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Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Commander goes straight to sea to build a shipyard around 1:40, gets an early destroyer by 4:46 and follows up with an Advanced Metal Extractor around 10:00, the role's usual economy-first sea presence and vision play.

Usually shipyard first (96%)

#naval #eco · 475 distinct matches · 79 players · 73% of Armada Beach sea games · team won 47% of 500 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:46

  1. Take 3 mex, then send com straight to sea to build shipyard.
  2. Finish shipyard, start pumping an early destroyer to contest sea.
  3. Get first destroyer out to fight for sea entry or scout island.
  4. Add Advanced Metal Extractor to fix the natural resource gap.
  5. Push T2 constructor if resources allow, keep contesting sea control.

Phase by phase

TYPICAL OF ITS 475 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−3 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:39, middle half 1:24–1:59

    Some games also: tidal (44%) · energy storage (33%)

    By 1:21 in all: 3 mex · 1 wind (standard 4)

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Windfor Air
    3. Tidal
    4. ShipyardShipyarddone 1:24 · typical 1:39
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor6Mex
    • Wind Turbine2Wind−4 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Skater2 Skater
    • Dolphin2 Dolphin +2 vs standard
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (42%) · con turret (37%) · Sentry (37%) · frigate (36%) · submarine (35%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 9 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 34 steps
    1. Tidal
    2. SkaterSkater
    3. Tidal
    4. Construction ShipCon ship
    5. Wind ×2for Air
    6. Construction ShipCon ship
    7. Wind ×2
    8. Mex
    9. Construction ShipCon ship
    10. Con turret
    11. Mex ×2
    12. SentrySentry
    13. SkaterSkater
    14. Wind
    15. EelSubmarinedone 3:35
    16. Wind
    17. Mex
    18. Wind
    19. Mex
    20. Wind
    21. EelSubmarine
    22. HarpoonHarpoon
    23. Tidal
    24. Wind
    25. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    26. Wind
    27. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    28. EelSubmarine
    29. Wind
    30. Naval Energy Converter
    31. Mex ×2
    32. EelSubmarine
    33. SentrySentry
    34. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex−2 vs standard
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: con ship (47%) · frigate (44%) · tidal (39%) · con turret (38%) · converter (38%)

    By 10:00 in all: 10 mex · 16 wind (standard 24) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 91 steps
    1. SentrySentry
    2. Wind
    3. DolphinDolphin
    4. SentrySentry
    5. DolphinDolphin
    6. Wind
    7. SentrySentry
    8. DolphinDolphin ×2
    9. SentrySentry
    10. Wind
    11. DolphinDolphin
    12. CorsairDestroyerdone 6:48 · typical 4:50
    13. SentrySentry
    14. Wind
    15. SentrySentry
    16. Wind ×2
    17. Grim ReaperGrim Reaper
    18. Wind ×2
    19. SkaterSkater
    20. DolphinDolphin
    21. Naval Construction Turret
    22. Radar TowerRadar Tower
    23. Metal storage
    24. DolphinDolphin
    25. Naval Construction Turret
    26. Con turret
    27. DolphinDolphin
    28. CorsairDestroyer
    29. Grim ReaperGrim Reaper
    30. SkaterSkater
    31. Naval Construction Turret
    32. Con turret
    33. SkaterSkater
    34. Naval Construction Turret
    35. Mex
    36. SkaterSkater ×2
    37. Naval Construction Turret ×2
    38. CorsairDestroyer
    39. Mex
    40. Advanced Metal ExtractorT2 mexdone 8:57 · typical 10:01
    41. Tidal ×2
    42. Advanced ShipyardAdvanced Shipyarddone 9:51
    43. Tidal ×2
    44. Advanced Metal ExtractorT2 mex
    45. Tidal ×2
    46. Advanced Metal ExtractorT2 mex
    47. SentrySentry
    48. Tidal
    49. BeholderBeholder
    50. Tidal ×5
    51. Advanced Construction SubAdvanced Construction Sub
    52. Tidal
    53. SentrySentry
    54. Naval Energy Converter
    55. VoyagerVoyager
    56. Tidal
    57. Naval Energy Converter
    58. Advanced Metal ExtractorT2 mex
    59. VoyagerVoyager
    60. Naval Energy Converter
    61. Tidal
    62. VoyagerVoyager
    63. Naval Energy Converter ×2
    64. Tidal
    65. Naval Energy Converter
    66. Tidal
    67. Naval Energy Converter ×3
    68. Tidal ×2
    69. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 11:50
    70. Advanced Construction SubAdvanced Construction Sub
    71. Tidal
    72. VoyagerVoyager
    73. Tidal
    74. VoyagerVoyager
    75. Tidal
    76. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    77. VoyagerVoyager
    78. Tidal
    79. Fusion ReactorFusiondone 13:55
    80. BeholderBeholder
    81. Naval Fusion ReactorNaval Fusion Reactordone 13:48
    82. BeholderBeholder
    83. Naval Metal Storage
    84. SentrySentry
    85. BeholderBeholder
    86. SentrySentry
    87. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor ×2
    88. Experimental GantryExperimental Gantrydone 14:58
    89. Fusion ReactorFusion
    90. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    91. Naval Energy Converter ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is GeeGee's (37 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:45 · in 77% of games

You get

  • Finch1 Finch from Airfirst at 1:57 · in 79% of games
  • Lazarus1 Lazarus from Geofirst at 2:09 · in 51% of games
  • Hercules1 Light transport from Airfirst at 2:15 · in 41% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 63% of games
  • Construction Bot1 Con bot from Geofirst at 2:24 · in 70% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:10 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

500 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158600
4:0025475120
5:003733255125
6:005159572300
7:0067231146591
8:00832516791037
9:001003025021675
10:001188936262420
11:001422046723244
12:001697355254006
13:001977265004904
14:002242873625822
15:002536684836721
WHAT THE NUMBERS SAY

This build loses more often than it wins and trails behind on economy, taking heavier losses than kills by 15:00.

  • + Destroys 7891 enemy metal by 15:00 through consistent sea fighting.
  • + Reaches shipyard fast (1:46) to contest sea entry early.
  • − Loses 6587 own metal by 15:00, nearly matching what it destroys.
  • − T2 factory only appears in 35% of games, falling behind economically.
THE EXAMPLE YOU ARE READING

GeeGee

36.8 OS · 28/09/2026

Open source match ↗

7 received units · includes a constructor
988 metal received · 15304 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:39Middle 50%: 1:24–1:59 · n=499
Corsair4:50Middle 50%: 4:15–5:52 · n=479
Advanced Metal Extractor10:01Middle 50%: 9:13–10:56 · n=434

Played most by

yeskinkot61games of this buildHummell55games of this buildTheSituation44games of this buildhaaven32games of this buildImmort32games of this build