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Air / Armada / Economy first / OBSERVED BUILD

Standard air

The typical Armada Air build: an early Aircraft Plant, transports and scouts made for the team, an Advanced Metal Extractor and Fusion Reactor for eco, transitioning into fighters and later Highwinds or gunships to protect allies and…

Usually transports first (66%)

#eco #air #team support · 61 distinct matches · 31 players · 67% of Armada Air games · team won 42% of 62 · Recently observed

HOW TO PLAY IT

Key timing: Aircraft Plant by 1:30

  1. Take 3 mex and open straight into wind.
  2. Get the aircraft plant up fast to start fighter production.
  3. Add an advanced mex to fund the air spam.
  4. Bring fusion online to sustain heavier air numbers.
  5. Mix in Highwind and Banshee alongside fighter spam for escorts.

Phase by phase

TYPICAL OF ITS 61 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Aircraft Plant

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    • Energy Storage1Energy storage
    Order
    1. Aircraft PlantAircraft Plant after 3 mex, 5 wind, 1 energy storagedone ~1:32, middle half 1:15–1:44

    By 1:14 in all: 3 mex · 4 wind · 1 energy storage

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. Wind
    5. Aircraft PlantAircraft Plantdone 1:38 · typical 1:32
  2. 2

    Aircraft Plant to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Aircraft1 Con aircraft
    Army
    • Falcon6 Fighter
    • Stork2 Light transport for allies
    • Blink2 Scout plane for allies
    • Blink1 Scout plane
    • Osprey1 Heavy transport for allies

    Some games also: converter (39%) · banshee (37%) · light transport (37%)

    By 5:00 in all: 4 mex · 17 wind · 1 energy storage · 2 con turret

    The example game in this phase · 18 steps
    1. BlinkScout planefor Geo sea
    2. Wind
    3. BlinkScout planefor Beach sea
    4. BlinkScout plane
    5. OspreyHeavy transportfor Beach sea
    6. FalconFighter ×2
    7. Wind ×3
    8. FalconFighter
    9. Wind ×3
    10. OspreyHeavy transportfor Pond
    11. FalconFighter
    12. Mex
    13. Construction AircraftCon aircraft
    14. StorkLight transportfor Tech
    15. Construction AircraftCon aircraft
    16. BansheeBanshee
    17. Con turret
    18. BansheeBanshee
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine31Wind
    • Energy Converter9Converter
    Order
    1. Aircraft PlantAircraft Plant after 39 wind, 6 converter, 5 con turretin 61% of games
    Builders
    • Construction Turret4 Con turret
    Army
    • Falcon9 Fighter

    Some games also: con aircraft (45%) · fusion (37%) · energy storage (32%)

    By 10:00 in all: 4 mex · 49 wind · 10 converter · 1 energy storage · 6 con turret

