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Beach sea / Armada / Economy first / OBSERVED BUILD

Hovercraft raid

Armada Beach sea build order · Supreme Isthmus

Same economy-first sea plan as standard, but hovercraft platform goes up first and a fast hovercraft raid is sent out by around 2 minutes before the shipyard and destroyer follow; still transitions into the normal fleet.

Hovers first

#naval #eco #raid · 156 distinct matches · 47 players · 12% of Armada Beach sea games · team won 56% of 156 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • Hovercraft PlatformHovercraft Platform in 99%14% of all Beach sea games by then
  • SeekerSeeker in 99%14% of all Beach sea games by then

Then transitions into destroyer (31% of army), seeker (15% of army), dolphin (12% of army).

HOW TO PLAY IT

Key timing: Hover raid (Seeker) by 2:13

  1. Open mex and energy exactly like standard sea economy.
  2. Build Hovercraft Platform first instead of going straight shipyard.
  3. Send a fast Seeker raid out well ahead of the usual timing.
  4. Reclaim Hovercraft Platform in most games once the raid is done.
  5. Pivot into shipyard and normal Corsair-led fleet build.

Phase by phase

TYPICAL OF ITS 156 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Hovercraft Platform

    Economy
    • Metal Extractor3Mex
    • Wind Turbine5Wind+4 vs standard
    Order
    1. Hovercraft PlatformHovercraft Platform after 3 mex, 5 winddone ~1:44, middle half 1:33–1:52

    Some games also: energy storage (46%) · wind for allies (32%)

    By 1:10 in all: 3 mex · 5 wind (standard 1)

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×6
    3. Hovercraft PlatformHovercraft Platformdone 1:30 · typical 1:44
  2. 2

    Hovercraft Platform to Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine5Wind+4 vs standard
    Order
    1. ShipyardShipyard after 6 mex, 10 winddone ~4:16, middle half 3:59–4:39
    Builders
    • Construction Hovercraft3 Con hovercraft +3 vs standard
    Army
    • Seeker7 Seeker +7 vs standard

    The standard build makes here, this one skips: 2 tidal · 2 con ship · 2 skater · 2 dolphin

    By 3:56 in all: 6 mex · 10 wind (standard 2) · 1 energy storage

    The example game in this phase · 18 steps
    1. Wind
    2. Construction HovercraftCon hovercraft
    3. SeekerSeeker
    4. Wind ×2
    5. SeekerSeeker
    6. Wind
    7. Mex
    8. Wind
    9. SeekerSeeker
    10. Wind
    11. SeekerSeeker
    12. Wind
    13. SeekerSeeker
    14. Construction HovercraftCon hovercraft ×2
    15. Mex
    16. PossumPossum
    17. Mex
    18. ShipyardShipyarddone 3:56 · typical 4:16
  3. 3

    Shipyard to 10:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine12Wind
    Order
    1. Hovercraft PlatformEat Hovercraft Platform
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry2 Sentry
    • Dolphin4 Dolphin
    • Corsair3 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (46%) · frigate (38%) · Naval Construction Turret (38%) · tidal (37%) · submarine (35%)

    By 10:00 in all: 10 mex · 23 wind (standard 16) · 1 energy storage · 1 con turret

