Standard beach sea
Armada Beach sea build order · Supreme Isthmus
Economy-first sea play: shipyard right away, a destroyer by around 5 minutes, then an Advanced Metal Extractor as the eco scales up, with later ships like corvette, frigate and submarine filling out the fleet; this is the role's baseline…
Usually shipyard first (93%)
#naval #eco · 884 distinct matches · 149 players · 72% of Armada Beach sea games · team won 50% of 952 · Recently observed
Key timing: Shipyard by 1:40, first destroyer by 4:52
- Open 3 mex into tidal generators for early energy.
- Rush Shipyard straight from the opening eco.
- Keep adding mex and naval energy converters to fund the fleet.
- Get your first destroyer out to contest the sea.
- Transition into Advanced Metal Extractor as eco scales.
Phase by phase
TYPICAL OF ITS 884 GAMES · AGAINST STANDARD BEACH SEAFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Shipyard
Economy
3Mex
2Windfor allies+2 vs standard
1Wind−4 vs standard
Order
Shipyard after 3 mex, 1 winddone ~1:44, middle half 1:27–2:01
Some games also: tidal (38%) · energy storage (35%)
By 1:27 in all: 3 mex · 1 wind (standard 5)
The example game in this phase · 4 steps
- Mex ×3
- Wind ×4for Air
- Energy storage
Shipyarddone 1:48 · typical 1:44
- 2
Shipyard to 5:00
Economy
5Mex
2Wind−3 vs standard
2Tidal+2 vs standard
Builders
2 Con ship +2 vs standard
Army
3 Dolphin +3 vs standard
2 Skater +2 vs standard
1 Destroyer
Other
1 Naval Radar / Sonar Tower
Some games also: Harpoon (43%) · con turret (35%) · frigate (33%) · submarine (33%) · Sentry (31%)
The standard build makes here, this one skips: 3 con hovercraft · 7 seeker
By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)
The example game in this phase · 17 steps
- Tidal ×3
Con ship ×2- Mex
Skater- Mex
Skater
Dolphin- Con turret
Dolphin ×2- Mex ×2
Dolphin ×2- Mex
Submarinedone 4:42- Mex
Naval Radar / Sonar Tower
Dolphin ×2- Mex
- 3
5:00 to 10:00
Economy
1Mex−2 vs standard
11Wind
Builders
1 Naval Construction Turret
1 Grim Reaper
Army
1 Sentry
1 Harpoon
3 Dolphin
2 Destroyer
2 Skater
Other
1 Naval Radar / Sonar Tower
Some games also: con ship (48%) · frigate (46%) · Radar Tower (42%) · tidal (40%) · con turret (39%)
By 10:00 in all: 10 mex · 16 wind (standard 23) · 4 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret
The example game in this phase · 82 steps
Dolphin
Sentry
Dolphin ×2
Submarine
Anemone
Submarine
Dolphin ×4
Sentry
Dolphin
Sentry
Submarine ×2- Con turret
Harpoon
Con ship
Harpoon
Dolphin ×3- Wind
Harpoon
Dolphin- Wind
Harpoon- Wind
Dolphin
Sentry- Wind
Submarine- Wind
- Naval Construction Turret
- Wind
Sentry- Wind
Sentry
Harpoon- Tidal
- Wind
Sentry- Tidal
- Wind
- Tidal
- Wind
Shark's Teeth- Wind
Shark's Teeth ×3- Wind
Shark's Teeth ×3- Wind
Shark's Teeth ×3- Wind
Shark's Teeth- Wind
Shark's Teeth
T2 mexdone 10:49 · typical 10:04
Shark's Teeth ×2- Wind
Shark's Teeth
Nettle
Shark's Teeth ×7
Advanced Shipyarddone 11:43- Mex
- Con turret
Eat Shipyardreclaimed for its metal
T2 mex ×2
Advanced Construction Sub
T2 mex
Voyager- Wind
Advanced Construction Sub- Wind ×3
Voyager- Wind
Voyager- Wind
Cruiserdone 13:23
T2 mex
Naval Advanced Metal Extractordone 13:16
Cruiser
