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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 148 distinct matches · 48 players · 5% of Armada Suicide front games · team won 57% of 153 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:41 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:31

Where those units first fight, in 148 games with kill data: in the middle 100%.

Those units destroy a typical 1,308 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 148 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:30
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    Other
    • Radar Tower1 Radar Tower

    Some games also: pawn (49%) · centurion (48%)

    By 3:41 in all: 5 mex · 3 wind

    The example game in this phase · 19 steps
    1. TickTick
    2. Mex
    3. TickTick
    4. Wind
    5. Construction BotCon bot
    6. Wind
    7. PawnPawn
    8. Mex
    9. PawnPawn ×2
    10. LazarusLazarus
    11. BeamerBeamer
    12. Mex
    13. Construction BotCon bot
    14. BeamerBeamer
    15. LazarusLazarus
    16. BeamerBeamer
    17. Mex
    18. Construction BotCon bot
    19. GauntletGauntletdone 3:33 · typical 5:03
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine24Wind+6 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (44%) · Sneaky Pete (41%) · converter (39%) · pawn (39%) · Gauntlet (38%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 161 steps
    1. Mex
    2. PawnPawn
    3. Wind ×2
    4. Radar TowerRadar Tower
    5. Wind
    6. Dragon's TeethDragon's Teeth ×4
    7. Construction BotCon bot
    8. Dragon's TeethDragon's Teeth ×2
    9. Wind
    10. Dragon's TeethDragon's Teeth ×4
    11. Wind
    12. Dragon's TeethDragon's Teeth
    13. Radar TowerRadar Tower
    14. Construction BotCon bot
    15. Sneaky PeteSneaky Pete
    16. Wind ×2
    17. PawnPawn
    18. Wind
    19. PawnPawn ×2
    20. Wind
    21. OverwatchOverwatch
    22. PawnPawn
    23. Wind
    24. Con turret
    25. PawnPawn
    26. Energy storage
    27. PawnPawn
    28. Sneaky PeteSneaky Pete
    29. Radar TowerRadar Tower
    30. Wind ×3
    31. PawnPawn
    32. Wind ×2
    33. PawnPawn
    34. Wind ×2
    35. PawnPawn
    36. Wind ×2
    37. PawnPawn
    38. Wind
    39. Con turret
    40. PawnPawn
    41. Wind ×9
    42. Con turret
    43. Wind ×3
    44. Dragon's TeethDragon's Teeth
    45. Wind
    46. Dragon's TeethDragon's Teeth
    47. Wind
    48. Dragon's TeethDragon's Teeth
    49. Wind
    50. Dragon's TeethDragon's Teeth
    51. Advanced Metal ExtractorT2 mexdone 8:00 · typical 9:25
    52. Dragon's TeethDragon's Teeth
    53. Wind
    54. Dragon's TeethDragon's Teeth ×7
    55. Con turret
    56. Advanced Metal ExtractorT2 mex
    57. TickTick ×2
    58. Advanced Metal ExtractorT2 mex
    59. TickTick ×4
    60. Advanced Metal ExtractorT2 mex
    61. TickTick ×13
    62. Advanced Metal ExtractorT2 mex
    63. TickTick ×4
    64. RattlesnakeRattlesnakedone 10:25
    65. TickTick ×2
    66. Construction BotCon bot ×2
    67. TickTick ×7
    68. Wind
    69. TickTick ×2
    70. Wind
    71. TickTick ×3
    72. Wind
    73. TickTick ×2
    74. RattlesnakeRattlesnake
    75. Wind
    76. TickTick ×2
    77. Wind
    78. TickTick ×2
    79. Wind
    80. TickTick ×2
    81. Fortification WallFortification Wall
    82. TickTick
    83. Wind
    84. TickTick
    85. Fortification WallFortification Wall ×2
    86. TickTick
    87. Fortification WallFortification Wall
    88. Wind
    89. TickTick
    90. Fortification WallFortification Wall ×3
    91. TickTick
    92. Fortification WallFortification Wall
    93. TickTick
    94. Wind
    95. TickTick ×2
    96. Wind
    97. TickTick ×2
    98. Wind
    99. TickTick ×2
    100. Wind
    101. TickTick ×2
    102. Wind
    103. TickTick ×2
    104. PulsarPulsardone 13:02
    105. Wind
    106. TickTick ×2
    107. Wind
    108. TickTick ×2
    109. Wind
    110. TickTick ×2
    111. Wind ×6
    112. ShipyardShipyarddone 13:14
    113. Construction BotCon bot
    114. Wind
    115. Fortification WallFortification Wall ×2
    116. Construction BotCon bot
    117. Fortification WallFortification Wall ×2
    118. Wind
    119. Construction ShipCon ship
    120. Fortification WallFortification Wall
    121. Construction BotCon bot
    122. Con turret
    123. Construction BotCon bot
    124. Wind
    125. TickTick ×2
    126. Advanced ShipyardAdvanced Shipyarddone 14:34
    127. TickTick ×2
    128. Wind
    129. Con turret
    130. TickTick ×2
    131. CitadelAnti-nukenot finished by 15:00
    132. Wind
    133. Con turret
    134. Wind
    135. TickTick ×2
    136. Con turret
    137. TickTick ×2
    138. Wind
    139. TickTick ×5
    140. Wind ×2
    141. TickTick ×3
    142. Wind
    143. TickTick
    144. Wind
    145. TickTick ×3
    146. BermudaRadar jammer shipfor Geo sea
    147. Wind
    148. TickTick
    149. Wind
    150. TickTick ×3
    151. Wind
    152. TickTick
    153. Wind
    154. TickTick ×2
    155. EpochEpochnot finished by 15:00
    156. TickTick
    157. Wind ×2
    158. TickTick ×3
    159. Wind
    160. TickTick
    161. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is XXMACGAMERXX's (40 OS, 13/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

153 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0087888600210
3:0019692007190184127130
4:0031793108463643314501
5:00432641849021352689998
6:00546453491446218311621707
7:00656865442577305118892590
8:00789077603417393525623502
9:00929990354152469032804383
10:0011055104125075531438645163
11:0012988118895498585847185965
12:0015316135836111640653356686
13:0018261154046605687562557453
14:0021718172987410750368808214
15:0025008192928450810981689007
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

XXMACGAMERXX

40.3 OS · 13/10/2026

Open source match ↗

5 received units · includes a constructor
1186 metal received · 27872 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=153
Gauntlet5:03Middle 50%: 4:25–5:30 · n=141
Advanced Metal Extractor9:25Middle 50%: 8:38–10:23 · n=131

Played most by

_X_22games of this build_Hawkey_13games of this build[crd]sisa12games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build