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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 148 distinct matches · 48 players · 5% of Armada Suicide front games · team won 57% of 153 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:41 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:31

Where those units first fight, in 148 games with kill data: in the middle 100%.

Those units destroy a typical 1,308 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 148 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:30
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (49%) · centurion (48%)

    By 3:41 in all: 5 mex · 3 wind

    The example game in this phase · 29 steps
    1. Mex
    2. Construction BotCon bot
    3. Wind
    4. Construction BotCon bot
    5. SentrySentry
    6. Construction BotCon bot
    7. Mex ×2
    8. SentrySentry
    9. LazarusLazarus
    10. Mex
    11. TickTick
    12. RocketeerRocketeer ×2
    13. Mex
    14. SentrySentry ×2
    15. RocketeerRocketeer
    16. BeamerBeamer
    17. RocketeerRocketeer
    18. Wind
    19. BeamerBeamer ×2
    20. Wind
    21. Mex
    22. RocketeerRocketeer
    23. OverwatchOverwatch
    24. Wind
    25. RocketeerRocketeer ×2
    26. Wind
    27. BeamerBeamer
    28. RocketeerRocketeer
    29. GauntletGauntletdone 4:46 · typical 5:03
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (44%) · Sneaky Pete (41%) · converter (39%) · pawn (39%) · Gauntlet (38%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 159 steps
    1. RocketeerRocketeer
    2. Bot LabEat Bot Labreclaimed for its metal
    3. Wind
    4. GauntletGauntlet
    5. Wind ×2
    6. Dragon's TeethDragon's Teeth ×2
    7. Wind ×2
    8. Dragon's TeethDragon's Teeth
    9. BeamerBeamer
    10. Dragon's TeethDragon's Teeth ×2
    11. Energy storage
    12. Dragon's TeethDragon's Teeth ×4
    13. NettleNettle
    14. Con turret ×2
    15. Dragon's TeethDragon's Teeth ×7
    16. Con turret
    17. Dragon's TeethDragon's Teeth
    18. Con turret
    19. Dragon's TeethDragon's Teeth
    20. Con turret
    21. Wind ×9
    22. Dragon's TeethDragon's Teeth
    23. Wind ×2
    24. Dragon's TeethDragon's Teeth
    25. Wind
    26. Dragon's TeethDragon's Teeth
    27. Wind
    28. Dragon's TeethDragon's Teeth
    29. Wind
    30. Dragon's TeethDragon's Teeth
    31. Con turret
    32. Wind
    33. Dragon's TeethDragon's Teeth
    34. Wind ×2
    35. Dragon's TeethDragon's Teeth
    36. Radar TowerRadar Tower
    37. Wind ×2
    38. Dragon's TeethDragon's Teeth
    39. Wind ×2
    40. Con turret
    41. Wind ×3
    42. Converter
    43. Wind
    44. Converter
    45. Aircraft PlantAircraft Plantdone 8:48
    46. Wind
    47. Converter ×3
    48. Wind
    49. Converter
    50. Wind
    51. Converter
    52. StorkLight transport
    53. Wind
    54. Converter
    55. Wind
    56. Converter
    57. BlinkScout plane
    58. Advanced Metal ExtractorT2 mexdone 9:27 · typical 9:25
    59. Wind ×2
    60. Converter
    61. Wind
    62. Converter
    63. Advanced Metal ExtractorT2 mex
    64. Converter
    65. Wind
    66. Construction AircraftCon aircraft
    67. Wind
    68. Converter
    69. Advanced Metal ExtractorT2 mex
    70. Wind
    71. Converter
    72. Wind
    73. Converter
    74. Wind
    75. Converter
    76. Wind
    77. Advanced Metal ExtractorT2 mex
    78. Converter
    79. Construction AircraftCon aircraft
    80. Advanced Metal ExtractorT2 mex
    81. Con turret ×2
    82. Cloakable Fusion ReactorCloakable Fusion Reactordone 11:46
    83. Con turret
    84. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    85. Wind ×3
    86. Con turret ×2
    87. Wind
    88. PulsarPulsardone 13:00
    89. Con turret
    90. Wind
    91. Con turret
    92. Wind
    93. Con turret
    94. Wind ×2
    95. Con turret
    96. Wind
    97. Fortification WallFortification Wall
    98. ChainsawChainsaw
    99. Con turret
    100. Converter
    101. Fortification WallFortification Wall ×2
    102. Wind
    103. Fortification WallFortification Wall
    104. Wind ×8
    105. Con turret
    106. CitadelAnti-nukedone 14:45
    107. Converter ×2
    108. Wind ×3
    109. Con turret
    110. Wind ×4
    111. Converter
    112. Con turret
    113. Wind ×2
    114. Converter
    115. Wind
    116. Con turret
    117. Advanced Fusion ReactorAdvanced Fusion Reactornot finished by 15:00
    118. Wind ×7
    119. Con turret
    120. Wind
    121. Converter
    122. Wind ×4
    123. Converter
    124. Wind
    125. Con turret
    126. Naval Energy Converter
    127. Wind ×5
    128. Con turret
    129. Converter
    130. Wind ×2
    131. Naval Energy Converter
    132. Wind ×3
    133. Con turret
    134. Wind ×3
    135. Con turret
    136. Wind
    137. Converter
    138. Naval Energy Converter
    139. Wind ×2
    140. Con turret
    141. Wind
    142. Con turret
    143. Wind ×2
    144. Converter
    145. Con turret
    146. Wind ×2
    147. Con turret
    148. Naval Energy Converter
    149. Wind ×2
    150. Con turret
    151. Wind ×5
    152. Converter
    153. Wind ×2
    154. Naval Energy Converter
    155. Wind ×4
    156. Converter
    157. Wind ×2
    158. Naval Energy Converter
    159. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is _X_'s (41 OS, 07/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

153 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0087888600210
3:0019692007190184127130
4:0031793108463643314501
5:00432641849021352689998
6:00546453491446218311621707
7:00656865442577305118892590
8:00789077603417393525623502
9:00929990354152469032804383
10:0011055104125075531438645163
11:0012988118895498585847185965
12:0015316135836111640653356686
13:0018261154046605687562557453
14:0021718172987410750368808214
15:0025008192928450810981689007
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

_X_

40.5 OS · 07/10/2026

Open source match ↗

6 received units · includes a constructor
337 metal received · 24013 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=153
Gauntlet5:03Middle 50%: 4:25–5:30 · n=141
Advanced Metal Extractor9:25Middle 50%: 8:38–10:23 · n=131

Played most by

_X_22games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build