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Stout rush

Armada Front build order · Supreme Isthmus

A T1 vehicle assault built around early Stout tanks from the Vehicle Plant starting 4:33, reaching the middle well ahead of the norm and sometimes pushing into the enemy base before settling into the standard later mix.

#rush #raid · 61 distinct matches · 32 players · 2% of Armada Front games · team won 48% of 61 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StoutT1 vehicle assault from 4:33 · 8% of role by thenFrom the Vehicle Plant. Only 8% of Front games have it by then; others who build it get it around 6:15
  • StoutStout in 70%3% of all Front games by then

Where those units first fight, in 58 games with kill data: in the middle 97%.

Those units destroy a typical 1,054 metal of enemy units by 15:00.

Then transitions into blitz (12% of army), janus (11% of army).

HOW TO PLAY IT

Key timing: Stout push by 4:58

  1. Rush an early Vehicle Plant well ahead of role norm.
  2. Finish the Vehicle Plant almost immediately.
  3. Push out early Stout tanks to fight in the middle.
  4. Keep feeding Stout tanks as the main army.
  5. Reclaim the Vehicle Plant and transition toward Bot Lab tech.

Phase by phase

TYPICAL OF ITS 61 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:42, middle half 0:35–0:48

    Some games also: wind (44%)

    By 0:23 in all: 2 mex

    The example game in this phase · 3 steps
    1. Mex ×2
    2. Wind ×2
    3. Vehicle PlantVehicle Plantdone 0:48 · typical 0:42
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. StoutT1 vehicle assault after 6 mex, 3 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Sentry1 Sentry
    • Rover3 Scout +3 vs standard
    • Janus3 Janus +3 vs standard
    • Blitz2 Blitz +2 vs standard

    The standard build makes here, this one skips: 4 rocketeer

    By 4:13 in all: 6 mex · 3 wind

    The example game in this phase · 17 steps
    1. RoverScout
    2. Wind
    3. RoverScout
    4. Mex
    5. Construction VehicleCon vehicle
    6. BlitzBlitz
    7. Construction VehicleCon vehicle
    8. JanusJanus
    9. Mex
    10. JanusJanus ×2
    11. Mex
    12. JanusJanus
    13. Mex
    14. RoverScout
    15. JanusJanus ×2
    16. Construction VehicleCon vehicle
    17. StoutStoutdone 3:41
  3. 3

    T1 vehicle assault to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine10Wind−9 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret1 Con turret
    Army
    • Sentry1 Sentry
    • Stout11 Stout +11 vs standard

    Some games also: con vehicle (48%) · converter (46%) · Radar Tower (36%) · Beamer (33%) · Dragon's Teeth (31%) · eat Vehicle Plant (34%)

    By 10:00 in all: 7 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 158 steps
    1. StoutStout ×6
    2. Wind
    3. StoutStout
    4. Energy storage
    5. SentrySentry
    6. Wind
    7. StoutStout
    8. SentrySentry
    9. Wind
    10. StoutStout
    11. Mex
    12. Wind
    13. StoutStout
    14. SentrySentry
    15. Wind
    16. StoutStout ×2
    17. Wind
    18. StoutStout
    19. Dragon's TeethDragon's Teeth ×7
    20. StoutStout
    21. Dragon's TeethDragon's Teeth ×2
    22. SentrySentry
    23. StoutStout
    24. SentrySentry
    25. Con turret
    26. GauntletGauntletdone 8:49
    27. BlitzBlitz
    28. Con turret
    29. BlitzBlitz
    30. Energy storage
    31. BlitzBlitz ×2
    32. Energy storage
    33. BlitzBlitz ×2
    34. Con turret
    35. BlitzBlitz
    36. Advanced Metal ExtractorT2 mexdone 9:31 · typical 9:22
    37. BlitzBlitz
    38. Con turret
    39. BlitzBlitz
    40. Con turret
    41. Construction VehicleCon vehicle
    42. Wind
    43. Advanced Metal ExtractorT2 mex
    44. Construction VehicleCon vehicle
    45. Wind
    46. Solar
    47. Con turret
    48. Wind
    49. NettleNettle
    50. Wind
    51. Construction VehicleCon vehicle
    52. Wind
    53. BlitzBlitz
    54. Wind
    55. Advanced Metal ExtractorT2 mex
    56. BlitzBlitz
    57. Wind
    58. BlitzBlitz
    59. Wind
    60. BlitzBlitz
    61. Wind
    62. BlitzBlitz
    63. Wind
    64. BlitzBlitz
    65. Solar
    66. Wind
    67. Solar
    68. BlitzBlitz
    69. Wind
    70. BlitzBlitz
    71. Wind
    72. Solar
    73. BlitzBlitz
    74. Wind ×2
    75. BlitzBlitz
    76. Wind
    77. Advanced Metal ExtractorT2 mex
    78. Wind
    79. BlitzBlitz
    80. Wind
    81. BlitzBlitz
    82. Wind
    83. Solar
    84. Wind
    85. BlitzBlitz
    86. Wind
    87. BlitzBlitz
    88. Wind ×2
    89. BlitzBlitz
    90. Wind ×4
    91. Con turret ×2
    92. Wind ×3
    93. Construction VehicleCon vehicle
    94. Wind ×2
    95. Construction VehicleCon vehicle
    96. Con turret
    97. Construction VehicleCon vehicle
    98. Wind
    99. Sneaky PeteSneaky Pete
    100. Wind
    101. Construction VehicleCon vehicle
    102. Wind ×4
    103. Construction VehicleCon vehicle
    104. Wind
    105. Advanced Metal ExtractorT2 mex
    106. Wind
    107. Construction VehicleCon vehicle
    108. Wind ×3
    109. Construction VehicleCon vehicle
    110. Wind ×3
    111. Construction VehicleCon vehicle
    112. Energy storage
    113. Wind ×2
    114. Advanced Metal ExtractorT2 mex
    115. Construction VehicleCon vehicle
    116. Wind ×3
    117. Energy storage
    118. Wind
    119. Converter
    120. Construction VehicleCon vehicle
    121. Wind ×3
    122. Converter
    123. Construction VehicleCon vehicle
    124. Wind
    125. Advanced Metal ExtractorT2 mex
    126. Converter
    127. Wind ×3
    128. Vehicle PlantEat Vehicle Plantreclaimed for its metal
    129. Converter
    130. Wind ×3
    131. Converter
    132. Con turret
    133. Wind ×3
    134. Converter
    135. Wind ×2
    136. Converter
    137. Wind ×2
    138. Converter
    139. Wind ×2
    140. Converter
    141. BasilicaBasilicadone 14:36
    142. Wind ×15
    143. SentrySentry
    144. Wind ×3
    145. SentrySentry
    146. Wind
    147. Radar TowerRadar Tower
    148. SentrySentry
    149. Wind ×4
    150. SentrySentry
    151. Wind
    152. BeamerBeamer
    153. Wind
    154. Aircraft PlantAircraft Plantdone 14:53
    155. SentrySentry
    156. Wind
    157. ArbalestArbalest
    158. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Rosie's (35 OS, 20/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 72% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:26 · in 59% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

61 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003323330000
2:0081284042213131
3:0016281619137134124108
4:0027222700453522319333
5:00382838478761127705787
6:00501450351500193311911427
7:00624562532203272221682302
8:00751275352743354528633173
9:00877089733361432937794069
10:0010455105353871500945444807
11:0012054123724829553655975546
12:0014466145275096598859856402
13:0016664168575553646962936999
14:0019259192205799719171477826
15:0022128218546187786987788687
WHAT THE NUMBERS SAY

Won much less often than the standard build and destroyed less enemy metal despite similar losses, a losing rush.

  • + Metal production stays basically level with standard through 15:00.
  • − Team win rate falls sharply (31% vs 62% standard).
  • − Enemy metal destroyed trails standard at both 10:00 and 15:00.
THE EXAMPLE YOU ARE READING

Rosie

34.8 OS · 20/08/2026

Open source match ↗

9 received units · includes a constructor
159 metal received · 27410 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:42Middle 50%: 0:35–0:48 · n=61
Advanced Metal Extractor9:22Middle 50%: 8:18–10:21 · n=51

Played most by

TheGeneraI13games of this buildVaticineur9games of this buildImmort6games of this buildRosie3games of this buildCall_Me_Sir2games of this build