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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 149 distinct matches · 47 players · 5% of Armada Suicide front games · team won 57% of 154 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:42 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:32

Where those units first fight, in 149 games with kill data: in the middle 100%.

Those units destroy a typical 1,319 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (12% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 149 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:05, middle half 4:25–5:35
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (49%) · centurion (47%)

    By 3:41 in all: 5 mex · 3 wind

    The example game in this phase · 15 steps
    1. TickTick ×3
    2. Construction BotCon bot
    3. LazarusLazarus
    4. Mex
    5. PawnPawn ×2
    6. BeamerBeamer
    7. PawnPawn
    8. BeamerBeamer
    9. Construction BotCon bot
    10. Mex
    11. Radar TowerRadar Tower
    12. LazarusLazarus
    13. BeamerBeamer
    14. TickTick ×5
    15. GauntletGauntletdone 3:51 · typical 5:05
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth5 Dragon's Teeth +5 vs standard

    Some games also: tick (44%) · Sneaky Pete (42%) · converter (38%) · pawn (38%) · Gauntlet (38%) · eat Bot Lab (43%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 155 steps
    1. TickTick
    2. Construction BotCon bot
    3. Mex
    4. LazarusLazarus
    5. SentrySentry
    6. Mex
    7. PawnPawn
    8. BeamerBeamerfor Beach sea
    9. Wind
    10. PawnPawn
    11. Wind
    12. FerretFerret
    13. PawnPawn
    14. Mex
    15. PawnPawn
    16. Solar
    17. PawnPawn ×3
    18. Wind
    19. PawnPawn
    20. Mex
    21. Wind
    22. Con turret
    23. PawnPawn
    24. Wind
    25. PawnPawn
    26. Wind
    27. LazarusLazarus
    28. Wind ×2
    29. LazarusLazarus
    30. Wind ×2
    31. Con turret
    32. PawnPawn
    33. Wind
    34. LazarusLazarus
    35. Wind
    36. Con turret
    37. LazarusLazarus
    38. Con turret
    39. LazarusLazarus
    40. Mex
    41. LazarusLazarus ×2
    42. Solar
    43. Con turret
    44. Advanced Metal ExtractorT2 mexdone 9:15 · typical 9:26
    45. PawnPawn
    46. Mex
    47. PawnPawn
    48. Wind ×3
    49. SentrySentry
    50. Wind
    51. PawnPawn
    52. Solar
    53. SentrySentry
    54. Wind ×3
    55. BlitzBlitz
    56. Wind
    57. BlitzBlitz
    58. PawnPawn
    59. BlitzBlitz
    60. Wind
    61. BlitzBlitz
    62. Wind ×4
    63. PawnPawn
    64. Wind
    65. Mex
    66. Wind
    67. ThugThug
    68. Wind ×2
    69. SentrySentry
    70. PounderPounder
    71. Wind
    72. PawnPawn
    73. Wind
    74. PounderPounder
    75. Con turret
    76. Wind
    77. Radar TowerRadar Tower
    78. Wind ×2
    79. PawnPawn
    80. Wind ×5
    81. Advanced Metal ExtractorT2 mex
    82. PawnPawn
    83. NettleNettle
    84. Wind ×2
    85. Mex
    86. Wind ×3
    87. ThugThug
    88. PawnPawn
    89. Wind ×3
    90. PawnPawn
    91. Wind ×2
    92. PawnPawn
    93. Advanced Metal ExtractorT2 mex
    94. Wind
    95. SentrySentry
    96. Wind
    97. LazarusLazarus
    98. Wind ×3
    99. PawnPawn
    100. Con turret
    101. Energy storage
    102. PawnPawn
    103. Advanced Metal ExtractorT2 mex
    104. PawnPawn ×4
    105. Wind ×3
    106. PawnPawn
    107. Wind
    108. PawnPawn
    109. Wind ×2
    110. Advanced solar
    111. Wind
    112. Advanced Metal ExtractorT2 mex
    113. PawnPawn
    114. Wind
    115. Con turret
    116. Wind
    117. PawnPawn
    118. Wind ×2
    119. Con turret
    120. PawnPawn
    121. LazarusLazarus
    122. Wind
    123. Con turret
    124. Advanced solar
    125. Experimental GantryExperimental Gantrydone 13:27
    126. ChainsawChainsaw
    127. Fusion ReactorFusionnot finished by 15:00
    128. PawnPawn
    129. Advanced solar
    130. PawnPawn
    131. TickTick ×15
    132. JunoJuno
    133. TickTick ×4
    134. MarauderMarauderdone 13:51
    135. TickTick
    136. RattlesnakeRattlesnakenot finished by 15:00
    137. TickTick ×3
    138. MarauderMarauder
    139. TickTick ×2
    140. Advanced solar
    141. Con turret
    142. TickTick
    143. Con turret
    144. MarauderMarauder
    145. TickTick
    146. BeamerBeamer
    147. Radar TowerRadar Tower
    148. TickTick
    149. Advanced solar
    150. TickTick
    151. MarauderMarauder
    152. LazarusLazarus
    153. BeamerBeamer
    154. Advanced solar
    155. LazarusLazarus

Counts are medians over the build's games: half of them build more, half fewer. The example game is _Hawkey_'s (62 OS, 06/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:11 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

154 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0087988700210
3:0019722009186184127130
4:0031803110462645314501
5:004326418589913576911000
6:00545853491430218311631712
7:00656865392531305119012597
8:00788477603336393925353502
9:00929590464125470032574376
10:0011024104185074531438405163
11:0012941118945495585847155965
12:0015253136066100640753346686
13:0018170154076586687962347437
14:0021634172987400750568778212
15:0024886192698461810980718991
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

_Hawkey_

62.5 OS · 06/10/2026

Open source match ↗

24 received units · includes a constructor
1979 metal received · 47837 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=154
Gauntlet5:05Middle 50%: 4:25–5:35 · n=142
Advanced Metal Extractor9:26Middle 50%: 8:39–10:22 · n=132

Played most by

_X_22games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build