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Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Armada Beach sea build order · Supreme Isthmus

Economy-first sea play: shipyard right away, a destroyer by around 5 minutes, then an Advanced Metal Extractor as the eco scales up, with later ships like corvette, frigate and submarine filling out the fleet; this is the role's baseline…

Usually shipyard first (93%)

#naval #eco · 922 distinct matches · 154 players · 72% of Armada Beach sea games · team won 49% of 991 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:40, first destroyer by 4:52

  1. Open 3 mex into tidal generators for early energy.
  2. Rush Shipyard straight from the opening eco.
  3. Keep adding mex and naval energy converters to fund the fleet.
  4. Get your first destroyer out to contest the sea.
  5. Transition into Advanced Metal Extractor as eco scales.

Phase by phase

TYPICAL OF ITS 922 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−4 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:45, middle half 1:27–2:01

    Some games also: tidal (37%) · energy storage (35%)

    By 1:27 in all: 3 mex · 1 wind (standard 5)

    The example game in this phase · 7 steps
    1. Mex ×3
    2. Wind ×2for Air
    3. Energy storage
    4. Windfor Air
    5. Tidalfor Geo
    6. Tidal
    7. ShipyardShipyarddone 2:02 · typical 1:45
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine2Wind−3 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Dolphin3 Dolphin +3 vs standard
    • Skater2 Skater +2 vs standard
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (42%) · con turret (35%) · frigate (34%) · submarine (33%) · Sentry (31%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 20 steps
    1. Tidal
    2. Construction ShipCon ship ×2
    3. Mex
    4. CorsairDestroyerdone 3:06 · typical 4:58
    5. Tidal
    6. Mex
    7. HarpoonHarpoon
    8. Mex
    9. SkaterSkater
    10. Wind
    11. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    12. Mex
    13. Wind
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. EllysawFrigate
    16. Wind
    17. Construction ShipCon ship
    18. EelSubmarinedone 4:55
    19. Con turret
    20. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: con ship (49%) · frigate (46%) · Radar Tower (41%) · tidal (40%) · con turret (39%)

    By 10:00 in all: 10 mex · 15 wind (standard 23) · 4 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 94 steps
    1. Mex
    2. EllysawFrigate ×2
    3. Con turret
    4. EllysawFrigate
    5. Energy storage
    6. Con turret
    7. Wind
    8. Advanced Metal ExtractorT2 mexdone 7:06 · typical 10:04
    9. Wind
    10. CorsairDestroyer
    11. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    12. Wind ×2
    13. Advanced Metal ExtractorT2 mex
    14. CorsairDestroyer
    15. Wind
    16. HarpoonHarpoon ×2
    17. Wind ×2
    18. EllysawFrigate
    19. Wind
    20. EllysawFrigate
    21. Wind
    22. Advanced Metal ExtractorT2 mex
    23. Mex
    24. Wind
    25. EllysawFrigate
    26. Mex
    27. Wind
    28. EllysawFrigate
    29. Wind
    30. Naval Construction Turret
    31. Wind
    32. SkaterSkater
    33. Wind
    34. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    35. Wind ×2
    36. SkaterSkater
    37. Wind
    38. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    39. Wind ×2
    40. Construction ShipCon ship
    41. Wind ×3
    42. HarpoonHarpoon
    43. Advanced Metal ExtractorT2 mex
    44. Wind
    45. Grim ReaperGrim Reaper
    46. Wind
    47. Naval Construction Turret
    48. Wind ×4
    49. Grim ReaperGrim Reaper
    50. Wind ×2
    51. Naval Construction Turret
    52. Wind ×2
    53. CorsairDestroyer
    54. Wind
    55. Advanced ShipyardAdvanced Shipyarddone 11:52
    56. Wind
    57. CorsairDestroyer
    58. HarpoonHarpoon
    59. EllysawFrigate
    60. Mex
    61. Advanced Construction SubAdvanced Construction Sub
    62. EllysawFrigate
    63. DolphinDolphin
    64. EllysawFrigate
    65. HarpoonHarpoon
    66. EllysawFrigate
    67. Advanced Construction SubAdvanced Construction Sub
    68. VoyagerVoyager ×2
    69. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 12:52
    70. SkaterSkater
    71. VoyagerVoyager
    72. SkaterSkater
    73. HavenHaven
    74. Construction ShipCon ship
    75. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    76. Grim ReaperGrim Reaper
    77. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    78. Grim ReaperGrim Reaper
    79. MaelstromMaelstromdone 13:34
    80. Grim ReaperGrim Reaper
    81. MaelstromMaelstrom
    82. Grim ReaperGrim Reaper ×2
    83. MaelstromMaelstrom
    84. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    85. BeamerBeamer
    86. Grim ReaperGrim Reaper
    87. Fusion ReactorFusionnot finished by 15:00
    88. Grim ReaperGrim Reaper
    89. BeamerBeamer
    90. HavenHaven
    91. Tidal ×3
    92. MaelstromMaelstrom
    93. Advanced Sonar StationAdvanced Sonar Station
    94. Tidal

Counts are medians over the build's games: half of them build more, half fewer. The example game is transientfocus1's (33 OS, 26/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:42 · in 80% of games

You get

  • Finch1 Finch from Airfirst at 1:58 · in 77% of games
  • Lazarus1 Lazarus from Geofirst at 2:11 · in 53% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:15 · in 62% of games
  • Hercules1 Light transport from Airfirst at 2:19 · in 38% of games
  • Construction Bot1 Con bot from Geofirst at 2:26 · in 70% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:11 · in 88% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

991 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158000
4:0025215151
5:003703240150
6:005095564356
7:0065851090681
8:00815116611135
9:00976924391795
10:001162733412555
11:001367142513331
12:001603550314101
13:001847458454935
14:002125065145876
15:002390873686628
WHAT THE NUMBERS SAY

This baseline wins less than half its games, trading sea kills for losses at a similar rate to the enemy through 15 minutes.

  • + Metal production outpaces enemy destruction early, 3733 vs 255 at 5:00.
  • + Kills and losses track closely by 15:00 (8342 vs 6711), an even fight.
  • − Team wins under half of games (47%).
  • − T2 factory reached in only 34% of games, the lowest tech rate among sea roles.
THE EXAMPLE YOU ARE READING

transientfocus1

33.1 OS · 26/08/2026

Open source match ↗

5 received units · includes a constructor
296 metal received · 83540 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:45Middle 50%: 1:27–2:01 · n=987
Corsair4:58Middle 50%: 4:21–5:55 · n=937
Advanced Metal Extractor10:04Middle 50%: 9:13–10:58 · n=829

Played most by

yeskinkot68games of this buildHummell61games of this buildTheSituation47games of this buildBlover38games of this buildGeeGee37games of this build
Standard beach sea · Armada Beach sea build order · BAR Build Atlas