Standard beach sea
Armada Beach sea build order · Supreme Isthmus
Builds shipyard first and moves into destroyers, aiming to contest enemy sea entry or grab early vision while building up economy with an advanced metal extractor.
Usually shipyard first (96%)
#naval #eco · 487 distinct matches · 79 players · 73% of Armada Beach sea games · team won 47% of 512 · Recently observed
Key timing: Shipyard by 1:46
- Take 3 mex, then send com straight to sea to build shipyard.
- Finish shipyard, start pumping an early destroyer to contest sea.
- Get first destroyer out to fight for sea entry or scout island.
- Add Advanced Metal Extractor to fix the natural resource gap.
- Push T2 constructor if resources allow, keep contesting sea control.
Phase by phase
TYPICAL OF ITS 487 GAMES · AGAINST STANDARD BEACH SEAFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Shipyard
Economy
3Mex
2Windfor allies+2 vs standard
1Wind−4 vs standard
Order
Shipyard after 3 mex, 1 winddone ~1:39, middle half 1:24–1:59
Some games also: tidal (44%) · energy storage (34%)
By 1:21 in all: 3 mex · 1 wind (standard 5)
The example game in this phase · 19 steps
- Mex ×2
- Solar
- Wind ×2
Aircraft Plantdone 0:58
Heavy transport- Solar
Con aircraft ×3- Mex
- Converter ×2
Sentry- Mex
- Con turret
Harpoon- Mex
Harpoon- Con turret
- Mex ×2
- Tidal
Shipyardnot finished by 15:00 · typical 1:39
- 2
Shipyard to 5:00
Economy
6Mex
2Wind−4 vs standard
2Tidal+2 vs standard
Builders
2 Con ship +2 vs standard
Army
2 Skater
2 Dolphin +2 vs standard
1 Destroyer
Other
1 Naval Radar / Sonar Tower
Some games also: Harpoon (41%) · Sentry (37%) · con turret (37%) · frigate (36%) · submarine (35%)
The standard build makes here, this one skips: 3 con hovercraft · 7 seeker
By 5:00 in all: 9 mex · 4 wind (standard 10) · 3 tidal (standard 0)
The example game in this phase · 3 steps
- Mex
Harpoon ×2- Mex
- 3
5:00 to 10:00
Economy
1Mex−2 vs standard
11Wind
Builders
1 Naval Construction Turret
1 Grim Reaper
Army
1 Sentry
1 Harpoon
3 Dolphin
2 Destroyer
2 Skater
Other
1 Naval Radar / Sonar Tower
Some games also: con ship (47%) · frigate (43%) · tidal (40%) · con turret (38%) · converter (37%)
By 10:00 in all: 10 mex · 16 wind (standard 24) · 5 tidal (standard 0) · 1 energy storage · 1 con turret · 1 Naval Construction Turret
The example game in this phase · 119 steps
Shipyarddone 5:22- Wind ×5
Destroyerdone 6:13 · typical 4:50- Wind ×7
- Mex
- Wind ×2
Gauntletdone 7:02- Wind ×2
- Converter
- Wind
- Converter ×3
Skater
Naval Radar / Sonar Tower- Wind ×2
Radar Tower
Destroyer- Wind
Skater- Wind
Con ship- Wind
- Converter
- Energy storage
- Wind ×3
- Converter
- Con turret ×3
- Wind
Radar Tower- Wind
Sentry- Wind
T2 mexdone 8:20 · typical 10:01
Radar Tower
Sentry- Wind
- Converter
Sentry
Radar Tower- Converter
T2 mex- Wind
Radar Tower- Con turret
- Wind ×3
T2 mex- Wind
Anemone
Sentry- Wind ×2
Anemone- Wind ×3
Sentry- Naval Construction Turret
- Wind ×3
Anemone
Shipyarddone 9:55
T2 mex- Naval Construction Turret
Submarine ×2done 10:05- Naval Construction Turret
Submarine
Sentry
Bot Labdone 10:42
Submarine ×2
Centurion
Con bot
Centurion
Overwatch
Pawn
Shipyarddone 11:29
Pawn ×2
Naval Nettle
Pawn
Naval Nettle
Pawn ×2
Submarine
Pawn
Beamer
Harpoon ×2
Pawn
Centurion
Harpoon
Submarine
Manta
Centurion ×2
Submarine
Centurion