Naval Advanced Metal Extractor
Cruiser
Naval Advanced Metal Extractor- Wind ×3
Battleshipnot finished by 15:00- Wind ×3
Counts are medians over the build's games: half of them build more, half fewer. The example game is Spreukenindekeuken's (37 OS, 13/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
3 Wind to Airfirst at 1:42 · in 79% of games
You get
1 Finch from Airfirst at 1:58 · in 78% of games
1 Lazarus from Geofirst at 2:12 · in 53% of games
1 Heavy transport from Airfirst at 2:16 · in 63% of games
1 Light transport from Airfirst at 2:19 · in 39% of games
1 Con bot from Geofirst at 2:27 · in 69% of games
1 T2 con bot from Techfirst at 8:11 · in 88% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
952 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 404 | 0 | 0 |
| 2:00 | 938 | 0 | 0 |
| 3:00 | 1580 | 0 | 0 |
| 4:00 | 2520 | 51 | 51 |
| 5:00 | 3703 | 240 | 150 |
| 6:00 | 5100 | 563 | 353 |
| 7:00 | 6586 | 1096 | 686 |
| 8:00 | 8151 | 1662 | 1136 |
| 9:00 | 9770 | 2431 | 1809 |
| 10:00 | 11621 | 3335 | 2565 |
| 11:00 | 13683 | 4266 | 3340 |
| 12:00 | 16044 | 5079 | 4130 |
| 13:00 | 18476 | 5861 | 4941 |
| 14:00 | 21252 | 6542 | 5913 |
| 15:00 | 23911 | 7399 | 6700 |
This baseline wins less than half its games, trading sea kills for losses at a similar rate to the enemy through 15 minutes.
- + Metal production outpaces enemy destruction early, 3733 vs 255 at 5:00.
- + Kills and losses track closely by 15:00 (8342 vs 6711), an even fight.
- − Team wins under half of games (47%).
- − T2 factory reached in only 34% of games, the lowest tech rate among sea roles.
Spreukenindekeuken
36.5 OS · 13/10/2026
Open source match ↗11 received units · includes a constructor
148 metal received · 72210 energy received
Typical milestones
Played most by
yeskinkot68games of this buildHummell61games of this buildTheSituation47games of this buildBlover37games of this buildTheGeneraI36games of this buildSupporting games
Pick a game to read and play it above.
PongoPygmaeus14/10/2026 · 35 OS↗Hummell14/10/2026 · 51 OS↗El_Turco14/10/2026 · 37 OS↗KolyaSalo13/10/2026 · 33 OS↗[NWP]134713/10/2026 · 37 OS↗Spreukenindekeuken13/10/2026 · 37 OS↗Viltrum13/10/2026 · 41 OS↗PongoPygmaeus13/10/2026 · 34 OS↗32 more of 944, the most recent
Lexosis13/10/2026 · 37 OS↗EpicTyrannus13/10/2026 · 43 OS↗Hunfore13/10/2026 · 31 OS↗[Fx]Doo13/10/2026 · 34 OS↗[Fx]Doo13/10/2026 · 34 OS↗rickstar1913/10/2026 · 32 OS↗TheGeneraI13/10/2026 · 34 OS↗theBeauty12/10/2026 · 39 OS↗zeus_on_god12/10/2026 · 36 OS↗TheSituation12/10/2026 · 53 OS↗TheSituation12/10/2026 · 53 OS↗XuunnY12/10/2026 · 33 OS↗Erilium12/10/2026 · 46 OS↗Lexosis12/10/2026 · 37 OS↗TrollHardGoPro12/10/2026 · 37 OS↗Hummell12/10/2026 · 48 OS↗Blover12/10/2026 · 38 OS↗Blover12/10/2026 · 38 OS↗KolyaSalo11/10/2026 · 32 OS↗Blover11/10/2026 · 38 OS↗Erilium11/10/2026 · 47 OS↗KolyaSalo11/10/2026 · 32 OS↗TrapCaT11/10/2026 · 42 OS↗GeeGee11/10/2026 · 35 OS↗Hummell11/10/2026 · 49 OS↗badbot11/10/2026 · 37 OS↗X1x211/10/2026 · 31 OS↗SusCheeze11/10/2026 · 45 OS↗hihimik11/10/2026 · 37 OS↗[Grump]Matsuri11/10/2026 · 39 OS↗GeeGee11/10/2026 · 35 OS↗[Crd]Acquati11/10/2026 · 36 OS↗Beyond All Reason test-31604-de18957
Naval balance tweaks off