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Air / Armada / Economy first / OBSERVED BUILD

Standard air

The typical Armada Air build: an early Aircraft Plant, transports and scouts made for the team, an Advanced Metal Extractor and Fusion Reactor for eco, transitioning into fighters and later Highwinds or gunships to protect allies and…

Usually transports first (66%)

#eco #air #team support · 61 distinct matches · 31 players · 67% of Armada Air games · team won 42% of 62 · Recently observed

HOW TO PLAY IT

Key timing: Aircraft Plant by 1:30

  1. Take 3 mex and open straight into wind.
  2. Get the aircraft plant up fast to start fighter production.
  3. Add an advanced mex to fund the air spam.
  4. Bring fusion online to sustain heavier air numbers.
  5. Mix in Highwind and Banshee alongside fighter spam for escorts.

Phase by phase

TYPICAL OF ITS 61 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Aircraft Plant

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    • Energy Storage1Energy storage
    Order
    1. Aircraft PlantAircraft Plant after 3 mex, 5 wind, 1 energy storagedone ~1:32, middle half 1:15–1:44

    By 1:14 in all: 3 mex · 4 wind · 1 energy storage

    The example game in this phase · 5 steps
    1. Mex ×2
    2. Wind ×2for Air
    3. Mex
    4. Wind ×2for Air
    5. SentrySentry
  2. 2

    Aircraft Plant to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Aircraft1 Con aircraft
    Army
    • Falcon6 Fighter
    • Stork2 Light transport for allies
    • Blink2 Scout plane for allies
    • Blink1 Scout plane
    • Osprey1 Heavy transport for allies

    Some games also: converter (39%) · banshee (37%) · light transport (37%)

    By 5:00 in all: 4 mex · 17 wind · 1 energy storage · 2 con turret

    The example game in this phase · 16 steps
    1. Tidal
    2. ShipyardShipyarddone 1:52
    3. Tidal
    4. Construction ShipCon ship
    5. Tidal ×2
    6. Construction ShipCon ship
    7. SkaterSkater ×3
    8. Mex
    9. DolphinDolphin ×2
    10. Mex
    11. DolphinDolphin ×3
    12. Mex ×3
    13. HarpoonHarpoon
    14. CorsairDestroyerdone 5:11
    15. Con turret
    16. Mex ×2
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine31Wind
    • Energy Converter9Converter
    Order
    1. Aircraft PlantAircraft Plant after 39 wind, 6 converter, 5 con turretin 61% of games
    Builders
    • Construction Turret4 Con turret
    Army
    • Falcon9 Fighter

    Some games also: con aircraft (45%) · fusion (37%) · energy storage (32%)

    By 10:00 in all: 4 mex · 49 wind · 10 converter · 1 energy storage · 6 con turret

