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Beach sea / Armada / Economy first / OBSERVED BUILD

Standard beach sea

Armada Beach sea build order · Supreme Isthmus

Builds shipyard first and moves into destroyers, aiming to contest enemy sea entry or grab early vision while building up economy with an advanced metal extractor.

Usually shipyard first (95%)

#naval #eco · 502 distinct matches · 80 players · 73% of Armada Beach sea games · team won 47% of 527 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 1:46

  1. Take 3 mex, then send com straight to sea to build shipyard.
  2. Finish shipyard, start pumping an early destroyer to contest sea.
  3. Get first destroyer out to fight for sea entry or scout island.
  4. Add Advanced Metal Extractor to fix the natural resource gap.
  5. Push T2 constructor if resources allow, keep contesting sea control.

Phase by phase

TYPICAL OF ITS 502 GAMES · AGAINST STANDARD BEACH SEA
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine2Windfor allies+2 vs standard
    • Wind Turbine1Wind−4 vs standard
    Order
    1. ShipyardShipyard after 3 mex, 1 winddone ~1:39, middle half 1:24–1:59

    Some games also: tidal (44%) · energy storage (33%)

    By 1:21 in all: 3 mex · 1 wind (standard 5)

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×2
    3. ShipyardShipyarddone 1:22 · typical 1:39
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor5Mex
    • Wind Turbine2Wind−3 vs standard
    • Tidal Generator2Tidal+2 vs standard
    Builders
    • Construction Ship2 Con ship +2 vs standard
    Army
    • Skater2 Skater
    • Dolphin2 Dolphin +2 vs standard
    • Corsair1 Destroyer
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Harpoon (41%) · con turret (37%) · Sentry (36%) · frigate (36%) · submarine (35%)

    The standard build makes here, this one skips: 3 con hovercraft · 7 seeker

    By 5:00 in all: 8 mex · 4 wind (standard 10) · 3 tidal (standard 0)

    The example game in this phase · 33 steps
    1. SkaterSkater
    2. Construction ShipCon ship
    3. DolphinDolphin
    4. Tidal
    5. DolphinDolphin
    6. Tidalfor Air
    7. Mex
    8. Tidal
    9. SkaterSkater
    10. Mex
    11. EelSubmarinedone 3:06
    12. Mex
    13. Wind ×2
    14. Mex
    15. Wind
    16. Mex
    17. Wind
    18. EelSubmarine
    19. Wind ×3
    20. Mex
    21. Wind ×3
    22. EelSubmarine
    23. Wind
    24. Mex
    25. Wind
    26. Con turret
    27. Energy storage
    28. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    29. EelSubmarine
    30. Converter ×2
    31. BeholderBeholder
    32. Converter ×2
    33. BeholderBeholder
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex−2 vs standard
    • Wind Turbine11Wind
    Builders
    • Naval Construction Turret1 Naval Construction Turret
    • Grim Reaper1 Grim Reaper
    Army
    • Sentry1 Sentry
    • Harpoon1 Harpoon
    • Dolphin3 Dolphin
    • Corsair2 Destroyer
    • Skater2 Skater
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: con ship (46%) · frigate (43%) · tidal (39%) · converter (37%) · con turret (37%)

    By 10:00 in all: 10 mex · 16 wind (standard 23) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret

    The example game in this phase · 157 steps
    1. GuardGuard
    2. EelSubmarine
    3. Wind
    4. BeholderBeholder
    5. Wind
    6. GuardGuard
    7. Wind
    8. GuardGuard
    9. Wind ×2
    10. GuardGuard
    11. Wind
    12. SkaterSkater
    13. Wind
    14. Radar TowerRadar Tower
    15. Construction ShipCon ship
    16. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    17. Wind ×2
    18. ThistleThistle
    19. Wind
    20. ThistleThistle
    21. DolphinDolphin
    22. Wind
    23. Naval Construction Turret
    24. Wind
    25. Wind
    26. Wind
    27. DolphinDolphin
    28. Wind
    29. Wind
    30. Wind
    31. Wind
    32. Wind
    33. DolphinDolphin
    34. Wind
    35. Converter
    36. Wind
    37. Converter
    38. Wind
    39. Naval Construction Turret
    40. DolphinDolphin
    41. Wind
    42. Wind
    43. Wind
    44. Wind
    45. DolphinDolphin
    46. Wind
    47. Wind
    48. DolphinDolphin
    49. Wind
    50. Wind
    51. DolphinDolphin
    52. Wind
    53. Wind
    54. DolphinDolphin
    55. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    56. Wind
    57. Wind
    58. DolphinDolphin ×2
    59. Wind
    60. Wind
    61. SkaterSkater
    62. Wind
    63. Wind
    64. SkaterSkater
    65. Wind
    66. Wind
    67. Wind
    68. SkaterSkater
    69. Wind
    70. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    71. Wind
    72. SkaterSkater
    73. Converter
    74. Wind
    75. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    76. Wind
    77. Converter
    78. Wind
    79. Converter
    80. Wind
    81. DolphinDolphin
    82. Wind
    83. Converter
    84. DolphinDolphin
    85. Wind
    86. DolphinDolphin
    87. Converter
    88. DolphinDolphin
    89. Wind
    90. Converter
    91. DolphinDolphin
    92. Wind
    93. DolphinDolphin
    94. Converter
    95. Wind
    96. DolphinDolphin
    97. Wind
    98. DolphinDolphin
    99. Converter
    100. Wind
    101. DolphinDolphin
    102. Converter
    103. DolphinDolphin
    104. Wind
    105. Grim ReaperGrim Reaper
    106. Wind
    107. Grim ReaperGrim Reaper
    108. Wind ×2
    109. EelSubmarine
    110. Wind ×2
    111. EelSubmarine
    112. Wind ×2
    113. EelSubmarine
    114. Wind ×2
    115. EelSubmarine
    116. Wind
    117. Advanced Metal ExtractorT2 mexdone 11:39 · typical 10:01
    118. Wind ×2
    119. EelSubmarine ×2
    120. Advanced Metal ExtractorT2 mex
    121. EelSubmarine
    122. Wind ×2
    123. HarpoonHarpoon
    124. Wind
    125. Advanced Metal ExtractorT2 mex
    126. EelSubmarine
    127. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    128. Wind
    129. HarpoonHarpoon
    130. Wind
    131. Construction ShipCon ship
    132. Wind ×2
    133. CorsairDestroyerdone 13:05 · typical 4:52
    134. Wind ×2
    135. HarpoonHarpoon
    136. Wind ×2
    137. CorsairDestroyer
    138. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    139. Wind ×3
    140. Advanced Metal ExtractorT2 mex
    141. Wind
    142. HarpoonHarpoon
    143. SkaterSkater
    144. Naval NettleNaval Nettle
    145. Wind
    146. SkaterSkater
    147. Naval NettleNaval Nettle
    148. Wind
    149. SkaterSkater
    150. Wind
    151. SkaterSkater
    152. Wind
    153. SkaterSkater
    154. Wind
    155. Naval NettleNaval Nettle
    156. Wind ×7
    157. Metal storage

Counts are medians over the build's games: half of them build more, half fewer. The example game is yeskinkot's (37 OS, 02/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:44 · in 77% of games

You get

  • Finch1 Finch from Airfirst at 1:56 · in 78% of games
  • Lazarus1 Lazarus from Geofirst at 2:09 · in 51% of games
  • Hercules1 Light transport from Airfirst at 2:14 · in 40% of games
  • Hephaestus1 Heavy transport from Airfirst at 2:17 · in 62% of games
  • Construction Bot1 Con bot from Geofirst at 2:25 · in 70% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 8:10 · in 90% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

527 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0040400
2:0093800
3:00158900
4:0025495150
5:003734254125
6:005155568300
7:0067101143610
8:00831016761037
9:001001325021656
10:001191535962419
11:001423145493242
12:001693053984012
13:001975864574885
14:002245072605761
15:002539683656721
WHAT THE NUMBERS SAY

This build loses more often than it wins and trails behind on economy, taking heavier losses than kills by 15:00.

  • + Destroys 7891 enemy metal by 15:00 through consistent sea fighting.
  • + Reaches shipyard fast (1:46) to contest sea entry early.
  • − Loses 6587 own metal by 15:00, nearly matching what it destroys.
  • − T2 factory only appears in 35% of games, falling behind economically.
THE EXAMPLE YOU ARE READING

yeskinkot

37.1 OS · 02/10/2026

Open source match ↗

8 received units · includes a constructor
130 metal received · 24223 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:39Middle 50%: 1:24–1:59 · n=526
Corsair4:52Middle 50%: 4:15–5:53 · n=505
Advanced Metal Extractor10:01Middle 50%: 9:13–10:56 · n=457

Played most by

yeskinkot65games of this buildHummell57games of this buildTheSituation44games of this buildImmort34games of this buildWashedGamuer32games of this build
Standard beach sea · Armada Beach sea build order · BAR Build Atlas