    The example game in this phase · 116 steps
    1. Mex
    2. Hovercraft PlatformEat Hovercraft Platformreclaimed for its metal
    3. Wind
    4. DolphinDolphin
    5. Wind
    6. DolphinDolphin ×2
    7. Wind
    8. DolphinDolphin ×2
    9. Wind
    10. CorsairDestroyerdone 5:04 · typical 5:55
    11. Mex
    12. Energy storage
    13. Mex
    14. DolphinDolphin
    15. Construction ShipCon ship
    16. DolphinDolphin ×2
    17. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    18. Wind
    19. DolphinDolphin ×3
    20. BeamerBeamer
    21. Wind
    22. EllysawFrigate
    23. Grim ReaperGrim Reaper
    24. Wind
    25. EllysawFrigate
    26. Wind
    27. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    28. EllysawFrigate
    29. BeamerBeamer
    30. Wind
    31. EllysawFrigate
    32. Wind
    33. Construction ShipCon ship
    34. CorsairDestroyer
    35. Wind
    36. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    37. SentrySentry
    38. Wind
    39. CorsairDestroyer
    40. Wind
    41. Radar TowerRadar Tower
    42. Grim ReaperGrim Reaper
    43. Converter
    44. NettleNettle
    45. Grim ReaperGrim Reaper
    46. SentrySentry
    47. Dragon's TeethDragon's Teeth
    48. Grim ReaperGrim Reaper
    49. Dragon's TeethDragon's Teeth ×7
    50. CorsairDestroyer
    51. Dragon's TeethDragon's Teeth ×7
    52. Mex
    53. Dragon's TeethDragon's Teeth
    54. CorsairDestroyer
    55. Dragon's TeethDragon's Teeth ×2
    56. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    57. Dragon's TeethDragon's Teeth ×4
    58. Con turret
    59. Mex
    60. Grim ReaperGrim Reaper
    61. Mex
    62. Grim ReaperGrim Reaper ×2
    63. Naval Construction Turret
    64. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    65. Advanced Metal ExtractorT2 mexdone 12:09 · typical 9:43
    66. Wind ×5
    67. Mex
    68. Wind ×2
    69. Tidal
    70. Wind ×2
    71. Advanced Metal ExtractorT2 mex
    72. Construction ShipCon ship
    73. Tidal
    74. Wind ×3
    75. Construction ShipCon ship
    76. Tidal
    77. Wind
    78. Mex
    79. Construction ShipCon ship
    80. Wind
    81. Tidal
    82. Wind
    83. SkaterSkater
    84. Tidal
    85. Advanced Metal ExtractorT2 mex
    86. Wind
    87. Tidal
    88. SkaterSkater
    89. Wind
    90. Tidal
    91. Wind
    92. SkaterSkater
    93. BeholderBeholder
    94. Naval Construction Turret
    95. BeholderBeholder ×3
    96. Naval Construction Turret
    97. BeholderBeholder ×2
    98. SkaterSkater
    99. BeholderBeholder
    100. SkaterSkater
    101. Naval Construction Turret
    102. BeholderBeholder ×2
    103. Naval Construction Turret
    104. SkaterSkater
    105. Advanced ShipyardAdvanced Shipyarddone 14:39
    106. SkaterSkater
    107. BeholderBeholder ×2
    108. Advanced Metal ExtractorT2 mex
    109. BeholderBeholder ×7
    110. Tidal ×2
    111. SkaterSkater
    112. Tidal
    113. BeholderBeholder
    114. Tidal
    115. SkaterSkater
    116. Tidal

Counts are medians over the build's games: half of them build more, half fewer. The example game is Pentry's (34 OS, 10/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Geofirst at 1:54 · in 42% of games

You get

  • Finch1 Finch from Airfirst at 1:54 · in 67% of games
  • Lazarus1 Lazarus from Geofirst at 2:01 · in 59% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:02 · in 88% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard beach sea

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

156 games.

Show as table
ByMetal produced: This buildMetal produced: Standard beach seaEnemy metal destroyed: This buildEnemy metal destroyed: Standard beach seaOwn metal lost: This buildOwn metal lost: Standard beach sea
1:004044040000
2:009389380000
3:00156115800000
4:002449252051515151
5:0038063704373241255150
6:0051645100740563582355
7:006504658811691095856691
8:00798281521656165612371138
9:00947697742340243117151809
10:0011375116213312332521132565
11:0013604136904123426628163340
12:0015989160495226506637914130
13:0018348184765794585641834941
14:0021045212526737654250685913
15:0023078239117703739956466700
WHAT THE NUMBERS SAY

Slightly better team win rate than standard with higher early kills, though overall metal destroyed by 15:00 still trails.

  • + Team win rate 52% vs 47% standard.
  • + Enemy metal destroyed by 5:00 is higher (410 vs 255).
  • − Metal production falls behind by 15:00 (23823 vs 25292).
  • − Own metal lost nearly doubles by 5:00 (255 vs 128).
THE EXAMPLE YOU ARE READING

Pentry

34.1 OS · 10/10/2026

Open source match ↗

2 received units · includes a constructor
93 metal received · 62959 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Hovercraft Platform1:44Middle 50%: 1:33–1:52 · n=154
Shipyard4:16Middle 50%: 3:59–4:39 · n=137
Corsair5:55Middle 50%: 5:26–7:22 · n=128
Advanced Metal Extractor9:43Middle 50%: 9:05–10:39 · n=138

Played most by

KingBenjai22games of this buildrainefullstop18games of this buildRysica13games of this buildDontStreamSnipeMeBro8games of this buildAdeus7games of this build