    The example game in this phase · 94 steps
    1. CorsairDestroyer
    2. Bot LabBot Labfor Ponddone 5:38
    3. Wind ×5
    4. EelSubmarinedone 6:26
    5. Wind ×2
    6. EelSubmarine
    7. Wind ×5
    8. PawnPawn
    9. Con turret
    10. Advanced Metal ExtractorT2 mexdone 9:10 · typical 6:50
    11. Metal storage
    12. Con turret
    13. PawnPawn
    14. Tidal
    15. PawnPawn
    16. Tidal
    17. Wind ×2
    18. LazarusLazarus
    19. Wind
    20. Advanced Metal ExtractorT2 mex
    21. Tidal
    22. Wind ×2
    23. Tidal
    24. Construction ShipCon ship
    25. Naval Construction Turret
    26. Wind
    27. Tidal ×3
    28. LazarusLazarus
    29. Wind
    30. Tidal
    31. Wind
    32. Advanced Metal ExtractorT2 mex
    33. Tidal
    34. Wind
    35. Construction ShipCon ship
    36. Tidal
    37. LazarusLazarus
    38. Naval Construction Turret
    39. Wind
    40. Tidal ×3
    41. Wind
    42. Energy storage
    43. Construction ShipCon ship
    44. LazarusLazarus
    45. Tidal
    46. Wind
    47. PawnPawnfor Pond
    48. Construction ShipCon ship
    49. PawnPawnfor Pond
    50. Advanced ShipyardAdvanced Shipyarddone 11:57
    51. PawnPawnfor Pond
    52. Tidal
    53. PawnPawnfor Pond
    54. Advanced Metal ExtractorT2 mex
    55. Con turret
    56. Tidal
    57. Con turret
    58. Advanced Construction SubAdvanced Construction Sub
    59. Tidal
    60. Naval Construction Turret
    61. Con turret
    62. VoyagerVoyager ×2
    63. Naval Construction Turret
    64. VoyagerVoyager
    65. Naval Construction Turret
    66. VoyagerVoyager
    67. Naval Advanced Metal ExtractorNaval Advanced Metal Extractordone 13:21
    68. Naval Construction Turret
    69. MaelstromMaelstromdone 13:29
    70. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    71. MaelstromMaelstrom
    72. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    73. DreadnoughtBattleshipnot finished by 15:00
    74. CauteriserCauteriser
    75. Shark's TeethShark's Teeth ×3
    76. MaelstromMaelstrom
    77. Shark's TeethShark's Teeth
    78. Naval Advanced Metal ExtractorNaval Advanced Metal Extractor
    79. Shark's TeethShark's Teeth ×5
    80. Tidal
    81. Shark's TeethShark's Teeth ×5
    82. MaelstromMaelstrom
    83. Shark's TeethShark's Teeth
    84. Tidal
    85. Shark's TeethShark's Teeth
    86. LongbowMissile cruiserdone 14:55
    87. Shark's TeethShark's Teeth ×3
    88. Tidal
    89. Shark's TeethShark's Teeth
    90. Tidal ×2
    91. Advanced Metal ExtractorT2 mex
    92. Tidal
    93. LongbowMissile cruiser
    94. Tidal

Counts are medians over the build's games: half of them build more, half fewer. The example game is TrollHardGoPro's (38 OS, 28/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Blink2 Scout plane to Geo sea or Beach seafirst at 1:56 · in 82% of games
  • Stork3 Light transport to Tech or Geo sea or Geofirst at 2:12 · in 87% of games
  • Osprey1 Heavy transport to Beach sea or Pond or Techfirst at 2:28 · in 68% of games

You get

  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:27 · in 34% of games
  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:31 · in 53% of games
  • Construction Bot1 Con bot from Techfirst at 2:29 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 5:59 · in 85% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k
0:005:0010:0015:00

metal

Own metal lost

01k2k3k
0:005:0010:0015:00

metal

62 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039000
2:0092100
3:00145500
4:0020435151
5:002794102125
6:003628226190
7:005139296284
8:006970382307
9:009036386344
10:0011472469428
11:0013958606500
12:0017010946709
13:001983416421116
14:002237718621690
15:002559419012435
WHAT THE NUMBERS SAY

Standard air has the lowest team win rate of the six builds despite decent metal production, suggesting air presence alone isn't deciding these games.

  • + Metal produced reaches 25980 by 15:00, second highest of the builds shown.
  • + First kill lands early at 3:42 in 99% of games.
  • − Team win rate is only 42%, the lowest among all standard builds.
  • − Own metal lost by 15:00 reaches 2764 despite fighters being the main army.
THE EXAMPLE YOU ARE READING

TrollHardGoPro

37.9 OS · 28/09/2026

Open source match ↗

9 received units · includes a constructor
18 metal received · 46508 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Aircraft Plant1:32Middle 50%: 1:15–1:44 · n=60
Advanced Metal Extractor6:50Middle 50%: 6:30–7:35 · n=56
Fusion Reactor10:31Middle 50%: 9:25–12:05 · n=37

Played most by

arcsiz7games of this buildLeohvm7games of this buildkrtf4games of this build_X_3games of this buildImmort3games of this build