← All builds
Air / Armada / Economy first / OBSERVED BUILD

Standard air

The typical Armada Air build: an early Aircraft Plant, transports and scouts made for the team, an Advanced Metal Extractor and Fusion Reactor for eco, transitioning into fighters and later Highwinds or gunships to protect allies and…

Usually transports first (62%)

#eco #air #team support · 62 distinct matches · 31 players · 72% of Armada Air games · team won 43% of 63 · Recently observed

HOW TO PLAY IT

Key timing: Aircraft Plant by 1:30

  1. Take 3 mex and open straight into wind.
  2. Get the aircraft plant up fast to start fighter production.
  3. Add an advanced mex to fund the air spam.
  4. Bring fusion online to sustain heavier air numbers.
  5. Mix in Highwind and Banshee alongside fighter spam for escorts.

Phase by phase

TYPICAL OF ITS 62 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Aircraft Plant

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    • Energy Storage1Energy storage
    Order
    1. Aircraft PlantAircraft Plant after 3 mex, 4 wind, 1 energy storagedone ~1:31, middle half 1:14–1:44

    By 1:13 in all: 3 mex · 4 wind · 1 energy storage

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×6
    3. Energy storage
    4. Aircraft PlantAircraft Plantdone 1:41 · typical 1:31
  2. 2

    Aircraft Plant to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Aircraft1 Con aircraft
    Army
    • Falcon6 Fighter
    • Stork2 Light transport for allies
    • Blink2 Scout plane for allies
    • Blink1 Scout plane
    • Osprey1 Heavy transport for allies

    Some games also: converter (43%) · banshee (40%) · light transport (40%) · energy storage (32%)

    By 5:00 in all: 4 mex · 17 wind · 1 energy storage · 2 con turret

    The example game in this phase · 22 steps
    1. BlinkScout plane ×2for Beach sea
    2. StorkLight transportfor Geo sea
    3. OspreyHeavy transportfor Beach sea
    4. FalconFighter
    5. Wind
    6. FalconFighter
    7. Wind ×3
    8. FalconFighter
    9. Wind ×3
    10. Mex
    11. Wind
    12. FalconFighter
    13. Wind ×2
    14. StorkLight transport ×2for Tech
    15. Wind
    16. FalconFighter ×3
    17. BansheeBanshee
    18. Wind
    19. BansheeBanshee
    20. Wind
    21. Advanced Metal ExtractorT2 mexdone 5:43 · typical 6:47
    22. FalconFighter ×2
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine30Wind
    • Energy Converter9Converter
    Order
    1. Aircraft PlantAircraft Plant after 34 wind, 6 converter, 5 con turretin 62% of games
    Builders
    • Construction Turret4 Con turret
    Army
    • Falcon8 Fighter

    Some games also: con aircraft (44%) · fusion (40%) · energy storage (33%)

