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Air / Armada / Economy first / OBSERVED BUILD

Standard air

The typical Armada Air build: an early Aircraft Plant, transports and scouts made for the team, an Advanced Metal Extractor and Fusion Reactor for eco, transitioning into fighters and later Highwinds or gunships to protect allies and…

Usually transports first (62%)

#eco #air #team support · 62 distinct matches · 31 players · 72% of Armada Air games · team won 43% of 63 · Recently observed

HOW TO PLAY IT

Key timing: Aircraft Plant by 1:30

  1. Take 3 mex and open straight into wind.
  2. Get the aircraft plant up fast to start fighter production.
  3. Add an advanced mex to fund the air spam.
  4. Bring fusion online to sustain heavier air numbers.
  5. Mix in Highwind and Banshee alongside fighter spam for escorts.

Phase by phase

TYPICAL OF ITS 62 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Aircraft Plant

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    • Energy Storage1Energy storage
    Order
    1. Aircraft PlantAircraft Plant after 3 mex, 4 wind, 1 energy storagedone ~1:31, middle half 1:14–1:44

    By 1:13 in all: 3 mex · 4 wind · 1 energy storage

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×6
    3. Energy storage
    4. Aircraft PlantAircraft Plantdone 1:42 · typical 1:31
  2. 2

    Aircraft Plant to 5:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine12Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Aircraft1 Con aircraft
    Army
    • Falcon6 Fighter
    • Stork2 Light transport for allies
    • Blink2 Scout plane for allies
    • Blink1 Scout plane
    • Osprey1 Heavy transport for allies

    Some games also: converter (43%) · banshee (40%) · light transport (40%) · energy storage (32%)

    By 5:00 in all: 4 mex · 17 wind · 1 energy storage · 2 con turret

    The example game in this phase · 22 steps
    1. Construction AircraftCon aircraft
    2. FalconFighter
    3. Wind
    4. Mex
    5. Wind
    6. FalconFighter
    7. Wind ×4
    8. Con turret
    9. FalconFighter
    10. Wind
    11. FalconFighter
    12. Wind ×2
    13. FalconFighter
    14. Wind ×3
    15. FalconFighter
    16. Wind ×2
    17. FalconFighter ×7
    18. Wind
    19. Converter
    20. FalconFighter
    21. Wind ×2
    22. FalconFighter
  3. 3

    5:00 to 10:00

    Economy
    • Wind Turbine30Wind
    • Energy Converter9Converter
    Order
    1. Aircraft PlantAircraft Plant after 34 wind, 6 converter, 5 con turretin 62% of games
    Builders
    • Construction Turret4 Con turret
    Army
    • Falcon8 Fighter

    Some games also: con aircraft (44%) · fusion (40%) · energy storage (33%)

    By 10:00 in all: 4 mex · 46 wind · 9 converter · 1 energy storage · 6 con turret

    The example game in this phase · 108 steps
    1. Converter
    2. Wind
    3. FalconFighter
    4. Wind
    5. Converter
    6. Wind
    7. FalconFighter
    8. Wind
    9. FalconFighter
    10. Wind
    11. Converter
    12. Wind ×2
    13. FalconFighter
    14. Converter
    15. Wind
    16. FalconFighter
    17. Wind ×2
    18. FalconFighter
    19. Wind
    20. Converter
    21. Wind
    22. FalconFighter
    23. Wind ×3
    24. FalconFighter
    25. Wind
    26. FalconFighter
    27. Wind ×3
    28. FalconFighter
    29. Wind
    30. FalconFighter
    31. Wind ×3
    32. FalconFighter
    33. Wind ×2
    34. FalconFighter
    35. Wind ×2
    36. FalconFighter
    37. Wind ×2
    38. FalconFighter
    39. Wind ×2
    40. FalconFighter
    41. Converter
    42. Wind
    43. FalconFighter
    44. Wind
    45. Converter
    46. Con turret
    47. Wind ×2
    48. FalconFighter
    49. Wind ×2
    50. Converter
    51. FalconFighter
    52. Wind
    53. Converter
    54. FalconFighter
    55. Wind
    56. Converter
    57. Wind
    58. FalconFighter
    59. Wind
    60. Converter
    61. FalconFighter
    62. Wind ×2
    63. Converter
    64. FalconFighter
    65. Wind
    66. Con turret
    67. Wind
    68. FalconFighter
    69. Wind
    70. Con turret
    71. Wind
    72. Converter
    73. Wind
    74. FalconFighter
    75. Converter
    76. Wind
    77. FalconFighter ×2
    78. Wind
    79. Converter
    80. FalconFighter
    81. Wind
    82. Converter
    83. Wind
    84. FalconFighter
    85. Converter ×2
    86. FalconFighter
    87. Wind
    88. Converter
    89. FalconFighter
    90. Wind
    91. Converter
    92. FalconFighter
    93. Wind
    94. Converter
    95. FalconFighter
    96. Wind
    97. Converter
    98. FalconFighter
    99. Converter
    100. Wind
    101. FalconFighter
    102. Advanced Aircraft PlantAdvanced Aircraft Plantdone 12:25
    103. FalconFighter
    104. Wind ×2
    105. Advanced Construction AircraftT2 con aircraft
    106. Advanced Metal ExtractorT2 mex ×4done 13:07 · typical 6:47
    107. HighwindHighwind ×5
    108. CormorantCormorant ×2done 14:50

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hummell's (47 OS, 15/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Blink2 Scout plane to Geo sea or Beach seafirst at 1:56 · in 84% of games
  • Stork3 Light transport to Tech or Geo sea or Geofirst at 2:13 · in 87% of games
  • Osprey1 Heavy transport to Beach sea or Pond or Techfirst at 2:32 · in 67% of games

You get

  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:27 · in 35% of games
  • Wind Turbine3 Wind from Beach sea or Geo seafirst at 1:30 · in 54% of games
  • Construction Bot1 Con bot from Techfirst at 2:28 · in 67% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 5:52 · in 84% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

01k2k
0:005:0010:0015:00

metal

Own metal lost

01k2k3k
0:005:0010:0015:00

metal

63 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039100
2:0092100
3:00145500
4:0020405152
5:002792102125
6:003619219202
7:005137292271
8:006909371292
9:009057385333
10:0011495500360
11:0014043613482
12:0017112951719
13:001988116311125
14:002238318721740
15:002596519292576
WHAT THE NUMBERS SAY

Standard air has the lowest team win rate of the six builds despite decent metal production, suggesting air presence alone isn't deciding these games.

  • + Metal produced reaches 25980 by 15:00, second highest of the builds shown.
  • + First kill lands early at 3:42 in 99% of games.
  • − Team win rate is only 42%, the lowest among all standard builds.
  • − Own metal lost by 15:00 reaches 2764 despite fighters being the main army.
THE EXAMPLE YOU ARE READING

Hummell

46.9 OS · 15/09/2026

Open source match ↗

0 received units
1 metal received · 448 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Aircraft Plant1:31Middle 50%: 1:14–1:44 · n=62
Advanced Metal Extractor6:47Middle 50%: 6:26–7:18 · n=56
Fusion Reactor10:01Middle 50%: 9:17–11:58 · n=38

Played most by

arcsiz7games of this buildLeohvm7games of this buildkrtf4games of this build_X_3games of this buildarmjanus3games of this build