Standard air
The typical Armada Air build: an early Aircraft Plant, transports and scouts made for the team, an Advanced Metal Extractor and Fusion Reactor for eco, transitioning into fighters and later Highwinds or gunships to protect allies and…
Usually transports first (64%)
#eco #air #team support · 63 distinct matches · 31 players · 74% of Armada Air games · team won 42% of 64 · Recently observed
Key timing: Aircraft Plant by 1:30
- Take 3 mex and open straight into wind.
- Get the aircraft plant up fast to start fighter production.
- Add an advanced mex to fund the air spam.
- Bring fusion online to sustain heavier air numbers.
- Mix in Highwind and Banshee alongside fighter spam for escorts.
Phase by phase
TYPICAL OF ITS 63 GAMESFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Aircraft Plant
Economy
3Mex
5Wind
1Energy storage
Order
Aircraft Plant after 3 mex, 5 wind, 1 energy storagedone ~1:30, middle half 1:15–1:44
By 1:12 in all: 3 mex · 5 wind · 1 energy storage
The example game in this phase · 5 steps
- Mex ×3
- Wind ×4
- Energy storage
- Wind ×4
Aircraft Plantdone 1:53 · typical 1:30
- 2
Aircraft Plant to 5:00
Economy
1Mex
13Wind
Builders
2 Con turret
1 Con aircraft
Army
6 Fighter
2 Light transport for allies
2 Scout plane for allies
1 Scout plane
1 Heavy transport for allies
Some games also: converter (44%) · banshee (39%) · light transport (39%) · energy storage (34%)
By 5:00 in all: 4 mex · 17 wind · 1 energy storage · 2 con turret
The example game in this phase · 15 steps
Banshee ×2
Scout planefor Geo sea
Light transportfor Geo sea
Scout planefor Beach sea
Heavy transportfor Beach sea- Mex
Fighter ×4- Con turret ×2
Light transportfor Tech- Wind ×7
Light transport
Fighter- Wind ×2
Light transportfor Tech- Wind
- 3
5:00 to 10:00
Economy
30Wind
9Converter
Order
Aircraft Plant after 33 wind, 6 converter, 5 con turretin 63% of games
Builders
4 Con turret
Army
8 Fighter
Some games also: con aircraft (45%) · fusion (42%) · energy storage (33%)
By 10:00 in all: 4 mex · 47 wind · 10 converter · 1 energy storage · 6 con turret
The example game in this phase · 60 steps
- Wind ×2
Light transportfor Tech- Wind ×2
Fighter- Wind
Fighter- Wind ×2
T2 mexdone 6:34 · typical 6:48
Fighter- Wind ×6
T2 mex ×2- Energy storage
- Advanced solar ×4
- Con turret ×2
T2 mex- Con turret ×2
Aircraft Plantdone 8:48
Fighter ×8- Converter
Fighter- Converter
Fighter- Converter
Fighter ×2- Converter
Fighter
Heavy transportfor Suicide front
Heavy transport
Fighter- Advanced solar
Fighter ×2
Scout plane- Converter
Light transportfor Beach sea- Converter
Fighter- Converter
Fighter ×2- Converter
Fighter ×3- Advanced solar
Fighter ×2- Advanced solar
Fighter- Con turret ×2
Fighter- Con turret
Fighter ×10- Con turret ×3
Fighter- Con turret ×2
Con aircraft
Advanced Aircraft Plantdone 12:44
Lichenot finished by 15:00
Oracle
Abductorfor Beach sea
Liche
Oracle
Highwind ×13
Fusionnot finished by 15:00 · typical 9:55
Counts are medians over the build's games: half of them build more, half fewer. The example game is Leohvm's (50 OS, 29/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
2 Scout plane to Geo sea or Beach seafirst at 1:56 · in 86% of games
3 Light transport to Tech or Geo seafirst at 2:13 · in 89% of games
1 Heavy transport to Beach sea or Pond or Techfirst at 2:28 · in 67% of games
You get
2–3 Wind from Beach sea or Geo seafirst at 1:27 · in 38% of games
3 Wind from Beach sea or Geo seafirst at 1:30 · in 53% of games
1 Con bot from Techfirst at 2:28 · in 66% of games
1 T2 con bot from Techfirst at 5:53 · in 84% of games
How it plays out
Typical game of this build, running totals by minute
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
64 games.
