turret
    57. Converter
    58. Wind ×3
    59. BeamerBeamer
    60. Wind ×2
    61. Advanced Metal ExtractorT2 mex
    62. Wind
    63. Converter
    64. Wind ×4
    65. Con turret
    66. Wind ×9
    67. Bot LabBot Labdone 11:36
    68. Converter
    69. Wind
    70. Converter
    71. Con turret
    72. Converter ×2
    73. Con turret
    74. Wind ×3
    75. Advanced Metal ExtractorT2 mex
    76. Wind ×11
    77. PawnPawn
    78. Wind ×2
    79. PawnPawn
    80. Converter
    81. Wind ×3
    82. PawnPawn
    83. Wind
    84. Converter ×3
    85. Wind
    86. Converter ×2
    87. Wind ×2
    88. PawnPawn
    89. Wind ×3
    90. Converter ×2
    91. Wind
    92. PawnPawn
    93. Wind ×5
    94. PawnPawn
    95. Converter
    96. Wind ×5
    97. PawnPawn
    98. Wind ×5
    99. PawnPawn
    100. Wind ×4
    101. Con turret
    102. Wind ×2
    103. PawnPawn
    104. Wind ×2
    105. Converter
    106. Wind ×2
    107. PawnPawn
    108. Wind ×3
    109. Converter
    110. Wind
    111. PawnPawn
    112. Wind ×2
    113. Advanced Metal ExtractorT2 mex
    114. Wind ×2
    115. PawnPawn
    116. Wind ×5
    117. Converter
    118. PawnPawn
    119. Wind
    120. Converter
    121. Wind
    122. Converter
    123. PawnPawn
    124. Converter
    125. Wind
    126. Converter ×2
    127. Wind
    128. Converter
    129. PawnPawn
    130. Converter
    131. Wind ×4
    132. Converter
    133. PawnPawn
    134. Wind ×3
    135. Converter
    136. Wind ×3
    137. PawnPawn
    138. Wind ×4
    139. Converter
    140. Wind
    141. PawnPawn
    142. Wind ×10
    143. PawnPawn
    144. Wind ×6
    145. PawnPawn
    146. Wind ×8
    147. PawnPawn
    148. Wind ×5
    149. Converter
    150. Wind
    151. PawnPawn
    152. Wind ×4
    153. Converter
    154. PawnPawn
    155. Converter
    156. PawnPawn
    157. Con turret
    158. PawnPawn
    159. Con turret
    160. PawnPawn
    161. Con turret
    162. PawnPawn
    163. Con turret
    164. PawnPawn
    165. Con turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is TrapCaT's (43 OS, 08/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

153 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0087888600210
3:0019692007190184127130
4:0031793108463643314501
5:00432641849021352689998
6:00546453491446218311621707
7:00656865442577305118892590
8:00789077603417393525623502
9:00929990354152469032804383
10:0011055104125075531438645163
11:0012988118895498585847185965
12:0015316135836111640653356686
13:0018261154046605687562557453
14:0021718172987410750368808214
15:0025008192928450810981689007
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

TrapCaT

43.4 OS · 08/10/2026

Open source match ↗

5 received units · includes a constructor
429 metal received · 29372 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=153
Gauntlet5:03Middle 50%: 4:25–5:30 · n=141
Advanced Metal Extractor9:25Middle 50%: 8:38–10:23 · n=131

Played most by

_X_22games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build