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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 146 distinct matches · 48 players · 4% of Armada Suicide front games · team won 58% of 151 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:38 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:24

Where those units first fight, in 146 games with kill data: in the middle 100%.

Those units destroy a typical 1,330 metal of enemy units by 15:00.

Then transitions into rocketeer (14% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 146 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Bot Lab first

    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    Some games also: mex (48%)

  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine3Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:01, middle half 4:23–5:28
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry −2 vs standard
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    • Pawn1 Pawn
    Other
    • Radar Tower1 Radar Tower

    Some games also: centurion (48%)

    By 3:38 in all: 5 mex · 3 wind

    The example game in this phase · 23 steps
    1. PawnPawn
    2. Wind
    3. PawnPawn
    4. Construction BotCon bot
    5. LazarusLazarus
    6. Construction BotCon bot
    7. Mex
    8. BeamerBeamer
    9. LazarusLazarus
    10. Mex
    11. BeamerBeamer
    12. TickTick ×2
    13. BeamerBeamer
    14. Mex
    15. TickTick ×2
    16. Radar TowerRadar Tower
    17. Mex
    18. TickTick
    19. Construction BotCon bot
    20. OverwatchOverwatch
    21. LazarusLazarus
    22. PawnPawn ×5
    23. GauntletGauntletdone 5:17 · typical 5:01
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine25Wind+7 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −14 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (44%) · Sneaky Pete (42%) · converter (40%) · pawn (38%) · Gauntlet (38%) · eat Bot Lab (41%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 4 con turret (standard 2)

    The example game in this phase · 128 steps
    1. Construction BotCon bot ×2
    2. Wind ×2
    3. PawnPawn
    4. Wind ×2
    5. PawnPawn
    6. Wind
    7. PawnPawn
    8. Wind ×2
    9. PawnPawn
    10. Wind
    11. PawnPawn
    12. Wind ×3
    13. FerretFerret
    14. TickTick
    15. Wind
    16. TickTick
    17. Wind
    18. TickTick
    19. Wind
    20. TickTick
    21. LazarusLazarus
    22. Wind ×2
    23. Mex
    24. Radar TowerRadar Tower
    25. LazarusLazarus
    26. Con turret
    27. SentrySentry
    28. Wind
    29. SentrySentry
    30. LazarusLazarus
    31. PawnPawn
    32. FerretFerret
    33. Wind
    34. PawnPawn
    35. Con turret
    36. Solar
    37. PawnPawn
    38. Wind
    39. PawnPawn
    40. Con turret
    41. SentrySentry
    42. Wind
    43. PawnPawn
    44. Wind
    45. Advanced solar
    46. Mex
    47. PawnPawn
    48. SentrySentry
    49. Advanced solar
    50. PawnPawn
    51. Radar TowerRadar Tower
    52. Wind
    53. PawnPawn ×3
    54. SentrySentry
    55. Advanced solar
    56. LazarusLazarus
    57. Wind
    58. PawnPawn
    59. SentrySentry
    60. PawnPawn ×2
    61. Con turret ×2
    62. Wind
    63. PawnPawn
    64. Energy storage
    65. Advanced Metal ExtractorT2 mexdone 9:09 · typical 9:19
    66. PawnPawn
    67. Mex
    68. Advanced Metal ExtractorT2 mex ×2
    69. PawnPawn
    70. Advanced Metal ExtractorT2 mex
    71. Con turret
    72. PawnPawn ×2
    73. Fusion ReactorFusiondone 11:45
    74. PawnPawn
    75. Con turret
    76. TickTick
    77. Advanced Metal ExtractorT2 mex
    78. TickTick ×5
    79. Advanced Metal ExtractorT2 mex
    80. TickTick
    81. Pit BullPit Bull
    82. T2 converter
    83. TickTick ×2
    84. BeamerBeamer
    85. PawnPawn ×2
    86. BeamerBeamer
    87. Hardened Energy Storage
    88. PawnPawn
    89. Advanced Metal ExtractorT2 mex
    90. PawnPawn ×5
    91. Fortification WallFortification Wall
    92. PawnPawn
    93. Fortification WallFortification Wall
    94. PawnPawn
    95. Fortification WallFortification Wall ×2
    96. PawnPawn
    97. Fortification WallFortification Wall
    98. PawnPawn
    99. Fortification WallFortification Wall ×2
    100. PawnPawn
    101. Fortification WallFortification Wall
    102. PawnPawn
    103. Fortification WallFortification Wall
    104. Fusion ReactorFusion
    105. Fortification WallFortification Wall
    106. PawnPawn
    107. Con turret
    108. PawnPawn
    109. TickTick
    110. RattlesnakeRattlesnakenot finished by 15:00
    111. TickTick
    112. Con turret
    113. TickTick ×2
    114. Con turret
    115. TickTick ×2
    116. Experimental GantryExperimental Gantrynot finished by 15:00
    117. Construction BotCon bot
    118. Fortification WallFortification Wall
    119. TickTick
    120. Fortification WallFortification Wall ×3
    121. TickTick
    122. Fortification WallFortification Wall
    123. TickTick
    124. Fortification WallFortification Wall
    125. TickTick
    126. Fortification WallFortification Wall ×2
    127. TickTick
    128. Fortification WallFortification Wall

Counts are medians over the build's games: half of them build more, half fewer. The example game is _Hawkey_'s (62 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:40 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

151 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002292300000
2:0087988600210
3:0019692007193185130130
4:0031803109465643310501
5:00433941859031352689996
6:00548653501473218310841706
7:00661865452587306017732588
8:00791677573417393724103496
9:00930590354285469331274370
10:0011057104025097531438645146
11:0013001118865498585847185952
12:0015449135726149640753486663
13:0018283153976716687562557432
14:0021773172987541750368808209
15:0025043192698580812481378981
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

_Hawkey_

62.0 OS · 03/10/2026

Open source match ↗

7 received units · includes a constructor
452 metal received · 33241 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=151
Gauntlet5:01Middle 50%: 4:23–5:28 · n=139
Advanced Metal Extractor9:19Middle 50%: 8:39–10:16 · n=128

Played most by

_X_20games of this build_Hawkey_13games of this build[crd]sisa13games of this buildTrapCaT12games of this buildPlatinumBlonde9games of this build