← All builds
Air / Armada / Economy first / OBSERVED BUILD

Standard air

The typical Armada Air build: an early Aircraft Plant, transports and scouts made for the team, an Advanced Metal Extractor and Fusion Reactor for eco, transitioning into fighters and later Highwinds or gunships to protect allies and…

Usually transports first (64%)

#eco #air #team support · 63 distinct matches · 31 players · 74% of Armada Air games · team won 42% of 64 · Recently observed

HOW TO PLAY IT

Key timing: Aircraft Plant by 1:30

  1. Take 3 mex and open straight into wind.
  2. Get the aircraft plant up fast to start fighter production.
  3. Add an advanced mex to fund the air spam.
  4. Bring fusion online to sustain heavier air numbers.
  5. Mix in Highwind and Banshee alongside fighter spam for escorts.

Phase by phase

TYPICAL OF ITS 63 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Aircraft Plant

    Economy
    • Metal Extractor3Mex
    • Wind Turbine5Wind
    • Energy Storage1Energy storage
    Order
    1. Aircraft PlantAircraft Plant after 3 mex, 5 wind, 1 energy storagedone ~1:30, middle half 1:15–1:44

    By 1:12 in all: 3 mex · 5 wind · 1 energy storage

    The example game in this phase · 3 steps
    1. Mex ×3
    2. Wind ×3
    3. Aircraft PlantAircraft Plantdone 1:25 · typical 1:30
  2. 2

    Aircraft Plant to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine13Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Aircraft1 Con aircraft
    Army
    • Falcon6 Fighter
    • Stork2 Light transport for allies
    • Blink2 Scout plane for allies
    • Blink1 Scout plane
    • Osprey1 Heavy transport for allies

    Some games also: converter (44%) · banshee (39%) · light transport (39%) · energy storage (34%)

    By 5:00 in all: 4 mex · 17 wind · 1 energy storage · 2 con turret

    The example game in this phase · 20 steps
    1. Solar
    2. Wind
    3. BlinkScout plane
    4. StorkLight transportfor Geo sea
    5. StorkLight transport
    6. BlinkScout planefor Geo sea
    7. Wind
    8. Solar
    9. BlinkScout planefor Beach sea
    10. OspreyHeavy transportfor Beach sea
    11. FalconFighter
    12. Wind
    13. Construction AircraftCon aircraft
    14. Energy storage
    15. FalconFighter
    16. Con turret ×2
    17. FalconFighter
    18. Mex
    19. OspreyHeavy transportfor Tech
    20. FalconFighter ×2
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine30Wind
    • Energy Converter9Converter
    Order
    1. Aircraft PlantAircraft Plant after 33 wind, 6 converter, 5 con turretin 63% of games
    Builders
    • Construction Turret4 Con turret
    Army
    • Falcon8 Fighter

    Some games also: con aircraft (45%) · fusion (42%) · energy storage (33%)

    By 10:00 in all: 4 mex · 47 wind · 10 converter · 1 energy storage · 6 con turret