Harpoon
Submarine ×2- Naval Construction Turret
Pawn
Dolphin
Harpoon
Dolphin
Pawn
Dolphin ×2
Skater- Naval Construction Turret
Pawn
Skater
Harpoon
Skater- Wind
Skater- Wind
Skater- Wind
Dolphin
Fusionnot finished by 15:00
Dolphin
Shipyardnot finished by 15:00
Dolphin ×2- Con turret
Dolphin
Grim Reaper- Con turret
Dolphin
Con ship- Con turret
Counts are medians over the build's games: half of them build more, half fewer. The example game is Immort's (54 OS, 02/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
3 Wind to Airfirst at 1:45 · in 78% of games
You get
1 Finch from Airfirst at 1:56 · in 78% of games
1 Lazarus from Geofirst at 2:09 · in 52% of games
1 Light transport from Airfirst at 2:15 · in 41% of games
1 Heavy transport from Airfirst at 2:16 · in 63% of games
1 Con bot from Geofirst at 2:24 · in 70% of games
1 T2 con bot from Techfirst at 8:10 · in 89% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
512 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 404 | 0 | 0 |
| 2:00 | 938 | 0 | 0 |
| 3:00 | 1586 | 0 | 0 |
| 4:00 | 2547 | 51 | 50 |
| 5:00 | 3732 | 255 | 125 |
| 6:00 | 5154 | 571 | 300 |
| 7:00 | 6716 | 1146 | 591 |
| 8:00 | 8315 | 1682 | 1037 |
| 9:00 | 10025 | 2517 | 1666 |
| 10:00 | 11906 | 3608 | 2420 |
| 11:00 | 14226 | 4559 | 3244 |
| 12:00 | 16958 | 5434 | 4006 |
| 13:00 | 19733 | 6460 | 4876 |
| 14:00 | 22403 | 7275 | 5744 |
| 15:00 | 25366 | 8354 | 6703 |
This build loses more often than it wins and trails behind on economy, taking heavier losses than kills by 15:00.
- + Destroys 7891 enemy metal by 15:00 through consistent sea fighting.
- + Reaches shipyard fast (1:46) to contest sea entry early.
- − Loses 6587 own metal by 15:00, nearly matching what it destroys.
- − T2 factory only appears in 35% of games, falling behind economically.
Immort
54.3 OS · 02/10/2026
Open source match ↗6 received units · includes a constructor
0 metal received · 49145 energy received
Typical milestones
Played most by
yeskinkot61games of this buildHummell57games of this buildTheSituation44games of this buildImmort34games of this buildhaaven32games of this buildSupporting games
Pick a game to read and play it above.
Immort02/10/2026 · 54 OS↗Blover02/10/2026 · 37 OS↗Blover02/10/2026 · 37 OS↗GeeGee01/10/2026 · 37 OS↗Blover01/10/2026 · 37 OS↗Blover01/10/2026 · 37 OS↗Immort01/10/2026 · 55 OS↗arcsiz01/10/2026 · 36 OS↗32 more of 504, the most recent
GeeGee01/10/2026 · 36 OS↗GeeGee01/10/2026 · 36 OS↗Immort30/09/2026 · 55 OS↗GeeGee30/09/2026 · 37 OS↗Hummell30/09/2026 · 45 OS↗Hummell30/09/2026 · 45 OS↗Blover29/09/2026 · 37 OS↗haaven29/09/2026 · 48 OS↗Immort29/09/2026 · 55 OS↗Immort29/09/2026 · 56 OS↗GeeGee29/09/2026 · 38 OS↗Hummell29/09/2026 · 46 OS↗GeeGee29/09/2026 · 38 OS↗Blover29/09/2026 · 37 OS↗Hummell29/09/2026 · 46 OS↗yeskinkot28/09/2026 · 37 OS↗Hummell28/09/2026 · 46 OS↗yeskinkot28/09/2026 · 37 OS↗derkarl28/09/2026 · 40 OS↗Immort28/09/2026 · 57 OS↗GeeGee28/09/2026 · 37 OS↗GeeGee28/09/2026 · 37 OS↗GeeGee28/09/2026 · 36 OS↗Rexalidus28/09/2026 · 38 OS↗Hummell28/09/2026 · 46 OS↗Hummell28/09/2026 · 45 OS↗RAM_Exerior27/09/2026 · 38 OS↗yeskinkot27/09/2026 · 37 OS↗EXZoPrimer327/09/2026 · 37 OS↗PongoPygmaeus27/09/2026 · 36 OS↗Lincrono27/09/2026 · 40 OS↗KingBenjai27/09/2026 · 46 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks off