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Stout rush

Armada Front build order · Supreme Isthmus

A T1 vehicle assault built around early Stout tanks from the Vehicle Plant starting 4:33, reaching the middle well ahead of the norm and sometimes pushing into the enemy base before settling into the standard later mix.

#rush #raid · 62 distinct matches · 32 players · 2% of Armada Front games · team won 47% of 62 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • StoutT1 vehicle assault from 4:33 · 8% of role by thenFrom the Vehicle Plant. Only 8% of Front games have it by then; others who build it get it around 6:15
  • StoutStout in 71%3% of all Front games by then

Where those units first fight, in 59 games with kill data: in the middle 97%.

Those units destroy a typical 1,064 metal of enemy units by 15:00.

Then transitions into blitz (12% of army), janus (11% of army).

HOW TO PLAY IT

Key timing: Stout push by 4:58

  1. Rush an early Vehicle Plant well ahead of role norm.
  2. Finish the Vehicle Plant almost immediately.
  3. Push out early Stout tanks to fight in the middle.
  4. Keep feeding Stout tanks as the main army.
  5. Reclaim the Vehicle Plant and transition toward Bot Lab tech.

Phase by phase

TYPICAL OF ITS 62 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:42, middle half 0:35–0:48

    Some games also: wind (45%)

    By 0:23 in all: 2 mex

    The example game in this phase · 1 step
    1. Vehicle PlantVehicle Plantdone 0:25 · typical 0:42
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor4Mex
    • Wind Turbine2Wind
    Order
    1. StoutT1 vehicle assault after 6 mex, 3 wind
    Builders
    • Construction Vehicle3 Con vehicle +3 vs standard
    Army
    • Sentry1 Sentry
    • Rover3 Scout +3 vs standard
    • Janus3 Janus +3 vs standard
    • Blitz2 Blitz +2 vs standard

    The standard build makes here, this one skips: 4 rocketeer

    By 4:11 in all: 6 mex · 3 wind

    The example game in this phase · 32 steps
    1. RoverScout
    2. Wind ×2
    3. RoverScout
    4. Mex
    5. RoverScout
    6. Mex
    7. RoverScout
    8. Construction VehicleCon vehicle
    9. Mex
    10. BlitzBlitz
    11. Construction VehicleCon vehicle
    12. BlitzBlitz
    13. Construction VehicleCon vehicle
    14. BlitzBlitz
    15. Mex
    16. Construction VehicleCon vehicle
    17. JanusJanus ×2
    18. Mex
    19. JanusJanus
    20. Mex
    21. Construction VehicleCon vehicle
    22. JanusJanus
    23. BeamerBeamer
    24. Converter
    25. JanusJanus
    26. SentrySentry
    27. JanusJanus
    28. BeamerBeamer
    29. Converter
    30. Construction VehicleCon vehicle
    31. Mex
    32. StoutStoutdone 5:07
  3. 3

    T1 vehicle assault to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine10Wind−8 vs standard
    • Energy Storage1Energy storage
    Builders
    • Construction Turret1 Con turret
    Army
    • Sentry2 Sentry
    • Stout11 Stout +11 vs standard

    Some games also: con vehicle (47%) · converter (45%) · Radar Tower (35%) · Beamer (34%) · Dragon's Teeth (31%) · eat Vehicle Plant (34%)

