← All builds
Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Armada Beach sea build order · Supreme Isthmus

Economy-first sea play: shipyard right away, a destroyer by around 5 minutes, then an Advanced Metal Extractor as the eco scales up, with later ships like corvette, frigate and submarine filling out the fleet; this is the role's baseline…

Usually shipyard first (96%)

#naval #eco · 551 distinct matches · 88 players · 72% of Armada Beach sea games · team won 47% of 579 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:40, first destroyer by 4:52

  1. Open 3 mex into tidal generators for early energy.
  2. Rush Shipyard straight from the opening eco.
  3. Keep adding mex and naval energy converters to fund the fleet.
  4. Get your first destroyer out to contest the sea.
  5. Transition into Advanced Metal Extractor as eco scales.

Phase by phase

TYPICAL OF ITS 551 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−4 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:40, middle half 1:24–1:59

    Some games also: tidal (44%) · energy storage (33%)

    By 1:22 in all: 3 mex · 1 wind (standard 5)

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×4for Air
    3. ShipyardShipyarddone 1:34 · typical 1:40
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine2Wind−3 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Skater2 Skater +2 vs standard
    • Dolphin2 Dolphin +2 vs standard
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (41%) · con turret (38%) · Sentry (37%) · frigate (35%) · submarine (34%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 12 steps
    1. Tidal
    2. SkaterSkater
    3. Tidal
    4. SkaterSkater
    5. Tidal
    6. Construction ShipCon ship ×2
    7. Mex
    8. Construction ShipCon ship
    9. Mex ×2
    10. CorsairDestroyer ×2done 3:55 · typical 4:52
    11. Mex
    12. CorsairDestroyer
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex−2 vs standard
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin +2 vs standard
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Radar Tower (49%) · con ship (48%) · frigate (43%) · tidal (39%) · con turret (36%)