Show as table
| By | Metal produced: This build | Enemy metal destroyed: This build | Own metal lost: This build |
|---|---|---|---|
| 1:00 | 391 | 0 | 0 |
| 2:00 | 921 | 0 | 0 |
| 3:00 | 1454 | 0 | 0 |
| 4:00 | 2040 | 51 | 51 |
| 5:00 | 2788 | 102 | 125 |
| 6:00 | 3621 | 211 | 190 |
| 7:00 | 5139 | 288 | 263 |
| 8:00 | 6970 | 367 | 292 |
| 9:00 | 9134 | 375 | 318 |
| 10:00 | 11575 | 421 | 352 |
| 11:00 | 14215 | 606 | 460 |
| 12:00 | 17193 | 984 | 755 |
| 13:00 | 19915 | 1642 | 1165 |
| 14:00 | 22546 | 1901 | 1852 |
| 15:00 | 25980 | 2290 | 2764 |
Standard air has the lowest team win rate of the six builds despite decent metal production, suggesting air presence alone isn't deciding these games.
- + Metal produced reaches 25980 by 15:00, second highest of the builds shown.
- + First kill lands early at 3:42 in 99% of games.
- − Team win rate is only 42%, the lowest among all standard builds.
- − Own metal lost by 15:00 reaches 2764 despite fighters being the main army.
Leohvm
50.0 OS · 29/08/2026
Open source match ↗8 received units · includes a constructor
648 metal received · 76751 energy received
Typical milestones
Played most by
arcsiz7games of this buildLeohvm7games of this buildDad_The_Speedrunner4games of this buildkrtf4games of this build_X_3games of this buildSupporting games
Pick a game to read and play it above.
TrollHardGoPro23/09/2026 · 37 OS↗[GerBoyz]Stinkfisch23/09/2026 · 39 OS↗[Grump]Grumpiness22/09/2026 · 49 OS↗EpicTyrannus21/09/2026 · 43 OS↗Immort20/09/2026 · 54 OS↗ManBearPig_19/09/2026 · 38 OS↗_X_19/09/2026 · 49 OS↗Dad_The_Speedrunner19/09/2026 · 37 OS↗Leohvm29/08/2026 · 50 OS↗32 more of 56, the most recent
armjanus18/09/2026 · 41 OS↗armjanus17/09/2026 · 42 OS↗Hummell15/09/2026 · 47 OS↗DRM15/09/2026 · 44 OS↗DRM14/09/2026 · 44 OS↗kuraga__prime14/09/2026 · 45 OS↗kuraga__prime14/09/2026 · 44 OS↗kuraga__prime14/09/2026 · 44 OS↗Dad_The_Speedrunner14/09/2026 · 36 OS↗Dad_The_Speedrunner14/09/2026 · 36 OS↗Dad_The_Speedrunner14/09/2026 · 36 OS↗SkyFireEX12/09/2026 · 37 OS↗Rysica12/09/2026 · 39 OS↗armjanus12/09/2026 · 43 OS↗Crouxy10/09/2026 · 35 OS↗EpicTyrannus07/09/2026 · 38 OS↗NFX_Scurvy06/09/2026 · 36 OS↗Leohvm02/09/2026 · 50 OS↗Leohvm01/09/2026 · 49 OS↗Leohvm31/08/2026 · 49 OS↗Leohvm31/08/2026 · 49 OS↗Leohvm31/08/2026 · 49 OS↗Hummell31/08/2026 · 43 OS↗_X_30/08/2026 · 57 OS↗_X_30/08/2026 · 57 OS↗arcsiz30/08/2026 · 36 OS↗arcsiz29/08/2026 · 37 OS↗yubiyubi29/08/2026 · 41 OS↗arcsiz28/08/2026 · 36 OS↗Viltrum27/08/2026 · 43 OS↗yubiyubi27/08/2026 · 40 OS↗Beyond All Reason test-31115-21dbf79
Naval balance tweaks on