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Suicide front / Cortex / Economy first / OBSERVED BUILD

Lasher artillery rush

Cortex Suicide front build order · Supreme Isthmus

Commits to a Vehicle Plant and rushes T1 vehicle skirmishers led by Lasher by around 2:07, backed by early Pounder riot and Rascal raiders, pushing and fighting in the middle well before the commander dies or the base falls.

#rush #artillery #push · 40 distinct matches · 14 players · 3% of Cortex Suicide front games · team won 45% of 40 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • LasherT1 vehicle skirmishers from 2:07 · 4% of role by thenFrom the Vehicle Plant. Only 4% of Suicide front games have it by then; others who build it get it around 2:24
  • Vehicle PlantVehicle Plant in 98%8% of all Suicide front games by then
  • PounderPounder in 83%7% of all Suicide front games by then
  • LasherLasher in 75%2% of all Suicide front games by then
  • RascalRascal in 73%5% of all Suicide front games by then

Where those units first fight, in 40 games with kill data: in the middle 95%, on their own side 5%.

Those units destroy a typical 2,782 metal of enemy units by 15:00.

Then transitions into Rattlesnake (11% of army).

HOW TO PLAY IT

Key timing: Lasher push by 2:20

  1. Skip the usual opening and build the Vehicle Plant immediately.
  2. Have the Vehicle Plant finish well ahead of the role norm.
  3. Add Pounder riot and Rascal scouts to round out the early push.
  4. Push out T1 vehicle skirmishers led by Lasher far earlier than normal.
  5. Transition into a mixed vehicle army with Rattlesnake and Brute support.

Phase by phase

TYPICAL OF ITS 40 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:36, middle half 0:22–0:58

    Some games also: Guard (33%)

    By 0:19 in all: 2 mex

    The example game in this phase · 1 step
    1. Vehicle PlantVehicle Plantdone 0:22 · typical 0:36
  2. 2

    Vehicle Plant to T1 vehicle skirmishers

    Economy
    • Metal Extractor2Mex
    • Wind Turbine1Wind
    Order
    1. LasherT1 vehicle skirmishers after 4 mex, 1 wind
    Builders
    • Construction Vehicle3 Con vehicle +3 vs standard
    Army
    • Guard1 Guard
    • Pounder1 Pounder

    Some games also: rascal (43%)

    The standard build makes here, this one skips: 2 Graverobber · 2 con bot · 3 thug · 2 grunt

    By 2:07 in all: 4 mex · 1 wind

    The example game in this phase · 8 steps
    1. RascalRascal ×5
    2. Construction VehicleCon vehicle ×2
    3. Mex
    4. IncisorIncisor
    5. Mex
    6. GarpikeGarpike
    7. PounderPounder
    8. LasherLasherdone 2:16
  3. 3

    T1 vehicle skirmishers to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine5Wind+4 vs standard
    Army
    • Guard2 Guard
    • Lasher9 Lasher +9 vs standard

    Some games also: Radar Tower (50%) · con turret (45%) · con vehicle (43%) · Twin Guard (35%)

    The standard build makes here, this one skips: 2 Graverobber · 13 thug

    By 5:00 in all: 5 mex · 6 wind (standard 3)

    The example game in this phase · 19 steps
    1. Mex
    2. LasherLasher ×2
    3. Mex
    4. RascalRascal ×5
    5. Wind
    6. RascalRascal
    7. LasherLasher
    8. Wind
    9. Mex
    10. RascalRascal ×2
    11. Wind
    12. LasherLasher
    13. RascalRascal
    14. Wind
    15. RascalRascal
    16. Construction VehicleCon vehicle
    17. Wind
    18. Construction VehicleCon vehicle
    19. Mex
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret2 Con turret
    Army
    • Twin Guard1 Twin Guard
    • Lasher10 Lasher +10 vs standard

    Some games also: Guard (48%) · Radar Tower (45%) · con vehicle (40%) · incisor (40%) · energy storage (38%)