    By 10:00 in all: 7 mex · 18 wind · 1 energy storage · 2 con turret

    The example game in this phase · 186 steps
    1. Mex
    2. Converter
    3. StoutStout ×2
    4. SentrySentry
    5. StoutStout ×2
    6. SentrySentry
    7. OverwatchOverwatch
    8. StoutStout
    9. Mex
    10. StoutStout ×2
    11. Con turret
    12. Mex
    13. Energy storage
    14. StoutStout
    15. Advanced Metal ExtractorT2 mexdone 10:04 · typical 9:21
    16. RoverScout ×5
    17. Wind
    18. StoutStout
    19. RoverScout
    20. StoutStout
    21. RoverScout
    22. StoutStout
    23. RoverScout
    24. Wind
    25. StoutStout
    26. Dragon's TeethDragon's Teeth
    27. RoverScout
    28. Dragon's TeethDragon's Teeth
    29. BeamerBeamer
    30. StoutStout
    31. Dragon's TeethDragon's Teeth
    32. RoverScout
    33. Dragon's TeethDragon's Teeth
    34. RoverScout
    35. Con turret
    36. Dragon's TeethDragon's Teeth
    37. Wind
    38. Dragon's TeethDragon's Teeth
    39. RoverScout
    40. Dragon's TeethDragon's Teeth
    41. Advanced Metal ExtractorT2 mex
    42. StoutStout
    43. RoverScout
    44. Dragon's TeethDragon's Teeth ×3
    45. Wind
    46. RoverScout
    47. Dragon's TeethDragon's Teeth ×3
    48. RoverScout
    49. Dragon's TeethDragon's Teeth
    50. Converter
    51. RoverScout
    52. StoutStout
    53. Wind
    54. Advanced Metal ExtractorT2 mex
    55. Wind
    56. BeamerBeamer
    57. RoverScout
    58. Wind ×2
    59. GroundhogGroundhog
    60. Wind
    61. Dragon's TeethDragon's Teeth ×3
    62. Converter
    63. Dragon's TeethDragon's Teeth
    64. Wind
    65. Dragon's TeethDragon's Teeth
    66. Converter
    67. Dragon's TeethDragon's Teeth
    68. RoverScout
    69. Dragon's TeethDragon's Teeth
    70. Wind
    71. Dragon's TeethDragon's Teeth
    72. RoverScout
    73. Dragon's TeethDragon's Teeth
    74. Wind
    75. Dragon's TeethDragon's Teeth
    76. RoverScout
    77. Dragon's TeethDragon's Teeth
    78. Wind
    79. RoverScout
    80. Dragon's TeethDragon's Teeth
    81. Wind
    82. Dragon's TeethDragon's Teeth
    83. Converter
    84. RoverScout
    85. Wind
    86. Dragon's TeethDragon's Teeth
    87. RoverScout
    88. Dragon's TeethDragon's Teeth
    89. Wind ×2
    90. StoutStout
    91. RoverScout
    92. Dragon's TeethDragon's Teeth
    93. Converter
    94. Wind
    95. RoverScout
    96. Dragon's TeethDragon's Teeth ×2
    97. StoutStout
    98. Wind
    99. RoverScout
    100. Wind
    101. Dragon's TeethDragon's Teeth
    102. RoverScout
    103. Wind
    104. Dragon's TeethDragon's Teeth
    105. GroundhogGroundhog
    106. Wind
    107. Converter
    108. Light MineLight Mine
    109. Wind
    110. RoverScout
    111. Light MineLight Mine
    112. Wind
    113. Light MineLight Mine
    114. RoverScout
    115. Converter
    116. Wind
    117. Light MineLight Mine
    118. RoverScout
    119. Light MineLight Mine
    120. Wind
    121. Light MineLight Mine
    122. RoverScout
    123. Wind
    124. Light MineLight Mine ×2
    125. Converter
    126. RoverScout
    127. Wind
    128. Light MineLight Mine ×2
    129. RoverScout
    130. Light MineLight Mine
    131. Wind
    132. Light MineLight Mine ×3
    133. Wind
    134. RoverScout
    135. Converter
    136. Light MineLight Mine ×2
    137. BlitzBlitz
    138. Light MineLight Mine
    139. Wind
    140. Light MineLight Mine ×2
    141. Advanced Metal ExtractorT2 mex
    142. Light MineLight Mine
    143. BlitzBlitz
    144. Light MineLight Mine ×3
    145. BlitzBlitz
    146. Wind
    147. Light MineLight Mine ×2
    148. BlitzBlitz
    149. Light MineLight Mine
    150. Converter
    151. Light MineLight Mine ×2
    152. RoverScout
    153. Light MineLight Mine ×2
    154. RoverScout
    155. Light MineLight Mine ×2
    156. RoverScout
    157. Wind
    158. Light MineLight Mine
    159. StoutStout
    160. Light MineLight Mine ×5
    161. StoutStout
    162. Light MineLight Mine ×2
    163. Con turret
    164. Wind
    165. Light MineLight Mine
    166. Wind
    167. BeholderBeholder
    168. StoutStout
    169. Light MineLight Mine
    170. BeholderBeholder
    171. Light MineLight Mine ×2
    172. StoutStout
    173. Light MineLight Mine
    174. BeholderBeholder
    175. Wind
    176. Light MineLight Mine
    177. Wind
    178. Light MineLight Mine
    179. StoutStout
    180. Light MineLight Mine ×2
    181. Converter
    182. Advanced Metal ExtractorT2 mex
    183. Light MineLight Mine
    184. StoutStout
    185. Light MineLight Mine ×2
    186. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Vaticineur's (32 OS, 10/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:18 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:20 · in 60% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

62 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003323330000
2:0081284037213131
3:0016271618134135124108
4:0027132699455522316333
5:00382338478991127711787
6:00500950351611192312001427
7:00624162492229271421702302
8:00749775342770354428783173
9:00874489733347432637964069
10:0010321105383844500545494807
11:0011997123734700553356005547
12:0014457145275077597660076408
13:0016606168575432646863996999
14:0019121192205790716371637826
15:0022118218546139786887798687
WHAT THE NUMBERS SAY

Won much less often than the standard build and destroyed less enemy metal despite similar losses, a losing rush.

  • + Metal production stays basically level with standard through 15:00.
  • − Team win rate falls sharply (31% vs 62% standard).
  • − Enemy metal destroyed trails standard at both 10:00 and 15:00.
THE EXAMPLE YOU ARE READING

Vaticineur

31.8 OS · 10/09/2026

Open source match ↗

6 received units · includes a constructor
139 metal received · 37937 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:42Middle 50%: 0:35–0:48 · n=62
Advanced Metal Extractor9:21Middle 50%: 8:15–10:19 · n=52

Played most by

TheGeneraI13games of this buildVaticineur9games of this buildImmort6games of this buildRosie3games of this buildBigJohnny22games of this build