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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 148 distinct matches · 48 players · 5% of Armada Suicide front games · team won 57% of 153 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:41 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:29

Where those units first fight, in 148 games with kill data: in the middle 100%.

Those units destroy a typical 1,308 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 148 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:30
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (49%) · centurion (48%)

    By 3:41 in all: 5 mex · 3 wind

    The example game in this phase · 27 steps
    1. TickTick
    2. Mex
    3. TickTick
    4. Wind
    5. Construction BotCon bot
    6. Wind
    7. PawnPawn
    8. SentrySentry
    9. PawnPawn
    10. Mex
    11. PawnPawn
    12. LazarusLazarus
    13. BeamerBeamer
    14. Construction BotCon bot
    15. BeamerBeamer
    16. Construction BotCon bot
    17. Mex
    18. BeamerBeamer
    19. Mex
    20. PawnPawn
    21. SentrySentry
    22. PawnPawn
    23. OverwatchOverwatch
    24. SentrySentry
    25. Mex
    26. PawnPawn
    27. GauntletGauntletnot finished by 15:00 · typical 5:03
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (44%) · Sneaky Pete (41%) · converter (39%) · pawn (39%) · Gauntlet (38%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 184 steps
    1. PawnPawn
    2. OverwatchOverwatch
    3. Wind
    4. PawnPawn
    5. Wind
    6. LazarusLazarus
    7. Wind
    8. GauntletGauntlet
    9. Wind
    10. LazarusLazarus
    11. Radar TowerRadar Tower
    12. Wind
    13. PawnPawn
    14. Wind ×5
    15. Radar TowerRadar Tower
    16. PawnPawn
    17. SentrySentry
    18. PawnPawn
    19. Con turret
    20. Construction BotCon bot
    21. PawnPawn
    22. RocketeerRocketeer
    23. Wind
    24. RocketeerRocketeer
    25. BeamerBeamer
    26. Wind
    27. RocketeerRocketeer
    28. Wind
    29. RocketeerRocketeer
    30. Wind
    31. LazarusLazarus
    32. Wind
    33. Radar TowerRadar Tower
    34. Sneaky PeteSneaky Pete
    35. RocketeerRocketeer
    36. Wind
    37. RocketeerRocketeer
    38. Wind ×2
    39. Mex
    40. RocketeerRocketeer
    41. Wind ×2
    42. RocketeerRocketeer
    43. Wind
    44. RocketeerRocketeer
    45. Wind
    46. NettleNettle
    47. Wind
    48. RocketeerRocketeer
    49. NettleNettle
    50. Advanced Metal ExtractorT2 mexdone 8:52 · typical 9:25
    51. Wind
    52. NettleNettle
    53. Wind
    54. Energy storage
    55. RocketeerRocketeer
    56. Wind
    57. RocketeerRocketeer ×2
    58. Advanced Metal ExtractorT2 mex
    59. RocketeerRocketeer ×3
    60. Advanced Metal ExtractorT2 mex
    61. RocketeerRocketeer ×5
    62. Mex
    63. Advanced Metal ExtractorT2 mex
    64. RocketeerRocketeer
    65. Construction BotCon bot ×3
    66. Wind
    67. LazarusLazarus
    68. Wind ×2
    69. LazarusLazarus
    70. Wind ×2
    71. RattlesnakeRattlesnakenot finished by 15:00
    72. Wind
    73. Construction BotCon bot
    74. Wind ×2
    75. Fortification WallFortification Wall
    76. Wind
    77. Fortification WallFortification Wall ×2
    78. Wind ×2
    79. Fortification WallFortification Wall ×2
    80. Wind
    81. Construction BotCon bot
    82. Wind ×4
    83. LazarusLazarus
    84. Wind
    85. Vehicle PlantVehicle Plantdone 12:48
    86. RocketeerRocketeer
    87. TickTick
    88. Wind
    89. Bot LabBot Labdone 12:49
    90. TickTick ×2
    91. Wind ×2
    92. TickTick ×2
    93. Wind
    94. TickTick
    95. BlitzBlitz
    96. Advanced Metal ExtractorT2 mex
    97. Wind
    98. PawnPawn
    99. TickTick
    100. Wind
    101. TickTick
    102. PawnPawn
    103. TickTick
    104. PawnPawn
    105. TickTick
    106. Wind
    107. Con turret
    108. BlitzBlitz
    109. TickTick ×2
    110. Wind
    111. TickTick
    112. PawnPawn
    113. TickTick
    114. Wind
    115. TickTick
    116. BlitzBlitz
    117. Con turret
    118. TickTick
    119. Wind
    120. PawnPawn
    121. TickTick ×2
    122. Con turret
    123. TickTick
    124. Wind
    125. TickTick ×2
    126. Wind
    127. PawnPawn
    128. BlitzBlitz
    129. Wind
    130. TickTick
    131. PawnPawn
    132. TickTick
    133. BlitzBlitz
    134. PawnPawn
    135. TickTick
    136. VeilVeil
    137. BlitzBlitz
    138. TickTick
    139. PawnPawn
    140. Wind
    141. TickTick ×2
    142. BlitzBlitz
    143. TickTick
    144. Fortification WallFortification Wall
    145. BlitzBlitz
    146. TickTick
    147. Fortification WallFortification Wall
    148. PawnPawn
    149. TickTick
    150. BlitzBlitz
    151. Fortification WallFortification Wall
    152. Wind
    153. TickTick
    154. PawnPawn
    155. BlitzBlitz
    156. TickTick ×2
    157. PawnPawn
    158. TickTick
    159. BlitzBlitz
    160. PawnPawn
    161. TickTick ×2
    162. BlitzBlitz
    163. PawnPawn
    164. TickTick
    165. BlitzBlitz
    166. TickTick
    167. PawnPawn
    168. TickTick
    169. Wind
    170. BlitzBlitz
    171. TickTick
    172. PawnPawn
    173. TickTick
    174. BlitzBlitz
    175. TickTick
    176. PawnPawn
    177. TickTick
    178. BlitzBlitz
    179. TickTick
    180. PawnPawn
    181. TickTick ×2
    182. PawnPawn
    183. TickTick
    184. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is XXMACGAMERXX's (40 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

153 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0087888700210
3:0019692008190184127130
4:0031793109463645314501
5:004326418490213536891000
6:00546453471446218311621707
7:00656865432577305118892589
8:00789077603417393625623499
9:00929990464152468932804375
10:0011055104125075531238645161
11:0012988118895498585847185966
12:0015316135786111640753356686
13:0018261153966605687662557455
14:0021718172967410750468808213
15:0025008192528450810681689007
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

XXMACGAMERXX

40.1 OS · 12/10/2026

Open source match ↗

6 received units · includes a constructor
136 metal received · 29923 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=153
Gauntlet5:03Middle 50%: 4:25–5:30 · n=141
Advanced Metal Extractor9:25Middle 50%: 8:38–10:23 · n=131

Played most by

_X_22games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build