    By 10:00 in all: 4 mex · 46 wind · 9 converter · 1 energy storage · 6 con turret

    The example game in this phase · 104 steps
    1. Wind
    2. Advanced Metal ExtractorT2 mex
    3. Con turret
    4. Advanced Metal ExtractorT2 mex
    5. Con turret ×2
    6. Wind
    7. Aircraft PlantAircraft Plantdone 7:13
    8. Wind ×2
    9. FalconFighter
    10. Converter
    11. FalconFighter
    12. Converter
    13. Advanced Metal ExtractorT2 mex
    14. FalconFighter
    15. Converter
    16. FalconFighter
    17. Converter
    18. FalconFighter
    19. Wind ×3
    20. FalconFighter
    21. Wind
    22. FalconFighter
    23. Wind ×3
    24. FalconFighter
    25. Wind ×2
    26. FalconFighter
    27. Wind
    28. FalconFighter
    29. Wind ×2
    30. FalconFighter
    31. Wind ×2
    32. Windfor Beach sea
    33. FalconFighter
    34. Windfor Beach sea
    35. Wind
    36. Windfor Beach sea
    37. FalconFighter
    38. Wind
    39. Wind ×2for Beach sea
    40. FalconFighter
    41. Wind
    42. Wind ×2for Beach sea
    43. FalconFighter
    44. Wind ×4for Beach sea
    45. OspreyHeavy transport
    46. Windfor Beach sea
    47. FalconFighter
    48. Con turret
    49. FalconFighter
    50. Con turret
    51. FalconFighter
    52. Con turret
    53. Advanced solar
    54. FalconFighter
    55. Tidal ×2for Beach sea
    56. Advanced solar
    57. Metal storagefor Beach sea
    58. Tidalfor Beach sea
    59. Advanced solar
    60. Tidalfor Beach sea
    61. Advanced solar
    62. Tidalfor Beach sea
    63. Advanced solar ×2
    64. Tidalfor Beach sea
    65. Radar TowerRadar Tower
    66. Advanced solar
    67. FalconFighter ×2
    68. Advanced solar
    69. FalconFighter ×5
    70. BansheeBanshee ×2
    71. Advanced solar
    72. BansheeBanshee
    73. Advanced solar
    74. BansheeBanshee
    75. Con turret ×2
    76. FalconFighter
    77. Con turret
    78. FalconFighter
    79. Construction AircraftCon aircraft
    80. Advanced Aircraft PlantAdvanced Aircraft Plantdone 12:37
    81. Energy storage ×2
    82. StilettoStilettofor Geodone 12:58
    83. HighwindHighwind ×5
    84. SentrySentry
    85. HighwindHighwind ×2
    86. SentrySentry
    87. Con turret
    88. HighwindHighwind
    89. Con turret ×3
    90. HighwindHighwind
    91. Con turret
    92. SentrySentry
    93. Con turret
    94. HighwindHighwind ×3
    95. SentrySentry
    96. HighwindHighwind ×5
    97. SentrySentry
    98. HighwindHighwind
    99. Bot LabBot Labdone 14:56
    100. HighwindHighwind
    101. SentrySentry
    102. HighwindHighwind
    103. CenturionCenturion
    104. HighwindHighwind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Leohvm's (49 OS, 31/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Blink2 Scout plane to Geo sea or Beach seafirst at 1:56 · in 84% of games
  • Stork3 Light transport to Tech or Geo sea or Geofirst at 2:13 · in 87% of games
  • Osprey1 Heavy transport to Beach sea or Pond or Techfirst at 2:32 · in 67% of games

You get

  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:27 · in 35% of games
  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:30 · in 54% of games
  • Construction Bot1 Con bot from Techfirst at 2:28 · in 67% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 5:52 · in 84% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k
0:005:0010:0015:00

metal

Own metal lost

01k2k3k
0:005:0010:0015:00

metal

63 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039100
2:0092100
3:00145500
4:0020405152
5:002792102125
6:003619219202
7:005137292271
8:006909371292
9:009057385333
10:0011495500360
11:0014043613482
12:0017112951719
13:001988116311125
14:002238318721740
15:002596519292576
WHAT THE NUMBERS SAY

Standard air has the lowest team win rate of the six builds despite decent metal production, suggesting air presence alone isn't deciding these games.

  • + Metal produced reaches 25980 by 15:00, second highest of the builds shown.
  • + First kill lands early at 3:42 in 99% of games.
  • − Team win rate is only 42%, the lowest among all standard builds.
  • − Own metal lost by 15:00 reaches 2764 despite fighters being the main army.
THE EXAMPLE YOU ARE READING

Leohvm

49.4 OS · 31/08/2026

Open source match ↗

11 received units · includes a constructor
274 metal received · 63393 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Aircraft Plant1:31Middle 50%: 1:14–1:44 · n=62
Advanced Metal Extractor6:47Middle 50%: 6:26–7:18 · n=56
Fusion Reactor10:01Middle 50%: 9:17–11:58 · n=38

Played most by

arcsiz7games of this buildLeohvm7games of this buildkrtf4games of this build_X_3games of this buildarmjanus3games of this build