    The example game in this phase · 110 steps
    1. StorkLight transportfor Geo
    2. Con turret
    3. Wind
    4. OspreyHeavy transportfor Geo
    5. Wind ×2
    6. Con turret
    7. FalconFighter
    8. Wind
    9. FalconFighter
    10. Wind
    11. FalconFighter
    12. Wind ×4
    13. FalconFighter
    14. Wind ×3
    15. Construction AircraftCon aircraft
    16. Wind ×2
    17. Construction AircraftCon aircraft
    18. Wind ×10
    19. Construction AircraftCon aircraft
    20. Wind ×3
    21. StorkLight transportfor Geo
    22. Wind ×2
    23. Construction AircraftCon aircraft
    24. Wind ×4
    25. Advanced Metal ExtractorT2 mexdone 8:26
    26. Converter
    27. Wind ×2
    28. Converter
    29. OspreyHeavy transportfor Geo
    30. Converter ×10
    31. FalconFighter
    32. Converter
    33. FalconFighter
    34. Advanced Metal ExtractorT2 mex
    35. FalconFighter ×4
    36. Converter
    37. Wind
    38. FalconFighter
    39. Converter
    40. Wind
    41. FalconFighter
    42. Converter
    43. Wind
    44. Converter
    45. FalconFighter ×2
    46. Wind ×2
    47. Converter
    48. Advanced Metal ExtractorT2 mex
    49. FalconFighter
    50. Wind ×2
    51. Converter
    52. FalconFighter
    53. Wind
    54. FalconFighter
    55. Wind ×2
    56. Converter
    57. Wind
    58. FalconFighter
    59. Wind ×5
    60. FalconFighter
    61. Wind ×14
    62. FalconFighter
    63. Wind
    64. Con turret
    65. Wind ×2
    66. Con turret
    67. Wind ×4
    68. FalconFighter ×3
    69. Wind ×2
    70. FalconFighter ×2
    71. Wind
    72. FalconFighter
    73. Wind
    74. FalconFighter ×7
    75. Wind ×2
    76. Advanced Metal ExtractorT2 mex
    77. FalconFighter
    78. Wind
    79. FalconFighter
    80. Wind
    81. FalconFighter ×7
    82. Wind ×2
    83. FalconFighter ×2
    84. Wind ×2
    85. FalconFighter ×2
    86. Con turret
    87. FalconFighter
    88. Con turret
    89. FalconFighter
    90. Con turret
    91. Wind
    92. FalconFighter
    93. Wind ×3
    94. FalconFighter ×2
    95. Wind
    96. FalconFighter
    97. Wind ×2
    98. FalconFighter
    99. Wind ×3
    100. FalconFighter
    101. Wind
    102. Con turret
    103. Wind
    104. Con turret
    105. Wind ×2
    106. FalconFighter ×2
    107. Wind ×2
    108. FalconFighter
    109. Wind
    110. FalconFighter ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is TrollHardGoPro's (37 OS, 23/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Blink2 Scout plane to Geo sea or Beach seafirst at 1:56 · in 86% of games
  • Stork3 Light transport to Tech or Geo seafirst at 2:13 · in 89% of games
  • Osprey1 Heavy transport to Beach sea or Pond or Techfirst at 2:28 · in 67% of games

You get

  • Wind Turbine2–3 Wind from Beach sea or Geo seafirst at 1:27 · in 38% of games
  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:30 · in 53% of games
  • Construction Bot1 Con bot from Techfirst at 2:28 · in 66% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 5:53 · in 84% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k3k
0:005:0010:0015:00

metal

Own metal lost

01k2k3k
0:005:0010:0015:00

metal

64 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039100
2:0092100
3:00145400
4:0020405151
5:002788102125
6:003621211190
7:005139288263
8:006970367292
9:009134375318
10:0011575421352
11:0014215606460
12:0017193984755
13:001991516421165
14:002254619011852
15:002598022902764
WHAT THE NUMBERS SAY

Standard air has the lowest team win rate of the six builds despite decent metal production, suggesting air presence alone isn't deciding these games.

  • + Metal produced reaches 25980 by 15:00, second highest of the builds shown.
  • + First kill lands early at 3:42 in 99% of games.
  • − Team win rate is only 42%, the lowest among all standard builds.
  • − Own metal lost by 15:00 reaches 2764 despite fighters being the main army.
THE EXAMPLE YOU ARE READING

TrollHardGoPro

37.2 OS · 23/09/2026

Open source match ↗

4 received units · includes a constructor
1338 metal received · 37920 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Aircraft Plant1:30Middle 50%: 1:15–1:44 · n=64
Advanced Metal Extractor6:48Middle 50%: 6:30–7:14 · n=57
Fusion Reactor9:55Middle 50%: 9:14–11:54 · n=40

Played most by

arcsiz7games of this buildLeohvm7games of this buildDad_The_Speedrunner4games of this buildkrtf4games of this build_X_3games of this build