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Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Commander goes straight to sea to build a shipyard around 1:40, gets an early destroyer by 4:46 and follows up with an Advanced Metal Extractor around 10:00, the role's usual economy-first sea presence and vision play.

Usually shipyard first (96%)

#naval #eco · 473 distinct matches · 79 players · 73% of Armada Beach sea games · team won 47% of 498 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:46

  1. Take 3 mex, then send com straight to sea to build shipyard.
  2. Finish shipyard, start pumping an early destroyer to contest sea.
  3. Get first destroyer out to fight for sea entry or scout island.
  4. Add Advanced Metal Extractor to fix the natural resource gap.
  5. Push T2 constructor if resources allow, keep contesting sea control.

Phase by phase

TYPICAL OF ITS 473 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−3 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:38, middle half 1:24–1:59

    Some games also: tidal (44%) · energy storage (33%)

    By 1:20 in all: 3 mex · 1 wind (standard 4)

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Tidal ×2
    3. ShipyardShipyarddone 1:25 · typical 1:38
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor6Mex
    • Wind Turbine2Wind−4 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Skater2 Skater
    • Dolphin2 Dolphin +2 vs standard
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (41%) · con turret (37%) · Sentry (37%) · frigate (36%) · submarine (35%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 9 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 19 steps
    1. Tidal
    2. SkaterSkater ×2
    3. Windfor Air
    4. DolphinDolphin
    5. Wind ×2for Air
    6. DolphinDolphin
    7. Wind
    8. Tidal
    9. Construction ShipCon ship ×2
    10. CorsairDestroyerdone 4:15 · typical 4:50
    11. Mex ×3
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. Mex ×2
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. Grim ReaperGrim Reaper
    16. SentrySentry ×3
    17. Con turret
    18. SentrySentry
    19. HarpoonHarpoon
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex−2 vs standard
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: con ship (46%) · frigate (44%) · tidal (39%) · con turret (38%) · converter (38%)

    By 10:00 in all: 10 mex · 16 wind (standard 24) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 111 steps
    1. SentrySentry
    2. HarpoonHarpoon
    3. Wind ×2
    4. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    5. Wind ×3
    6. Mex
    7. Wind
    8. CorsairDestroyer
    9. Mex
    10. Con turret
    11. Naval Construction Turret
    12. DolphinDolphin
    13. HarpoonHarpoon
    14. DolphinDolphin ×3
    15. Wind
    16. DolphinDolphin
    17. Wind
    18. HarpoonHarpoon
    19. Wind
    20. SkaterSkater
    21. Wind
    22. Grim ReaperGrim Reaper
    23. Wind
    24. Tidal
    25. Wind
    26. Construction ShipCon ship
    27. Wind
    28. Tidal
    29. Wind
    30. CorsairDestroyer
    31. Wind
    32. Advanced Metal ExtractorT2 mexdone 9:29 · typical 10:01
    33. Tidal
    34. Wind
    35. Naval Construction Turret
    36. Wind
    37. Tidal
    38. CorsairDestroyer
    39. Construction ShipCon ship
    40. Wind
    41. HarpoonHarpoon
    42. Tidal
    43. Advanced Metal ExtractorT2 mex
    44. Wind
    45. Tidal
    46. Wind
    47. Tidal ×2
    48. DolphinDolphin ×2
    49. Advanced Metal ExtractorT2 mex
    50. Wind
    51. DolphinDolphin
    52. Tidal
    53. DolphinDolphin ×2
    54. Wind
    55. Tidal
    56. DolphinDolphin
    57. Grim ReaperGrim Reaper
    58. Wind ×2
    59. Tidal
    60. Naval Construction Turret
    61. Wind ×2
    62. Naval Construction Turret
    63. CorsairDestroyer
    64. Tidal
    65. Advanced ShipyardAdvanced Shipyarddone 12:22
    66. Tidal
    67. SkaterSkater
    68. Advanced Metal ExtractorT2 mex
    69. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    70. Tidal ×2
    71. DolphinDolphin
    72. Grim ReaperGrim Reaper
    73. CorsairDestroyer
    74. SkaterSkater
    75. Advanced Construction SubAdvanced Construction Sub
    76. Tidal
    77. Bot LabBot Labdone 12:56
    78. VoyagerVoyager
    79. Tidal
    80. VoyagerVoyager
    81. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:27
    82. VoyagerVoyager
    83. Tidal
    84. VoyagerVoyager
    85. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    86. LongbowMissile cruiserdone 14:24
    87. Tidal
    88. Construction BotCon bot ×2
    89. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    90. Tidal
    91. Con turret
    92. Construction BotCon bot
    93. HarpoonHarpoon
    94. Naval Construction Turret
    95. Tidal
    96. Con turret
    97. Construction BotCon bot
    98. Naval Construction Turret
    99. Construction BotCon bot
    100. Tidal
    101. BermudaRadar jammer ship
    102. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    103. HarpoonHarpoon
    104. Construction BotCon bot
    105. Wind
    106. Tidal
    107. Construction BotCon bot
    108. Con turret
    109. Wind
    110. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    111. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is krtf's (45 OS, 26/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:45 · in 77% of games

You get

  • Finch1 Finch from Airfirst at 1:57 · in 79% of games
  • Lazarus1 Lazarus from Geofirst at 2:09 · in 51% of games
  • Hercules1 Light transport from Airfirst at 2:15 · in 41% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 63% of games
  • Construction Bot1 Con bot from Geofirst at 2:24 · in 70% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:10 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

498 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158600
4:0025475120
5:003733255125
6:005165573300
7:0067251146594
8:00832616791039
9:001003325171675
10:001190636322420
11:001422646863244
12:001697755334006
13:001978965074913
14:002245773775879
15:002536685126734
WHAT THE NUMBERS SAY

This build loses more often than it wins and trails behind on economy, taking heavier losses than kills by 15:00.

  • + Destroys 7891 enemy metal by 15:00 through consistent sea fighting.
  • + Reaches shipyard fast (1:46) to contest sea entry early.
  • − Loses 6587 own metal by 15:00, nearly matching what it destroys.
  • − T2 factory only appears in 35% of games, falling behind economically.
THE EXAMPLE YOU ARE READING

krtf

44.9 OS · 26/09/2026

Open source match ↗

5 received units · includes a constructor
742 metal received · 6964 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:38Middle 50%: 1:24–1:59 · n=497
Corsair4:50Middle 50%: 4:15–5:52 · n=477
Advanced Metal Extractor10:01Middle 50%: 9:13–10:56 · n=432

Played most by

yeskinkot61games of this buildHummell55games of this buildTheSituation44games of this buildImmort32games of this buildhaaven31games of this build