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Beach sea / Legion / Economy first / OBSERVED BUILD

Standard beach sea

Legion Beach sea build order · Supreme Isthmus

Builds a shipyard early, gets a Syracusia out fast to contest or scout enemy sea entry, then expands into an Advanced Metal Extractor and more navy over the first 15 minutes.

Usually shipyard first (80%)

#naval #eco · 46 distinct matches · 24 players · 74% of Legion Beach sea games · team won 41% of 46 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 2:06

  1. Take mex and wind while queuing the shipyard early.
  2. Get the shipyard up before 3:24 to start naval production.
  3. Add Argonaut and Iapetus to back up the early push.
  4. Push out a Syracusia fast to contest or scout enemy sea.
  5. Transition to T2 with an advanced mex as navy expands.

Phase by phase

TYPICAL OF ITS 46 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine2Windfor allies
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 3 wind, 1 energy storagedone ~1:57, middle half 1:44–2:22

    By 1:40 in all: 3 mex · 3 wind · 1 energy storage

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. ShipyardShipyarddone 1:56 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Argonaut1 Argonaut
    • Iapetus1 Iapetus
    • Syracusia1 Syracusia
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: wind (48%) · Stheno (48%) · Hippocampus (46%) · Legion Drone (46%)

    By 5:00 in all: 8 mex · 4 wind · 2 tidal · 1 energy storage

    The example game in this phase · 18 steps
    1. Construction ShipCon ship
    2. HippocampusHippocampus ×4
    3. Mex
    4. HippocampusHippocampus
    5. Mex
    6. SthenoStheno
    7. Mex
    8. HippocampusHippocampus
    9. Mex
    10. SentrySentry
    11. Tidal
    12. HippocampusHippocampus
    13. Tidal
    14. HippocampusHippocampus
    15. Wind
    16. OcteresOcteresdone 5:19
    17. Wind
    18. Mex
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    Builders
    • Dionysus1 Dionysus
    Army
    • Stheno1 Stheno
    • Legion Drone6 Legion Drone
    • Argonaut2 Argonaut
    • Syracusia2 Syracusia
    • Iapetus1 Iapetus
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Pharos (46%) · wind (43%) · con ship (43%) · tidal (35%) · wind (33%)

    By 10:00 in all: 9 mex · 7 wind · 4 tidal · 1 energy storage

    The example game in this phase · 68 steps
    1. Wind
    2. SthenoStheno
    3. Wind
    4. IapetusIapetus
    5. ArgonautArgonaut
    6. SthenoStheno
    7. Wind
    8. SthenoStheno
    9. ArgonautArgonaut
    10. Wind
    11. SthenoStheno ×2
    12. Wind
    13. Naval Energy Converter
    14. Wind
    15. Construction ShipCon ship
    16. Naval Energy Converter
    17. Naval Construction Turret
    18. Naval Energy Converter ×2
    19. Construction ShipCon ship
    20. ArgonautArgonaut
    21. Wind
    22. ArgonautArgonaut
    23. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    24. ArgonautArgonaut
    25. Wind
    26. OcteresOcteres
    27. Wind
    28. Mex
    29. Naval Construction Turret
    30. Wind
    31. Mex
    32. Wind
    33. Advanced Metal ExtractorT2 mexdone 10:37
    34. Naval Construction Turret
    35. Wind
    36. Mex
    37. Wind ×2
    38. SthenoStheno
    39. Wind
    40. Advanced Metal ExtractorT2 mex
    41. OcteresOcteres
    42. GelasmaGelasma
    43. Wind ×3
    44. SthenoStheno ×2
    45. Wind
    46. SthenoStheno
    47. Wind
    48. PolybolosPolybolos
    49. ArgonautArgonaut
    50. Advanced Metal ExtractorT2 mex
    51. PolybolosPolybolos
    52. Wind
    53. ArgonautArgonaut ×2
    54. Wind
    55. ArgonautArgonaut
    56. Wind
    57. ArgonautArgonaut
    58. Wind
    59. Naval Construction Turret
    60. SyracusiaSyracusianot finished by 15:00 · typical 4:52
    61. Wind
    62. DionysusDionysus
    63. Advanced Metal ExtractorT2 mex
    64. Wind
    65. SyracusiaSyracusia
    66. GelasmaGelasma
    67. SthenoStheno
    68. Legion DroneLegion Drone

Counts are medians over the build's games: half of them build more, half fewer. The example game is rickstar19's (30 OS, 07/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:59 · in 67% of games

You get

  • Finch1 Finch from Airfirst at 2:02 · in 41% of games
  • Lazarus1 Lazarus from Geofirst at 2:20 · in 35% of games
  • Construction Bot1 Con bot from Geofirst at 2:28 · in 39% of games
  • Legion Construction Bot1 Legion Construction Bot from Geo or Air or Geo seafirst at 2:44 · in 35% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:40 · in 74% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

46 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0093100
3:00156600
4:00246900
5:0036577968
6:004949353230
7:006312963420
8:0077181389853
9:00911116391178
10:001085927771878
11:001289736332619
12:001518143793601
13:001804250204403
14:002019957574914
15:002288865226315
WHAT THE NUMBERS SAY

Standard beach sea has the weakest win rate here, with own metal lost outpacing enemy metal destroyed by 15:00.

  • + Early Syracusia by 4:43 gives fast sea presence to contest entry.
  • − Team wins only 38% of games, own metal lost (5105) nearly matches enemy destroyed (6441).
THE EXAMPLE YOU ARE READING

rickstar19

30.4 OS · 07/09/2026

Open source match ↗

7 received units · includes a constructor
80 metal received · 75481 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:44–2:22 · n=46
Syracusia4:52Middle 50%: 4:23–5:49 · n=38
Advanced Metal Extractor9:39Middle 50%: 9:03–10:09 · n=33

Played most by

Rysica5games of this buildJesterB4games of this buildNFX_Scurvy4games of this buildAdeus3games of this buildEpicTyrannus3games of this build