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Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Armada Beach sea build order · Supreme Isthmus

Economy-first sea play: shipyard right away, a destroyer by around 5 minutes, then an Advanced Metal Extractor as the eco scales up, with later ships like corvette, frigate and submarine filling out the fleet; this is the role's baseline…

Usually shipyard first (93%)

#naval #eco · 936 distinct matches · 157 players · 72% of Armada Beach sea games · team won 50% of 1006 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:40, first destroyer by 4:52

  1. Open 3 mex into tidal generators for early energy.
  2. Rush Shipyard straight from the opening eco.
  3. Keep adding mex and naval energy converters to fund the fleet.
  4. Get your first destroyer out to contest the sea.
  5. Transition into Advanced Metal Extractor as eco scales.

Phase by phase

TYPICAL OF ITS 936 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−4 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:45, middle half 1:27–2:01

    Some games also: tidal (37%) · energy storage (35%)

    By 1:27 in all: 3 mex · 1 wind (standard 5)

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×3for Air
    3. Wind ×2
    4. Energy storage
    5. ShipyardShipyarddone 1:56 · typical 1:45
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine2Wind−3 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Dolphin3 Dolphin +3 vs standard
    • Skater2 Skater
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (42%) · con turret (35%) · frigate (34%) · submarine (33%) · Sentry (31%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 28 steps
    1. Construction ShipCon ship
    2. Tidal
    3. Construction ShipCon ship
    4. Tidal
    5. SkaterSkater
    6. Mex ×2
    7. SkaterSkater
    8. Mex
    9. Con turret
    10. DolphinDolphin
    11. Mex
    12. DolphinDolphin
    13. Mex
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. HarpoonHarpoon
    16. DolphinDolphin ×2
    17. Wind ×2
    18. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    19. DolphinDolphin
    20. Wind ×2
    21. DolphinDolphin
    22. Wind
    23. DolphinDolphin
    24. Wind
    25. EelSubmarinedone 5:04
    26. Wind ×2
    27. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    28. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: con ship (49%) · frigate (46%) · Radar Tower (41%) · tidal (40%) · con turret (39%)

    By 10:00 in all: 10 mex · 15 wind (standard 23) · 4 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 126 steps
    1. Wind
    2. DolphinDolphin
    3. Wind
    4. EelSubmarine
    5. Wind
    6. Construction ShipCon ship
    7. Converter ×4
    8. Grim ReaperGrim Reaper
    9. Mex ×2
    10. Converter
    11. SentrySentry
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    13. Grim ReaperGrim Reaper
    14. Converter
    15. Wind
    16. Wind
    17. Wind
    18. SkaterSkater
    19. Wind
    20. Wind
    21. Converter
    22. CorsairDestroyerdone 6:50 · typical 4:59
    23. Converter ×2
    24. Wind ×3
    25. Converter
    26. Mex
    27. Wind
    28. Wind
    29. Construction ShipCon ship
    30. Wind ×2
    31. Grim ReaperGrim Reaper
    32. Wind
    33. Mex
    34. Wind
    35. Grim ReaperGrim Reaper
    36. Wind ×3
    37. SkaterSkater
    38. Wind
    39. Mex
    40. Wind
    41. CorsairDestroyer
    42. Wind
    43. Mex
    44. Wind
    45. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    46. Naval Construction Turret
    47. Con turret
    48. Advanced Metal ExtractorT2 mexdone 9:25 · typical 10:04
    49. Wind
    50. Con turret
    51. Naval Construction Turret
    52. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    53. Construction ShipCon ship
    54. Naval Construction Turret ×2
    55. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    56. Naval Hovercraft PlatformNaval Hovercraft Platformdone 9:41
    57. Advanced Metal ExtractorT2 mex ×2
    58. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    59. Tidal
    60. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    61. Tidal
    62. Advanced Metal ExtractorT2 mex
    63. Naval Energy Converter
    64. PossumPossum
    65. Tidal
    66. PossumPossum
    67. Naval Energy Converter
    68. Naval Energy Storage
    69. Tidal
    70. PossumPossum
    71. Tidal
    72. PossumPossum
    73. Naval Energy Converter
    74. Tidal ×3
    75. CrocodileCrocodile
    76. Tidal ×2
    77. CrocodileCrocodile
    78. Tidal
    79. CrocodileCrocodile
    80. Tidal ×2
    81. Wind
    82. CrocodileCrocodile
    83. Tidal ×2
    84. Wind
    85. CrocodileCrocodile
    86. Tidal
    87. CrocodileCrocodile
    88. Wind
    89. Tidal ×2
    90. CrocodileCrocodile
    91. Tidal
    92. Wind
    93. CrocodileCrocodile
    94. Wind
    95. Advanced Metal ExtractorT2 mex
    96. Tidal ×2
    97. CrocodileCrocodile
    98. Tidal
    99. Wind
    100. CrocodileCrocodile
    101. Tidal
    102. CrocodileCrocodile
    103. Wind
    104. CrocodileCrocodile
    105. Advanced ShipyardAdvanced Shipyarddone 13:13
    106. Tidal
    107. Wind
    108. CrocodileCrocodile
    109. Tidal
    110. Wind ×2
    111. Tidal
    112. Naval Hovercraft PlatformEat Naval Hovercraft Platformreclaimed for its metal
    113. Tidal ×2
    114. Wind
    115. Tidal
    116. Advanced Construction SubAdvanced Construction Sub
    117. Wind
    118. Tidal
    119. Advanced Metal ExtractorT2 mex
    120. Wind
    121. Tidal
    122. Wind
    123. VoyagerVoyager
    124. Tidal
    125. Wind
    126. VoyagerVoyager

Counts are medians over the build's games: half of them build more, half fewer. The example game is Lexosis's (37 OS, 15/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:42 · in 80% of games

You get

  • Finch1 Finch from Airfirst at 1:58 · in 77% of games
  • Lazarus1 Lazarus from Geofirst at 2:11 · in 53% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:14 · in 63% of games
  • Hercules1 Light transport from Airfirst at 2:19 · in 38% of games
  • Construction Bot1 Con bot from Geofirst at 2:26 · in 69% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:10 · in 88% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

1006 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158100
4:0025225151
5:003703240150
6:005095564351
7:0065821089680
8:00815216491129
9:00976824341794
10:001162133352545
11:001365542343309
12:001602549984083
13:001844858344893
14:002123664855850
15:002388573146596
WHAT THE NUMBERS SAY

This baseline wins less than half its games, trading sea kills for losses at a similar rate to the enemy through 15 minutes.

  • + Metal production outpaces enemy destruction early, 3733 vs 255 at 5:00.
  • + Kills and losses track closely by 15:00 (8342 vs 6711), an even fight.
  • − Team wins under half of games (47%).
  • − T2 factory reached in only 34% of games, the lowest tech rate among sea roles.
THE EXAMPLE YOU ARE READING

Lexosis

37.0 OS · 15/10/2026

Open source match ↗

7 received units · includes a constructor
545 metal received · 62370 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:45Middle 50%: 1:27–2:01 · n=1002
Corsair4:59Middle 50%: 4:21–5:56 · n=951
Advanced Metal Extractor10:04Middle 50%: 9:13–10:58 · n=839

Played most by

yeskinkot68games of this buildHummell61games of this buildTheSituation47games of this buildBlover38games of this buildGeeGee37games of this build