    The standard build makes here, this one skips: 3 Graverobber · 11 thug

    By 10:00 in all: 7 mex · 21 wind · 3 con turret

    The example game in this phase · 227 steps
    1. Wind
    2. IncisorIncisor
    3. Radar TowerRadar Tower
    4. Con turret
    5. GarpikeGarpike
    6. GuardGuard
    7. Converter
    8. AgitatorAgitatornot finished by 15:00
    9. PounderPounder
    10. GuardGuard
    11. Solar
    12. GuardGuard
    13. Converter
    14. LasherLasher
    15. GuardGuard
    16. LasherLasher
    17. Converter
    18. Solar
    19. LasherLasher
    20. RascalRascal
    21. Wind
    22. RascalRascal
    23. AgitatorAgitator
    24. RascalRascal
    25. Radar TowerRadar Tower
    26. RascalRascal
    27. Wind
    28. RascalRascal ×2
    29. LasherLasher
    30. Wind
    31. RascalRascal
    32. Wind
    33. RascalRascal
    34. LasherLasher
    35. Wind
    36. RascalRascal ×2
    37. Construction VehicleCon vehicle
    38. Twin GuardTwin Guard
    39. Wind
    40. Construction VehicleCon vehicle
    41. Wind
    42. IncisorIncisor
    43. RascalRascal ×4
    44. Wind
    45. RascalRascal ×3
    46. Twin GuardTwin Guard
    47. Wind
    48. RascalRascal
    49. Mex
    50. Con turret
    51. RascalRascal ×2
    52. Mex
    53. Wind
    54. RascalRascal ×4
    55. Wind
    56. Con turret
    57. RascalRascal
    58. Con turret
    59. Mex
    60. RascalRascal
    61. Con turret
    62. Wind
    63. RascalRascal
    64. Converter
    65. RascalRascal
    66. Energy storage
    67. RascalRascal ×5
    68. Wind
    69. RascalRascal ×2
    70. Bot LabBot Labdone 10:50
    71. RascalRascal
    72. Wind
    73. RascalRascal ×3
    74. GraverobberGraverobber
    75. RascalRascal
    76. Wind
    77. GruntGrunt
    78. GraverobberGraverobber
    79. RascalRascal ×2
    80. GruntGrunt
    81. Wind
    82. GraverobberGraverobber
    83. RascalRascal ×3
    84. Construction BotCon bot
    85. Wind
    86. RascalRascal
    87. Construction BotCon bot
    88. RascalRascal
    89. Wind
    90. GruntGrunt
    91. RascalRascal
    92. Converter
    93. GruntGrunt
    94. Wind
    95. RascalRascal
    96. GruntGrunt
    97. Converter
    98. GruntGrunt
    99. Wind
    100. RascalRascal
    101. Converter
    102. GruntGrunt ×2
    103. Wind
    104. RascalRascal
    105. Converter
    106. Wind
    107. GruntGrunt
    108. Wind
    109. GruntGrunt
    110. RascalRascal
    111. Converter
    112. Wind
    113. GruntGrunt
    114. Wind
    115. RascalRascal
    116. GruntGrunt
    117. Converter
    118. Wind
    119. RascalRascal
    120. GruntGrunt
    121. GraverobberGraverobber
    122. GruntGrunt
    123. Wind
    124. RascalRascal
    125. GruntGrunt
    126. Wind
    127. GraverobberGraverobber
    128. GruntGrunt
    129. Converter
    130. RascalRascal
    131. GruntGrunt
    132. RascalRascal
    133. GruntGrunt
    134. Wind
    135. RascalRascal
    136. GruntGrunt ×2
    137. RascalRascal
    138. GruntGrunt
    139. Converter
    140. GruntGrunt
    141. RascalRascal
    142. Wind
    143. GruntGrunt ×2
    144. RascalRascal
    145. GruntGrunt ×2
    146. Converter
    147. RascalRascal
    148. GruntGrunt
    149. Converter
    150. RascalRascal
    151. GruntGrunt
    152. RascalRascal
    153. GruntGrunt
    154. RascalRascal
    155. GruntGrunt
    156. RascalRascal
    157. GruntGrunt
    158. Converter
    159. RascalRascal
    160. GruntGrunt
    161. RascalRascal
    162. GruntGrunt
    163. RascalRascal
    164. Wind
    165. GruntGrunt
    166. RascalRascal
    167. GruntGrunt
    168. RascalRascal
    169. GruntGrunt
    170. RascalRascal
    171. Converter
    172. GruntGrunt
    173. RascalRascal
    174. GruntGrunt
    175. Wind
    176. RascalRascal
    177. Converter
    178. GruntGrunt
    179. RascalRascal
    180. GruntGrunt
    181. RascalRascal
    182. Wind
    183. GruntGrunt
    184. RascalRascal
    185. Converter
    186. Wind
    187. GruntGrunt
    188. Wind
    189. RascalRascal
    190. GruntGrunt
    191. Wind
    192. RascalRascal
    193. Wind
    194. Converter
    195. GruntGrunt
    196. RascalRascal
    197. Wind ×3
    198. GruntGrunt
    199. Converter
    200. RascalRascal
    201. Wind
    202. GraverobberGraverobber
    203. Wind
    204. RascalRascal
    205. Wind
    206. Converter
    207. Wind
    208. GruntGrunt
    209. Wind
    210. RascalRascal
    211. Wind
    212. Converter
    213. GruntGrunt
    214. RascalRascal
    215. Wind ×2
    216. Construction BotCon botfor Tech
    217. RascalRascal
    218. Wind
    219. Converter
    220. Wind
    221. RascalRascal ×2
    222. GruntGrunt
    223. RascalRascal ×4
    224. GruntGrunt
    225. RascalRascal ×5
    226. GruntGrunt
    227. RascalRascal ×4

Counts are medians over the build's games: half of them build more, half fewer. The example game is Chancho's (34 OS, 07/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:10 · in 75% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 7:17 · in 55% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

40 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:002763300000
2:0081794421000
3:001713203410221684172
4:0027643123455732291630
5:0037324276117015386641403
6:0045765461199425009202345
7:00564666372716363816193330
8:00684278223690456523114356
9:00811089475269529032775260
10:009418102145937599343956157
11:0011065115886948653852876956
12:0012831131637435699758407738
13:0014468147617520763568748409
14:0016943164967728830371218955
15:0018806178178087889173189587
WHAT THE NUMBERS SAY

Won clearly less often than the standard build and destroyed less enemy metal while also losing less overall.

  • + Own losses by 15:00 are lower than standard (7292 vs 10212).
  • − Won much less often than the standard build (39% vs 55%).
  • − Destroyed less enemy metal by 5:00 and 15:00 than standard.
THE EXAMPLE YOU ARE READING

Chancho

33.5 OS · 07/08/2026

Open source match ↗

4 received units
300 metal received · 39906 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:36Middle 50%: 0:22–0:58 · n=40
Advanced Metal Extractor9:44Middle 50%: 8:24–10:37 · n=27

Played most by

MischievousDragonGF8games of this build_X_7games of this buildErilium7games of this buildChancho4games of this buildEspera3games of this build