    By 10:00 in all: 10 mex · 16 wind (standard 23) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 169 steps
    1. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    2. HarpoonHarpoon ×2
    3. Mex
    4. HarpoonHarpoon
    5. Mex
    6. Mex
    7. Construction ShipCon ship
    8. Mex
    9. Construction ShipCon ship
    10. GauntletGauntletdone 9:43
    11. Tidal ×2
    12. Radar TowerRadar Tower
    13. Naval Construction Turret
    14. Tidal ×2
    15. BeholderBeholder
    16. SentrySentry
    17. Tidal
    18. Naval Construction Turret
    19. SentrySentry
    20. Construction ShipCon ship
    21. Tidal
    22. SentrySentry
    23. Tidal
    24. Naval NettleNaval Nettle
    25. Tidal
    26. Bot LabBot Lab ×2done 8:28
    27. Tidal ×2
    28. CenturionCenturion
    29. ShipyardEat Shipyardreclaimed for its metal
    30. Construction BotCon bot
    31. Tidal
    32. Mex
    33. CenturionCenturion
    34. Construction BotCon bot
    35. Tidal
    36. Construction BotCon bot
    37. SentrySentry
    38. Tidal
    39. Construction BotCon bot
    40. Bot LabBot Labnot finished by 15:00
    41. Tidal
    42. Construction BotCon bot
    43. Advanced Metal ExtractorT2 mexdone 10:39 · typical 10:03
    44. Naval Energy Converter
    45. Tidal
    46. Bot LabEat Bot Labreclaimed for its metal
    47. Construction BotCon bot
    48. Naval Energy Converter
    49. Con turret
    50. Naval Energy Converter
    51. BeholderBeholder
    52. Naval Energy Converter
    53. Naval Construction Turret
    54. Wind
    55. Construction BotCon bot
    56. Naval Energy Converter
    57. Wind
    58. Construction BotCon bot
    59. Naval Energy Converter
    60. Wind
    61. Advanced ShipyardAdvanced Shipyarddone 13:43
    62. Naval Energy Converter
    63. Wind ×2
    64. Bot LabEat Bot Labreclaimed for its metal
    65. Wind ×2
    66. Naval Energy Converter
    67. SentrySentry
    68. BeholderBeholder
    69. Wind
    70. SentrySentry
    71. Wind
    72. Con turret
    73. Advanced Metal ExtractorT2 mex
    74. Wind
    75. Naval Energy Converter
    76. Wind ×3
    77. SentrySentry
    78. Wind ×2
    79. Naval Energy Converter
    80. SentrySentry
    81. Wind ×2
    82. Bot LabBot Labdone 11:50
    83. Naval Construction Turret
    84. Wind
    85. Naval Energy Converter
    86. Wind ×2
    87. Naval Energy Converter
    88. Wind ×2
    89. Advanced Metal ExtractorT2 mex
    90. Wind
    91. Construction BotCon bot
    92. Wind
    93. Naval Energy Converter
    94. Wind ×3
    95. Naval Energy Converter
    96. Wind
    97. Naval Construction Turret
    98. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    99. Wind
    100. Naval Energy Converter
    101. Wind ×2
    102. CauteriserCauteriser
    103. Naval NettleNaval Nettle
    104. Naval Construction Turret
    105. Wind ×2
    106. RocketeerRocketeer
    107. Naval Energy Converter
    108. Wind ×2
    109. RocketeerRocketeer
    110. Wind
    111. Naval Energy Converter
    112. Wind
    113. RocketeerRocketeer
    114. Wind ×2
    115. Naval Energy Converter
    116. RocketeerRocketeer
    117. Wind ×2
    118. RocketeerRocketeer
    119. Advanced Metal ExtractorT2 mex
    120. Construction BotCon bot
    121. Wind ×2
    122. Naval Energy Converter
    123. Naval NettleNaval Nettle
    124. Wind
    125. RocketeerRocketeer
    126. Wind
    127. Naval NettleNaval Nettle
    128. Wind
    129. Naval Energy Converter
    130. Naval NettleNaval Nettle
    131. OverwatchOverwatch
    132. Wind
    133. Naval NettleNaval Nettle
    134. CauteriserCauteriser
    135. Wind ×3
    136. Bot LabBot Labnot finished by 15:00
    137. OverwatchOverwatch
    138. Wind
    139. Naval Energy Converter
    140. Advanced Construction SubAdvanced Construction Sub
    141. Wind
    142. Naval Energy Converter
    143. Wind ×4
    144. SentrySentry
    145. Naval Energy Converter
    146. Wind
    147. OverwatchOverwatch
    148. Wind
    149. SentrySentry
    150. Wind ×2
    151. Naval Energy Converter
    152. Advanced Metal ExtractorT2 mex
    153. Wind ×2
    154. Naval Construction Turret
    155. VoyagerVoyager
    156. Naval Energy Converter
    157. Wind ×4
    158. Naval Energy Converter
    159. VoyagerVoyager
    160. CauteriserCauteriser
    161. Bot LabBot Labnot finished by 15:00
    162. SentrySentry
    163. Naval Energy Converter
    164. Wind ×2
    165. VoyagerVoyager
    166. Naval Advanced Metal ExtractorNaval Advanced Metal Extractornot finished by 15:00
    167. Naval Energy Converter
    168. Wind ×3
    169. Naval Energy Converter

Counts are medians over the build's games: half of them build more, half fewer. The example game is Blover's (38 OS, 12/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:44 · in 78% of games

You get

  • Finch1 Finch from Airfirst at 1:56 · in 79% of games
  • Lazarus1 Lazarus from Geofirst at 2:11 · in 52% of games
  • Hercules1 Light transport from Airfirst at 2:14 · in 40% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:17 · in 64% of games
  • Construction Bot1 Con bot from Geofirst at 2:25 · in 70% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:11 · in 89% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

579 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158700
4:0025395151
5:003731255130
6:005148570326
7:0067021146610
8:00829316711066
9:00995825021711
10:001182236202463
11:001417946363270
12:001681354904053
13:001955364804930
14:002231973295917
15:002529183706711
WHAT THE NUMBERS SAY

This baseline wins less than half its games, trading sea kills for losses at a similar rate to the enemy through 15 minutes.

  • + Metal production outpaces enemy destruction early, 3733 vs 255 at 5:00.
  • + Kills and losses track closely by 15:00 (8342 vs 6711), an even fight.
  • − Team wins under half of games (47%).
  • − T2 factory reached in only 34% of games, the lowest tech rate among sea roles.
THE EXAMPLE YOU ARE READING

Blover

38.1 OS · 12/10/2026

Open source match ↗

7 received units · includes a constructor
0 metal received · 36098 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:40Middle 50%: 1:24–1:59 · n=578
Corsair4:52Middle 50%: 4:16–5:53 · n=550
Advanced Metal Extractor10:03Middle 50%: 9:13–10:55 · n=494

Played most by

yeskinkot67games of this buildHummell60games of this buildTheSituation44games of this buildBlover35games of this buildGeeGee35games of this build