    The example game in this phase · 121 steps
    1. FalconFighter
    2. Wind
    3. FalconFighter
    4. Wind
    5. FalconFighter ×2
    6. Wind
    7. Advanced Metal ExtractorT2 mexdone 6:52 · typical 6:50
    8. BlinkScout plane ×2
    9. Wind ×3
    10. Advanced Metal ExtractorT2 mex
    11. FalconFighter
    12. Converter
    13. Wind
    14. FalconFighter ×2
    15. Wind
    16. FalconFighter ×3
    17. Wind
    18. Advanced Metal ExtractorT2 mex
    19. FalconFighter
    20. Wind
    21. FalconFighter
    22. Wind
    23. FalconFighter
    24. Wind
    25. Con turret
    26. Wind ×2
    27. Con turret
    28. Wind
    29. Con turret
    30. Advanced Metal ExtractorT2 mex
    31. Wind ×2
    32. Aircraft PlantAircraft Plantdone 9:49
    33. Wind ×3
    34. FalconFighter
    35. Wind
    36. FalconFighter
    37. Wind ×2
    38. FalconFighter
    39. Wind ×2
    40. FalconFighter
    41. Construction AircraftCon aircraft
    42. Wind
    43. Construction AircraftCon aircraft
    44. Wind
    45. Con turret
    46. FalconFighter
    47. Con turret
    48. FalconFighter ×3
    49. Wind ×2
    50. FalconFighter ×4
    51. Wind ×3
    52. FalconFighter
    53. Converter
    54. Wind
    55. FalconFighter
    56. Wind ×2
    57. Converter
    58. Wind
    59. FalconFighter
    60. Wind
    61. FalconFighter
    62. Wind ×2
    63. Converter
    64. Wind ×2
    65. FalconFighter
    66. Wind ×3
    67. FalconFighter
    68. Fusion ReactorFusiondone 12:37 · typical 10:31
    69. FalconFighter
    70. Converter
    71. Wind
    72. FalconFighter
    73. Wind ×2
    74. Converter
    75. Wind ×4
    76. Converter
    77. Wind ×2
    78. FalconFighter
    79. Wind
    80. Converter ×2
    81. FalconFighter
    82. Wind ×3
    83. Converter
    84. Wind
    85. FalconFighter
    86. Wind ×2
    87. Converter
    88. BansheeBanshee
    89. Wind
    90. BansheeBanshee
    91. Wind
    92. BansheeBanshee ×2
    93. FalconFighter ×3
    94. Wind
    95. FalconFighter
    96. Wind
    97. FalconFighter ×2
    98. Converter
    99. Wind
    100. FalconFighter ×2
    101. Wind ×2
    102. FalconFighter ×2
    103. Wind
    104. FalconFighter
    105. Wind
    106. FalconFighter ×4
    107. Converter
    108. FalconFighter ×2
    109. Wind
    110. FalconFighter
    111. Aircraft PlantAircraft Plantdone 14:27
    112. Wind
    113. FalconFighter
    114. Con turret
    115. FalconFighter ×4
    116. Wind ×2
    117. Converter
    118. FalconFighter ×3
    119. Wind
    120. FalconFighter ×4
    121. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Amrissa's (38 OS, 26/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Blink2 Scout plane to Geo sea or Beach seafirst at 1:56 · in 82% of games
  • Stork3 Light transport to Tech or Geo sea or Geofirst at 2:12 · in 87% of games
  • Osprey1 Heavy transport to Beach sea or Pond or Techfirst at 2:28 · in 68% of games

You get

  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:27 · in 34% of games
  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:31 · in 53% of games
  • Construction Bot1 Con bot from Techfirst at 2:29 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 5:59 · in 85% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k
0:005:0010:0015:00

metal

Own metal lost

01k2k3k
0:005:0010:0015:00

metal

62 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039000
2:0092100
3:00145500
4:0020435151
5:002794102125
6:003628226190
7:005139296284
8:006970382307
9:009036386344
10:0011472469428
11:0013958606500
12:0017010946709
13:001983416421116
14:002237718621690
15:002559419012435
WHAT THE NUMBERS SAY

Standard air has the lowest team win rate of the six builds despite decent metal production, suggesting air presence alone isn't deciding these games.

  • + Metal produced reaches 25980 by 15:00, second highest of the builds shown.
  • + First kill lands early at 3:42 in 99% of games.
  • − Team win rate is only 42%, the lowest among all standard builds.
  • − Own metal lost by 15:00 reaches 2764 despite fighters being the main army.
THE EXAMPLE YOU ARE READING

Amrissa

37.9 OS · 26/08/2026

Open source match ↗

7 received units · includes a constructor
85 metal received · 27674 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Aircraft Plant1:32Middle 50%: 1:15–1:44 · n=60
Advanced Metal Extractor6:50Middle 50%: 6:30–7:35 · n=56
Fusion Reactor10:31Middle 50%: 9:25–12:05 · n=37

Played most by

arcsiz7games of this buildLeohvm7games of this buildkrtf4games of this build_X_3games of this buildImmort3games of this build