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Beach sea / Armada / Economy first / OBSERVED BUILD

Hovercraft raid

Armada Beach sea build order · Supreme Isthmus

Same economy-first sea plan as standard, but hovercraft platform goes up first and a fast hovercraft raid is sent out by around 2 minutes before the shipyard and destroyer follow; still transitions into the normal fleet.

Hovers first

#naval #eco #raid · 156 distinct matches · 47 players · 12% of Armada Beach sea games · team won 56% of 156 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • Hovercraft PlatformHovercraft Platform in 99%14% of all Beach sea games by then
  • SeekerSeeker in 99%14% of all Beach sea games by then

Then transitions into destroyer (31% of army), seeker (15% of army), dolphin (12% of army).

HOW TO PLAY IT

Key timing: Hover raid (Seeker) by 2:13

  1. Open mex and energy exactly like standard sea economy.
  2. Build Hovercraft Platform first instead of going straight shipyard.
  3. Send a fast Seeker raid out well ahead of the usual timing.
  4. Reclaim Hovercraft Platform in most games once the raid is done.
  5. Pivot into shipyard and normal Corsair-led fleet build.

Phase by phase

TYPICAL OF ITS 156 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Hovercraft Platform

    Economy
    • Metal Extractor3Mex
    • Wind Turbine5Wind+4 vs standard
    Order
    1. Hovercraft PlatformHovercraft Platform after 3 mex, 5 winddone ~1:44, middle half 1:33–1:52

    Some games also: energy storage (46%) · wind for allies (32%)

    By 1:10 in all: 3 mex · 5 wind (standard 1)

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4
    3. Hovercraft PlatformHovercraft Platformdone 1:22 · typical 1:44
  2. 2

    Hovercraft Platform to Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine5Wind+4 vs standard
    Order
    1. ShipyardShipyard after 6 mex, 10 winddone ~4:16, middle half 3:59–4:39
    Builders
    • Construction Hovercraft3 Con hovercraft +3 vs standard
    Army
    • Seeker7 Seeker +7 vs standard

    The standard build makes here, this one skips: 2 tidal · 2 con ship · 2 skater · 2 dolphin

    By 3:56 in all: 6 mex · 10 wind (standard 2) · 1 energy storage

    The example game in this phase · 16 steps
    1. Wind
    2. Construction HovercraftCon hovercraft
    3. Wind ×2
    4. SeekerSeeker
    5. Wind
    6. SeekerSeeker
    7. Wind ×2
    8. SeekerSeeker
    9. Mex
    10. SeekerSeeker ×2
    11. Wind
    12. Construction HovercraftCon hovercraft ×2
    13. PossumPossum
    14. Wind
    15. Mex ×3
    16. ShipyardShipyarddone 3:51 · typical 4:16
  3. 3

    Shipyard to 10:00

    Economy
    • Metal Extractor4Mex
    • Wind Turbine12Wind
    Order
    1. Hovercraft PlatformEat Hovercraft Platform
    Builders
    • Construction Turret1 Con turret
    • Construction Ship1 Con ship
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry2 Sentry
    • Dolphin4 Dolphin
    • Corsair3 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (46%) · frigate (38%) · Naval Construction Turret (38%) · tidal (37%) · submarine (35%)

    By 10:00 in all: 10 mex · 23 wind (standard 16) · 1 energy storage · 1 con turret

