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Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Commander goes straight to sea to build a shipyard around 1:40, gets an early destroyer by 4:46 and follows up with an Advanced Metal Extractor around 10:00, the role's usual economy-first sea presence and vision play.

Usually shipyard first (96%)

#naval #eco · 430 distinct matches · 75 players · 73% of Armada Beach sea games · team won 47% of 453 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:46

  1. Take 3 mex, then send com straight to sea to build shipyard.
  2. Finish shipyard, start pumping an early destroyer to contest sea.
  3. Get first destroyer out to fight for sea entry or scout island.
  4. Add Advanced Metal Extractor to fix the natural resource gap.
  5. Push T2 constructor if resources allow, keep contesting sea control.

Phase by phase

TYPICAL OF ITS 430 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−3 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:40, middle half 1:24–1:59

    Some games also: tidal (43%) · energy storage (34%)

    By 1:22 in all: 3 mex · 1 wind (standard 4)

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Tidal ×2
    3. ShipyardShipyarddone 1:26 · typical 1:40
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine2Wind−4 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Dolphin3 Dolphin +3 vs standard
    • Skater2 Skater +2 vs standard
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (42%) · frigate (38%) · con turret (37%) · Sentry (36%) · submarine (32%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 18 steps
    1. Tidal
    2. SkaterSkater
    3. Tidal
    4. SkaterSkater
    5. DolphinDolphin
    6. Tidal
    7. Windfor Air
    8. DolphinDolphin
    9. Wind ×2for Air
    10. Construction ShipCon ship ×2
    11. Mex ×2
    12. CorsairDestroyerdone 4:17 · typical 4:46
    13. Mex ×2
    14. Con turret
    15. Mex
    16. CorsairDestroyer
    17. Wind ×3
    18. Converter
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex−2 vs standard
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: con ship (46%) · frigate (45%) · tidal (39%) · con turret (39%) · converter (37%)

