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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 148 distinct matches · 47 players · 5% of Armada Suicide front games · team won 57% of 153 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:41 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:32

Where those units first fight, in 148 games with kill data: in the middle 100%.

Those units destroy a typical 1,330 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (12% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 148 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:31
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (49%) · centurion (47%)

    By 3:41 in all: 5 mex · 3 wind

    The example game in this phase · 19 steps
    1. Construction BotCon bot
    2. LazarusLazarus ×2
    3. Mex
    4. Construction BotCon bot
    5. SentrySentry
    6. Mex
    7. RocketeerRocketeer ×2
    8. BeamerBeamer
    9. RocketeerRocketeer ×2
    10. BeamerBeamer
    11. RocketeerRocketeer ×3
    12. Radar TowerRadar Tower
    13. RocketeerRocketeer
    14. BeamerBeamer
    15. RocketeerRocketeer
    16. Mex
    17. RocketeerRocketeer
    18. CenturionCenturion
    19. GauntletGauntletdone 4:52 · typical 5:03
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (43%) · Sneaky Pete (41%) · converter (39%) · pawn (39%) · Gauntlet (38%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 26 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 106 steps
    1. CenturionCenturion
    2. Construction BotCon bot
    3. Mex
    4. Construction BotCon bot
    5. BeamerBeamer
    6. Mex
    7. Construction BotCon bot ×2
    8. Wind
    9. CenturionCenturion
    10. Con turret
    11. CenturionCenturion
    12. Wind
    13. CenturionCenturion ×2
    14. Wind
    15. CenturionCenturion
    16. Sneaky PeteSneaky Pete
    17. CenturionCenturion
    18. Wind
    19. CenturionCenturion
    20. GauntletGauntlet
    21. CenturionCenturion ×2
    22. Wind
    23. CenturionCenturion
    24. BeamerBeamer
    25. Wind
    26. CenturionCenturion
    27. BeamerBeamer ×2
    28. CenturionCenturion
    29. BeamerBeamer
    30. Wind
    31. CenturionCenturion
    32. GauntletGauntlet
    33. Wind
    34. CenturionCenturion
    35. Advanced Metal ExtractorT2 mexdone 9:47 · typical 9:26
    36. CenturionCenturion
    37. Wind
    38. CenturionCenturion
    39. Construction BotCon bot
    40. Wind
    41. Construction BotCon bot
    42. CenturionCenturion
    43. Wind
    44. GauntletGauntlet
    45. Construction BotCon bot
    46. Advanced Metal ExtractorT2 mex
    47. CenturionCenturion ×2
    48. Wind
    49. PawnPawn
    50. CenturionCenturion
    51. PawnPawn
    52. Wind
    53. Con turret
    54. CenturionCenturion
    55. PawnPawn
    56. Advanced Metal ExtractorT2 mex
    57. CenturionCenturion
    58. PawnPawn
    59. Wind
    60. PawnPawn
    61. CenturionCenturion
    62. GauntletGauntlet
    63. PawnPawn
    64. CenturionCenturion
    65. Wind
    66. PawnPawn
    67. CenturionCenturion
    68. Advanced Metal ExtractorT2 mexdone 12:45
    69. PawnPawn
    70. Advanced Metal ExtractorT2 mex
    71. Wind
    72. CenturionCenturion
    73. PawnPawn
    74. CenturionCenturion
    75. Wind
    76. PawnPawn
    77. GauntletGauntlet
    78. CenturionCenturion
    79. PawnPawn
    80. Mex
    81. CenturionCenturion
    82. Wind
    83. Fusion ReactorFusiondone 14:02
    84. Wind
    85. CenturionCenturion
    86. Wind
    87. GauntletGauntlet
    88. Advanced Metal ExtractorT2 mex
    89. Wind
    90. CenturionCenturion
    91. PawnPawn
    92. Wind
    93. PawnPawn ×2
    94. Wind
    95. CenturionCenturion
    96. PawnPawn
    97. Advanced Metal ExtractorT2 mex
    98. CenturionCenturion
    99. Wind
    100. PawnPawn
    101. CenturionCenturion
    102. PawnPawn
    103. Wind
    104. CenturionCenturion
    105. PawnPawn
    106. CenturionCenturion

Counts are medians over the build's games: half of them build more, half fewer. The example game is ITz_Greeny's (42 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

153 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002292300000
2:0087988700210
3:0019742009186184127130
4:0031803110463645314501
5:004326418490213566891000
6:00546453471442218311621708
7:00656865392541305118892597
8:00789077603363393825083503
9:00929990464150469332344376
10:0011035104185075531438155163
11:0012944118945498585747115965
12:0015264136066111640653326686
13:0018184154126605687662127439
14:0021681173067410750368748212
15:0024921192928450810979748997
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

ITz_Greeny

41.7 OS · 12/10/2026

Open source match ↗

47 received units · includes a constructor
549 metal received · 70671 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=153
Gauntlet5:03Middle 50%: 4:25–5:31 · n=141
Advanced Metal Extractor9:26Middle 50%: 8:38–10:23 · n=131

Played most by

_X_22games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build