    The example game in this phase · 108 steps
    1. DolphinDolphin ×2
    2. Hovercraft PlatformEat Hovercraft Platformreclaimed for its metal
    3. DolphinDolphin
    4. Wind
    5. DolphinDolphin ×2
    6. SkaterSkater
    7. Wind
    8. CorsairDestroyerdone 4:47 · typical 5:55
    9. Wind
    10. Mex
    11. Grim ReaperGrim Reaper
    12. Wind
    13. DolphinDolphin
    14. Mex
    15. DolphinDolphin
    16. Wind
    17. DolphinDolphin ×2
    18. Wind
    19. BeamerBeamer
    20. DolphinDolphin
    21. Wind
    22. CorsairDestroyer
    23. Construction ShipCon ship
    24. Wind
    25. CorsairDestroyer
    26. Energy storage
    27. BeamerBeamer
    28. SkaterSkater
    29. Wind
    30. NettleNettle
    31. SkaterSkater ×2
    32. Wind
    33. SkaterSkater
    34. Advanced Metal ExtractorT2 mexdone 8:29 · typical 9:43
    35. SkaterSkater
    36. Wind
    37. CorsairDestroyer
    38. Mex
    39. Wind
    40. Naval Construction Turret
    41. Advanced Metal ExtractorT2 mex
    42. SkaterSkater ×2
    43. Construction ShipCon ship ×2
    44. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    45. SkaterSkater
    46. Advanced Metal ExtractorT2 mex
    47. Mex
    48. SkaterSkater ×3
    49. CorsairDestroyer
    50. Mex
    51. Naval Construction Turret
    52. SkaterSkater
    53. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    54. Naval Construction Turret
    55. SkaterSkater
    56. Advanced Metal ExtractorT2 mex
    57. Naval Construction Turret
    58. SkaterSkater
    59. Tidal
    60. SkaterSkater
    61. Tidal
    62. SkaterSkater
    63. Tidal
    64. CorsairDestroyer
    65. Tidal
    66. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    67. BeholderBeholder ×3
    68. Tidal
    69. BeholderBeholder
    70. Tidal
    71. BeholderBeholder
    72. Tidal
    73. BeholderBeholder
    74. Construction ShipCon ship
    75. Con turret
    76. Tidal
    77. Fusion ReactorFusiondone 14:26
    78. Construction ShipCon ship
    79. BeholderBeholder
    80. Tidal ×5
    81. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    82. BeholderBeholder
    83. Tidal
    84. BeholderBeholder
    85. Con turret
    86. Tidal
    87. BeholderBeholder ×2
    88. Tidal
    89. Con turret
    90. BeholderBeholder
    91. Tidal
    92. BeholderBeholder
    93. Tidal
    94. Con turret
    95. BeholderBeholder
    96. Tidal ×2
    97. Con turret
    98. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    99. Con turret
    100. Advanced ShipyardAdvanced Shipyarddone 14:28
    101. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    102. Advanced Construction SubAdvanced Construction Sub
    103. HarpoonHarpoon
    104. T2 converter
    105. HarpoonHarpoon
    106. VoyagerVoyager
    107. Naval Advanced Metal ExtractorNaval Advanced Metal Extractornot finished by 15:00
    108. VoyagerVoyager

Counts are medians over the build's games: half of them build more, half fewer. The example game is Pentry's (35 OS, 11/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine2 Wind to Air or Geofirst at 1:54 · in 42% of games

You get

  • Finch1 Finch from Airfirst at 1:54 · in 67% of games
  • Lazarus1 Lazarus from Geofirst at 2:01 · in 59% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:02 · in 88% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard beach sea

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

156 games.

Show as table
ByMetal produced: This buildMetal produced: Standard beach seaEnemy metal destroyed: This buildEnemy metal destroyed: Standard beach seaOwn metal lost: This buildOwn metal lost: Standard beach sea
1:004044040000
2:009389380000
3:00156115800000
4:002449252051515151
5:0038063704373241255150
6:0051645100740563582355
7:006504658811691095856691
8:00798281521656165612371138
9:00947697742340243117151809
10:0011375116213312332521132565
11:0013604136904123426628163340
12:0015989160495226506637914130
13:0018348184765794585641834941
14:0021045212526737654250685913
15:0023078239117703739956466700
WHAT THE NUMBERS SAY

Slightly better team win rate than standard with higher early kills, though overall metal destroyed by 15:00 still trails.

  • + Team win rate 52% vs 47% standard.
  • + Enemy metal destroyed by 5:00 is higher (410 vs 255).
  • − Metal production falls behind by 15:00 (23823 vs 25292).
  • − Own metal lost nearly doubles by 5:00 (255 vs 128).
THE EXAMPLE YOU ARE READING

Pentry

34.9 OS · 11/10/2026

Open source match ↗

3 received units · includes a constructor
158 metal received · 33238 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Hovercraft Platform1:44Middle 50%: 1:33–1:52 · n=154
Shipyard4:16Middle 50%: 3:59–4:39 · n=137
Corsair5:55Middle 50%: 5:26–7:22 · n=128
Advanced Metal Extractor9:43Middle 50%: 9:05–10:39 · n=138

Played most by

KingBenjai22games of this buildrainefullstop18games of this buildRysica13games of this buildDontStreamSnipeMeBro8games of this buildAdeus7games of this build