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Suicide front / Armada / Factory first / OBSERVED BUILD

Gauntlet defence

Armada Suicide front build order · Supreme Isthmus

A Bot Lab opening transitions into an early Gauntlet around 3:41, far earlier than usual, giving the suicide front a static artillery piece to anchor the middle before the normal T2 transition.

#defence #artillery · 157 distinct matches · 49 players · 4% of Armada Suicide front games · team won 58% of 163 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • GauntletEarly defence from 3:38 · 7% of role by thenOnly 7% of Suicide front games have it by then; others who build it get it around 8:14

Where those units first fight, in 158 games with kill data: in the middle 100%.

Those units destroy a typical 1,260 metal of enemy units by 15:00.

Then transitions into rocketeer (13% of army), Rattlesnake (13% of army), Beamer (8% of army).

HOW TO PLAY IT

Key timing: Gauntlet by 3:42

  1. Open mex and Bot Lab as usual for Suicide front.
  2. Add early Beamers to start anchoring the middle.
  3. Push out a Gauntlet well ahead of the field to hold middle.
  4. Reclaim Bot Lab in many games to recycle metal into eco.
  5. Transition into Rocketeer and Rattlesnake army as T2 nears.

Phase by phase

TYPICAL OF ITS 157 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Bot Lab

    Economy
    • Metal Extractor1Mex
    Order
    1. Bot LabBot Lab done ~0:26, middle half 0:20–0:33

    By 0:10 in all: 1 mex

    The example game in this phase · 1 step
    1. Bot LabBot Labdone 0:20 · typical 0:26
  2. 2

    Bot Lab to Early defence

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. GauntletEarly defence after 5 mex, 3 winddone ~5:03, middle half 4:25–5:29
    Builders
    • Construction Bot3 Con bot
    • Lazarus2 Lazarus
    Army
    • Sentry2 Sentry
    • Beamer2 Beamer +2 vs standard
    • Rocketeer6 Rocketeer −4 vs standard
    • Tick1 Tick
    • Pawn1 Pawn
    Other
    • Radar Tower1 Radar Tower

    Some games also: centurion (45%)

    By 3:38 in all: 5 mex · 3 wind

    The example game in this phase · 29 steps
    1. Wind
    2. TickTick
    3. Wind
    4. TickTick
    5. LazarusLazarus
    6. Mex
    7. Construction BotCon bot ×2
    8. Mex
    9. CenturionCenturion
    10. LazarusLazarus
    11. Mex ×2
    12. Construction BotCon bot
    13. SentrySentry
    14. RocketeerRocketeer
    15. SentrySentry
    16. Mex
    17. RocketeerRocketeer
    18. SentrySentry
    19. RocketeerRocketeer ×2
    20. Wind
    21. RocketeerRocketeer
    22. SentrySentry
    23. LazarusLazarus
    24. Wind
    25. RocketeerRocketeer ×2
    26. Radar TowerRadar Tower
    27. Wind
    28. RocketeerRocketeer ×2
    29. GauntletGauntletdone 4:17 · typical 5:03
  3. 3

    Early defence to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine25Wind+7 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret3 Con turret
    • Lazarus1 Lazarus
    • Construction Bot1 Con bot
    Army
    • Sentry1 Sentry
    • Beamer1 Beamer
    • Rocketeer2 Rocketeer −13 vs standard
    Other
    • Dragon's Teeth4 Dragon's Teeth +4 vs standard

    Some games also: tick (42%) · converter (39%) · Sneaky Pete (39%) · pawn (37%) · Gauntlet (37%) · eat Bot Lab (42%)