    By 10:00 in all: 10 mex · 15 wind (standard 23) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 148 steps
    1. HarpoonHarpoon
    2. Wind
    3. SkaterSkater
    4. Wind
    5. EllysawFrigate
    6. Wind
    7. HarpoonHarpoon
    8. Wind ×2
    9. EllysawFrigate
    10. HarpoonHarpoon
    11. Converter
    12. HarpoonHarpoon
    13. Converter
    14. EllysawFrigate
    15. Converter
    16. Construction ShipCon ship
    17. Naval NettleNaval Nettle
    18. Energy storage
    19. Construction ShipCon ship
    20. Mex
    21. EllysawFrigate
    22. CorsairDestroyer
    23. Con turret
    24. Mex
    25. Advanced Metal ExtractorT2 mexdone 8:31 · typical 10:04
    26. SkaterSkater
    27. CorsairDestroyer
    28. Con turret
    29. SkaterSkater
    30. Wind
    31. Tidal ×2
    32. Wind ×2
    33. Tidal
    34. Advanced Metal ExtractorT2 mex
    35. Wind
    36. Tidal
    37. Advanced Metal ExtractorT2 mex
    38. Tidal ×3
    39. Advanced Metal ExtractorT2 mex
    40. Wind
    41. Naval Energy Converter ×3
    42. Wind
    43. Advanced Metal ExtractorT2 mex
    44. Wind
    45. Naval Energy Converter
    46. Wind
    47. Naval Energy Converter
    48. Wind ×2
    49. Naval Energy Converter
    50. Converter ×2
    51. Naval Construction Turret
    52. Wind ×5
    53. Naval Construction Turret
    54. Wind ×2
    55. Naval Construction Turret
    56. Wind
    57. ShipyardShipyarddone 10:49
    58. Wind ×2
    59. DolphinDolphin
    60. Wind
    61. DolphinDolphin ×3
    62. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    63. DolphinDolphin
    64. Wind ×2
    65. DolphinDolphin
    66. Wind
    67. DolphinDolphin
    68. Wind
    69. DolphinDolphin
    70. Wind
    71. DolphinDolphin
    72. Wind
    73. DolphinDolphin
    74. EelSubmarinedone 11:33
    75. Wind ×2
    76. EelSubmarine
    77. Wind
    78. Naval Energy Converter
    79. Wind
    80. EelSubmarine
    81. Naval Construction Turret
    82. Wind
    83. Naval Energy Converter
    84. Wind ×2
    85. EelSubmarine
    86. Wind ×3
    87. Naval Energy Converter
    88. EelSubmarine
    89. Naval Energy Converter
    90. Wind
    91. DolphinDolphin
    92. Wind
    93. Naval Energy Converter
    94. DolphinDolphin
    95. Naval Energy Converter
    96. DolphinDolphin
    97. Naval Energy Converter
    98. DolphinDolphin
    99. Naval Energy Converter
    100. DolphinDolphin
    101. Naval Energy Converter
    102. SkaterSkater
    103. Wind
    104. Naval Energy Converter
    105. SkaterSkater
    106. Wind ×2
    107. Naval Energy Converter
    108. DolphinDolphin
    109. Wind
    110. Naval Energy Converter
    111. Naval Construction Turret
    112. Wind
    113. DolphinDolphin
    114. Wind
    115. Naval Construction Turret
    116. Wind
    117. DolphinDolphin
    118. Wind ×2
    119. Naval Construction Turret
    120. DolphinDolphin
    121. Wind
    122. DolphinDolphin
    123. Wind
    124. SkaterSkater
    125. Wind
    126. Advanced ShipyardAdvanced Shipyarddone 14:12
    127. SkaterSkater
    128. Grim ReaperGrim Reaper
    129. Wind ×3
    130. Grim ReaperGrim Reaper
    131. Wind ×2
    132. SkaterSkater ×2
    133. Wind
    134. SkaterSkater
    135. Mex
    136. Converter ×2
    137. Advanced Construction SubAdvanced Construction Sub
    138. Converter ×3
    139. MaelstromMaelstromdone 14:34
    140. Converter
    141. MaelstromMaelstrom
    142. Converter
    143. Tidal
    144. Converter
    145. MaelstromMaelstrom
    146. Tidal
    147. Naval Metal Storage
    148. Naval Radar / Sonar TowerNaval Radar / Sonar Tower

Counts are medians over the build's games: half of them build more, half fewer. The example game is Immort's (54 OS, 21/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:44 · in 78% of games

You get

  • Finch1 Finch from Airfirst at 1:56 · in 79% of games
  • Lazarus1 Lazarus from Geofirst at 2:08 · in 51% of games
  • Hercules1 Light transport from Airfirst at 2:14 · in 40% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:16 · in 66% of games
  • Construction Bot1 Con bot from Geofirst at 2:24 · in 71% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:10 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

453 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158100
4:0025405150
5:003724251125
6:005148564300
7:0067191146596
8:00830616751089
9:00997024941726
10:001180236202438
11:001410545713269
12:001682853843986
13:001957963124936
14:002221870685841
15:002522082146711
WHAT THE NUMBERS SAY

This build loses more often than it wins and trails behind on economy, taking heavier losses than kills by 15:00.

  • + Destroys 7891 enemy metal by 15:00 through consistent sea fighting.
  • + Reaches shipyard fast (1:46) to contest sea entry early.
  • − Loses 6587 own metal by 15:00, nearly matching what it destroys.
  • − T2 factory only appears in 35% of games, falling behind economically.
THE EXAMPLE YOU ARE READING

Immort

54.0 OS · 21/09/2026

Open source match ↗

5 received units · includes a constructor
13 metal received · 31406 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:40Middle 50%: 1:24–1:59 · n=452
Corsair4:46Middle 50%: 4:13–5:48 · n=434
Advanced Metal Extractor10:04Middle 50%: 9:14–10:57 · n=392

Played most by

Hummell49games of this buildyeskinkot48games of this buildTheSituation45games of this buildhaaven31games of this buildImmort28games of this build
Standard beach sea · Armada Beach sea build order · BAR Build Atlas