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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 157 distinct matches · 49 players · 4% of Armada Suicide front games · team won 58% of 163 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:38 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:14

Where those units first fight, in 158 games with kill data: in the middle 100%.

Those units destroy a typical 1,260 metal of enemy units by 15:00.

Then transitions into rocketeer (13% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 157 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor1Mex
    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    By 0:10 in all: 1 mex

    The example game in this phase · 2 steps
    1. Mex
    2. Bot LabBot Labdone 0:26 · typical 0:26
  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:29
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    • Pawn1 Pawn
    Other
    • Radar Tower1 Radar Tower

    Some games also: centurion (45%)

    By 3:38 in all: 5 mex · 3 wind

    The example game in this phase · 24 steps
    1. Wind
    2. TickTick ×2
    3. Wind
    4. TickTick
    5. Mex
    6. LazarusLazarus
    7. Mex
    8. Construction BotCon bot
    9. SentrySentry
    10. Construction BotCon bot
    11. PawnPawn
    12. Mex
    13. PawnPawn
    14. Radar TowerRadar Tower
    15. PawnPawn ×2for Front
    16. Construction BotCon bot
    17. SentrySentry
    18. CenturionCenturion
    19. Mex
    20. CenturionCenturion
    21. BeamerBeamer
    22. RocketeerRocketeer ×4
    23. Construction BotCon bot
    24. GauntletGauntletdone 4:18 · typical 5:03
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine25Wind+7 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (42%) · converter (39%) · Sneaky Pete (39%) · pawn (37%) · Gauntlet (37%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 3 con turret

    The example game in this phase · 41 steps
    1. RocketeerRocketeer ×3
    2. Con turret
    3. RocketeerRocketeer ×3
    4. BeamerBeamer
    5. RocketeerRocketeer
    6. LazarusLazarus
    7. Wind
    8. LazarusLazarus ×2
    9. Wind
    10. RocketeerRocketeer
    11. Sneaky PeteSneaky Pete
    12. RocketeerRocketeer
    13. Wind
    14. RocketeerRocketeer ×2
    15. Wind
    16. RocketeerRocketeer
    17. PawnPawn ×2
    18. Wind
    19. PawnPawn ×3
    20. Wind
    21. PawnPawn ×2
    22. LazarusLazarus
    23. Wind
    24. LazarusLazarus
    25. PawnPawn
    26. RocketeerRocketeer
    27. Wind
    28. LazarusLazarus
    29. RocketeerRocketeer ×3
    30. Wind
    31. RocketeerRocketeer ×2
    32. Wind
    33. RocketeerRocketeer
    34. Wind
    35. RocketeerRocketeer
    36. Wind
    37. RocketeerRocketeer
    38. Radar TowerRadar Tower
    39. Wind
    40. Mex ×3
    41. Advanced Metal ExtractorT2 mex ×3done 13:41 · typical 9:17

Counts are medians over the build's games: half of them build more, half fewer. The example game is laserbeam897's (31 OS, 14/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:09 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:39 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

163 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0088588700210
3:0019672006193193117130
4:0031803105463647291502
5:00432741878951359683990
6:00546453531446220310641677
7:00656965462577308117352549
8:00791677553300396224103446
9:00930590354150473031274337
10:0011057104015073534938315120
11:0012988118515491589345145902
12:0015316135416144644553326634
13:0018283153416605692761067397
14:0021718172137493755268278186
15:0025043191558376819181378950
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

laserbeam897

30.8 OS · 14/08/2026

Open source match ↗

25 received units · includes a constructor
383 metal received · 34590 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=163
Gauntlet5:03Middle 50%: 4:25–5:29 · n=151
Advanced Metal Extractor9:17Middle 50%: 8:38–10:16 · n=139

Played most by

_X_20games of this buildChaoticNoob15games of this build[crd]sisa14games of this build_Hawkey_13games of this buildTrapCaT12games of this build