    By 10:00 in all: 6 mex · 27 wind · 1 energy storage · 3 con turret

    The example game in this phase · 202 steps
    1. LazarusLazarus
    2. Wind
    3. Con turret
    4. NettleNettle
    5. BeamerBeamer
    6. NettleNettle
    7. Wind
    8. RocketeerRocketeer
    9. Wind ×2
    10. Dragon's TeethDragon's Teeth
    11. Wind
    12. Dragon's TeethDragon's Teeth ×3
    13. Wind
    14. Dragon's TeethDragon's Teeth ×3
    15. Wind
    16. Dragon's TeethDragon's Teeth
    17. Wind
    18. Dragon's TeethDragon's Teeth ×3
    19. Wind
    20. Dragon's TeethDragon's Teeth
    21. Con turret
    22. Dragon's TeethDragon's Teeth ×2
    23. Sneaky PeteSneaky Pete
    24. Dragon's TeethDragon's Teeth ×2
    25. Wind
    26. Dragon's TeethDragon's Teeth ×4
    27. Wind
    28. Dragon's TeethDragon's Teeth ×2
    29. Con turret
    30. Dragon's TeethDragon's Teeth ×6
    31. Wind
    32. Dragon's TeethDragon's Teeth
    33. Wind ×2
    34. LazarusLazarus
    35. Wind ×3
    36. NettleNettle
    37. Wind
    38. NettleNettle
    39. Wind
    40. Con turret
    41. Converter ×4
    42. Advanced Metal ExtractorT2 mexdone 7:33 · typical 9:17
    43. Con turret ×2
    44. Wind ×4
    45. Con turret
    46. Wind ×3
    47. Radar TowerRadar Tower
    48. Wind ×2
    49. Advanced Metal ExtractorT2 mex
    50. Wind ×3
    51. Dragon's TeethDragon's Teeth ×4
    52. Wind ×2
    53. Advanced Metal ExtractorT2 mex
    54. Wind ×5
    55. Energy storage
    56. Wind
    57. Con turret
    58. Advanced Metal ExtractorT2 mex
    59. Wind ×7
    60. Converter
    61. Wind
    62. Construction BotCon bot
    63. Wind ×2
    64. Advanced Metal ExtractorT2 mex
    65. Converter
    66. Wind ×2
    67. Con turret
    68. Converter ×3
    69. Con turret
    70. Converter ×2
    71. Wind
    72. Construction BotCon bot
    73. Converter
    74. Wind
    75. Con turret
    76. Converter
    77. Wind
    78. RattlesnakeRattlesnakedone 10:04
    79. Wind
    80. Converter
    81. BeamerBeamer
    82. Construction BotCon bot
    83. Converter
    84. Wind ×6
    85. Dragon's TeethDragon's Teeth
    86. Wind
    87. Dragon's TeethDragon's Teeth ×2
    88. Wind
    89. Dragon's TeethDragon's Teeth
    90. Wind
    91. Dragon's TeethDragon's Teeth ×2
    92. Wind
    93. Dragon's TeethDragon's Teeth
    94. Wind
    95. BeamerBeamer
    96. Dragon's TeethDragon's Teeth
    97. Wind
    98. Dragon's TeethDragon's Teeth
    99. RattlesnakeRattlesnake
    100. Con turret
    101. Dragon's TeethDragon's Teeth
    102. Wind
    103. Dragon's TeethDragon's Teeth
    104. ArbalestArbalest
    105. Dragon's TeethDragon's Teeth ×2
    106. ArbalestArbalest
    107. Con turret ×2
    108. Dragon's TeethDragon's Teeth ×4
    109. Wind
    110. Dragon's TeethDragon's Teeth ×3
    111. Wind
    112. Dragon's TeethDragon's Teeth
    113. Aircraft PlantAircraft Plantdone 11:11
    114. Con turret
    115. Dragon's TeethDragon's Teeth ×2
    116. Wind
    117. Con turret
    118. Dragon's TeethDragon's Teeth
    119. Wind
    120. Dragon's TeethDragon's Teeth ×6
    121. Con turret
    122. FalconFighterfor Beach sea
    123. Dragon's TeethDragon's Teeth
    124. Wind ×2
    125. Dragon's TeethDragon's Teeth ×3
    126. Wind ×2
    127. Dragon's TeethDragon's Teeth
    128. Wind
    129. FalconFighterfor Beach sea
    130. Wind ×8
    131. FalconFighterfor Beach sea
    132. Wind ×5
    133. FalconFighterfor Beach sea
    134. Wind ×5
    135. FalconFighterfor Beach sea
    136. Wind ×7
    137. FalconFighterfor Beach sea
    138. Wind ×8
    139. FalconFighterfor Beach sea
    140. Wind ×4
    141. Dragon's TeethDragon's Teeth
    142. Wind
    143. FalconFighterfor Beach sea
    144. Wind ×2
    145. Dragon's TeethDragon's Teeth
    146. Wind ×3
    147. FalconFighter
    148. Dragon's TeethDragon's Teeth
    149. Wind ×2
    150. Dragon's TeethDragon's Teeth
    151. Wind ×2
    152. Dragon's TeethDragon's Teeth
    153. Wind
    154. Dragon's TeethDragon's Teeth
    155. Wind ×7
    156. Aircraft PlantEat Aircraft Plantreclaimed for its metal
    157. Wind ×5
    158. Con turret
    159. Wind ×9
    160. Con turret
    161. Wind ×58
    162. T2 converter
    163. Wind ×4
    164. Con turret ×2
    165. Wind ×2
    166. Con turret
    167. Wind ×10
    168. T2 converter
    169. Wind ×11
    170. Con turret
    171. Wind ×4
    172. T2 converter
    173. Wind
    174. Con turret
    175. Wind ×2
    176. Fortification WallFortification Wall
    177. Wind ×2
    178. Fortification WallFortification Wall
    179. Wind
    180. Fortification WallFortification Wall
    181. Wind
    182. Fortification WallFortification Wall
    183. Wind
    184. Con turret
    185. Fortification WallFortification Wall
    186. Wind
    187. PerditionPerditionnot finished by 15:00
    188. Wind ×4
    189. Con turret
    190. Wind ×4
    191. T2 converter
    192. Wind
    193. Con turret
    194. Wind
    195. Con turret
    196. Wind
    197. Con turret
    198. Wind
    199. Con turret ×4
    200. T2 converter
    201. PerditionPerdition
    202. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (46 OS, 15/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:09 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:39 · in 72% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

163 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002302300000
2:0088588700210
3:0019672006193193117130
4:0031803105463647291502
5:00432741878951359683990
6:00546453531446220310641677
7:00656965462577308117352549
8:00791677553300396224103446
9:00930590354150473031274337
10:0011057104015073534938315120
11:0012988118515491589345145902
12:0015316135416144644553326634
13:0018283153416605692761067397
14:0021718172137493755268278186
15:0025043191558376819181378950
WHAT THE NUMBERS SAY

Slightly lower team win rate than standard but produces more metal and loses less by 15:00, trading some kills for safety.

  • + Own metal lost drops to 8453 vs 9182 standard by 15:00.
  • + Metal production climbs to 24621 vs 20088 standard by 15:00.
  • − Enemy metal destroyed lags standard at every checkpoint.
  • − Team win rate falls to 51% vs 58% standard.
THE EXAMPLE YOU ARE READING

[crd]sisa

45.8 OS · 15/10/2026

Open source match ↗

6 received units · includes a constructor
437 metal received · 15943 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Bot Lab0:26Middle 50%: 0:20–0:33 · n=163
Gauntlet5:03Middle 50%: 4:25–5:29 · n=151
Advanced Metal Extractor9:17Middle 50%: 8:38–10:16 · n=139

Played most by

_X_20games of this buildChaoticNoob15games of this build[crd]sisa14games of this build_Hawkey_13games of this buildTrapCaT12games of this build