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Stout rush

Armada Front build order · Supreme Isthmus

A T1 vehicle assault built around early Stout tanks from the Vehicle Plant starting 4:33, reaching the middle well ahead of the norm and sometimes pushing into the enemy base before settling into the standard later mix.

#rush #raid · 59 distinct matches · 30 players · 2% of Armada Front games · team won 46% of 59 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StoutT1 vehicle assault from 4:33 · 8% of role by thenFrom the Vehicle Plant. Only 8% of Front games have it by then; others who build it get it around 6:16
  • StoutStout in 71%3% of all Front games by then

Where those units first fight, in 57 games with kill data: in the middle 96%.

Those units destroy a typical 1,054 metal of enemy units by 15:00.

Then transitions into blitz (12% of army), janus (10% of army).

HOW TO PLAY IT

Key timing: Stout push by 4:58

  1. Rush an early Vehicle Plant well ahead of role norm.
  2. Finish the Vehicle Plant almost immediately.
  3. Push out early Stout tanks to fight in the middle.
  4. Keep feeding Stout tanks as the main army.
  5. Reclaim the Vehicle Plant and transition toward Bot Lab tech.

Phase by phase

TYPICAL OF ITS 59 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:42, middle half 0:35–0:48

    Some games also: wind (44%)

    By 0:23 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind
    3. Vehicle PlantVehicle Plantdone 0:54 · typical 0:42
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. StoutT1 vehicle assault after 6 mex, 3 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Sentry1 Sentry
    • Rover3 Scout +3 vs standard
    • Janus3 Janus +3 vs standard
    • Blitz2 Blitz +2 vs standard

    The standard build makes here, this one skips: 4 rocketeer

    By 4:13 in all: 6 mex · 3 wind

    The example game in this phase · 41 steps
    1. RoverScout
    2. Wind
    3. RoverScout
    4. Construction VehicleCon vehicle
    5. BlitzBlitz ×3
    6. Mex
    7. RoverScout ×2
    8. Construction VehicleCon vehicle
    9. Mex
    10. Construction VehicleCon vehicle
    11. WhistlerMissile truck
    12. SentrySentry
    13. Construction VehicleCon vehicle
    14. Mex
    15. SentrySentry
    16. WhistlerMissile truck
    17. Construction VehicleCon vehicle
    18. Mex
    19. WhistlerMissile truck
    20. Wind
    21. WhistlerMissile truck
    22. Wind
    23. WhistlerMissile truck
    24. Wind
    25. WhistlerMissile truck
    26. Wind ×2
    27. WhistlerMissile truck
    28. Wind
    29. Construction VehicleCon vehicle
    30. Wind
    31. WhistlerMissile truck
    32. Con turret
    33. Wind
    34. ShellshockerArty
    35. Wind
    36. ShellshockerArty
    37. Wind
    38. ShellshockerArty
    39. Con turret
    40. Wind ×3
    41. StoutStoutdone 5:35
  3. 3

    T1 vehicle assault to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine10Wind−9 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret1 Con turret
    Army
    • Sentry1 Sentry
    • Stout11 Stout +11 vs standard

    Some games also: converter (47%) · con vehicle (47%) · Radar Tower (34%) · Beamer (32%) · Dragon's Teeth (31%) · eat Vehicle Plant (36%)

    By 10:00 in all: 7 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 137 steps
    1. Wind
    2. Con turret
    3. Wind
    4. StoutStout
    5. Wind ×2
    6. StoutStout
    7. Wind
    8. StoutStout
    9. Wind
    10. StoutStout
    11. Wind ×2
    12. StoutStout
    13. Wind ×2
    14. Converter
    15. Wind
    16. StoutStout
    17. Wind
    18. Converter
    19. Wind ×2
    20. Converter
    21. StoutStout
    22. Wind ×2
    23. Converter
    24. StoutStout
    25. Wind ×2
    26. Converter
    27. Wind ×2
    28. StoutStout
    29. Wind ×2
    30. Converter
    31. Mex
    32. Wind
    33. StoutStout
    34. Converter
    35. Wind
    36. StoutStout
    37. Wind
    38. Converter
    39. Wind
    40. StoutStout
    41. ShellshockerArty
    42. Wind
    43. Converter
    44. Wind
    45. ShellshockerArty
    46. Converter
    47. Wind
    48. ShellshockerArty ×2
    49. Wind ×2
    50. ShellshockerArty ×2
    51. Wind ×2
    52. ShellshockerArty
    53. Wind ×2
    54. ShellshockerArty
    55. Wind
    56. ShellshockerArty
    57. Wind
    58. ShellshockerArty
    59. Wind ×2
    60. ShellshockerArty ×2
    61. Wind
    62. StoutStout
    63. Wind
    64. SentrySentry
    65. Wind
    66. JanusJanus
    67. Wind ×2
    68. Con turret
    69. JanusJanus
    70. Wind ×3
    71. StoutStout
    72. Converter
    73. Wind
    74. StoutStout
    75. Wind ×2
    76. Converter
    77. JanusJanus
    78. Wind
    79. JanusJanus
    80. Converter
    81. StoutStout
    82. Wind ×2
    83. BlitzBlitz ×2
    84. Wind
    85. Converter
    86. Advanced Metal ExtractorT2 mexdone 12:37 · typical 9:22
    87. BlitzBlitz ×2
    88. Wind ×2
    89. Converter
    90. BlitzBlitz
    91. Radar TowerRadar Tower
    92. Converter
    93. BlitzBlitz
    94. Wind ×2
    95. Converter
    96. Wind
    97. BlitzBlitz
    98. Sneaky PeteSneaky Pete
    99. BlitzBlitz
    100. Wind ×2
    101. BlitzBlitz
    102. Wind
    103. BlitzBlitz
    104. Wind
    105. Advanced Metal ExtractorT2 mex
    106. BlitzBlitz
    107. Wind
    108. BlitzBlitz
    109. Wind ×2
    110. BlitzBlitz
    111. Wind ×3
    112. BlitzBlitz
    113. Wind
    114. WhistlerMissile truck
    115. Wind ×2
    116. WhistlerMissile truck
    117. Advanced Metal ExtractorT2 mex
    118. WhistlerMissile truck ×2
    119. Wind ×2
    120. GauntletGauntletnot finished by 15:00
    121. WhistlerMissile truck
    122. Advanced Vehicle PlantAdvanced Vehicle Plantdone 14:40
    123. WhistlerMissile truck
    124. Wind ×2
    125. Mex
    126. WhistlerMissile truck ×2
    127. SentrySentry
    128. Wind ×2
    129. SentrySentry
    130. WhistlerMissile truck
    131. Wind
    132. SentrySentry
    133. WhistlerMissile truck
    134. SentrySentry
    135. Wind
    136. WhistlerMissile truck
    137. SentrySentry

Counts are medians over the build's games: half of them build more, half fewer. The example game is EthanTheEpic's (31 OS, 03/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:26 · in 58% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

59 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003323330000
2:0081784042213131
3:0016321619137134124108
4:0027272700453522319333
5:00385838479221127717787
6:00501450351500193411911428
7:00624562492203272221682309
8:00751275332743354528633177
9:00877089703361432937794073
10:0010455105293871500545444812
11:0011939123644829553655975547
12:0014448145275096598859856408
13:0016664168575553646862937002
14:0019259192205799720771477830
15:0022128218546187787187788698
WHAT THE NUMBERS SAY

Won much less often than the standard build and destroyed less enemy metal despite similar losses, a losing rush.

  • + Metal production stays basically level with standard through 15:00.
  • − Team win rate falls sharply (31% vs 62% standard).
  • − Enemy metal destroyed trails standard at both 10:00 and 15:00.
THE EXAMPLE YOU ARE READING

EthanTheEpic

30.9 OS · 03/09/2026

Open source match ↗

5 received units · includes a constructor
549 metal received · 14872 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:42Middle 50%: 0:35–0:48 · n=59
Advanced Metal Extractor9:22Middle 50%: 8:22–10:23 · n=49

Played most by

TheGeneraI13games of this buildVaticineur9games of this buildImmort6games of this buildRosie3games of this buildCall_Me_Sir2games of this build