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Beach sea / Legion / Economy first / OBSERVED BUILD

Standard beach sea

Builds a shipyard early, gets a Syracusia out fast to contest or scout enemy sea entry, then expands into an Advanced Metal Extractor and more navy over the first 15 minutes.

Usually shipyard first (76%)

#naval #eco · 21 distinct matches · 14 players · 78% of Legion Beach sea games · team won 24% of 21 · Recently observed

HOW TO PLAY IT

Key timing: First Syracusia by 4:42

  1. Take 3 mex, then send the commander to build the shipyard.
  2. Get the shipyard up fast to start early sea presence.
  3. Add tidal generators for the energy to sustain frigate output.
  4. Push the first Syracusia out to contest or scout the sea.
  5. Bring advanced mex online to catch up economy for the late game.

Phase by phase

TYPICAL OF ITS 21 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 4 wind, 1 energy storagedone ~2:04, middle half 1:42–2:26

    Some games also: wind for allies (48%)

    By 1:48 in all: 3 mex · 4 wind · 1 energy storage

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind
    3. Wind ×2for Air
    4. PharosPharos
    5. ShipyardShipyarddone 1:39 · typical 2:04
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Iapetus1 Iapetus
    • Syracusia1 Syracusia
    • Legion Drone1 Legion Drone
    • Argonaut1 Argonaut

    Some games also: Naval Radar / Sonar Tower (48%) · Hippocampus (43%) · con turret (33%)

    By 5:00 in all: 8 mex · 5 wind · 2 tidal · 1 energy storage

    The example game in this phase · 22 steps
    1. Windfor Air
    2. Construction ShipCon ship
    3. Tidal
    4. Construction ShipCon ship
    5. Tidal
    6. Mex ×3
    7. SyracusiaSyracusiadone 3:49 · typical 4:41
    8. Mex
    9. Tidal
    10. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    11. Mex
    12. Legion DroneLegion Drone
    13. ArgonautArgonaut
    14. Mex
    15. SthenoStheno
    16. Tidal
    17. Legion DroneLegion Drone
    18. Tidal
    19. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    20. PharosPharos
    21. Tidal
    22. HippocampusHippocampus
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    Builders
    • Dionysus1 Dionysus
    Army
    • Pharos1 Pharos
    • Legion Drone8 Legion Drone
    • Syracusia3 Syracusia
    • Argonaut1 Argonaut
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Iapetus (48%) · tidal (48%) · wind (43%) · con ship (43%) · Stheno (43%)

    By 10:00 in all: 9 mex · 5 wind · 4 tidal · 1 energy storage

    The example game in this phase · 153 steps
    1. Wind
    2. HippocampusHippocampus ×3
    3. Wind
    4. DionysusDionysus
    5. Wind
    6. SyracusiaSyracusia
    7. Legion DroneLegion Drone
    8. Wind ×2
    9. Legion DroneLegion Drone
    10. Construction ShipCon ship
    11. Wind
    12. ArgonautArgonaut
    13. Legion DroneLegion Drone
    14. Wind
    15. SthenoStheno
    16. SyracusiaSyracusia
    17. Legion DroneLegion Drone
    18. HippocampusHippocampus
    19. Wind
    20. HippocampusHippocampus ×2
    21. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    22. Legion DroneLegion Drone
    23. HippocampusHippocampus
    24. Con turret
    25. SyracusiaSyracusia
    26. Legion DroneLegion Drone
    27. Tidal
    28. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    29. Tidal
    30. SthenoStheno
    31. Legion DroneLegion Drone
    32. SyracusiaSyracusia
    33. Tidal
    34. Wind ×2
    35. Legion DroneLegion Drone
    36. SthenoStheno
    37. Wind ×3
    38. Advanced Metal ExtractorT2 mexdone 10:13 · typical 9:35
    39. Legion DroneLegion Drone ×2
    40. Wind
    41. Legion DroneLegion Drone
    42. ArgonautArgonaut
    43. Naval Energy Converter
    44. Legion DroneLegion Drone
    45. Wind
    46. Legion DroneLegion Drone
    47. PolybolosPolybolos
    48. IapetusIapetus
    49. Advanced Metal ExtractorT2 mex
    50. Wind
    51. Legion DroneLegion Drone
    52. Naval Energy Converter
    53. Wind
    54. Naval Energy Converter
    55. Legion DroneLegion Drone ×2
    56. Mex
    57. Wind
    58. Advanced Metal ExtractorT2 mex
    59. IapetusIapetus
    60. Wind
    61. Legion DroneLegion Drone
    62. Naval Energy Converter
    63. SthenoStheno
    64. Legion DroneLegion Drone
    65. Naval Construction Turret
    66. Legion DroneLegion Drone
    67. Wind
    68. Legion DroneLegion Drone
    69. Wind ×2
    70. Advanced Metal ExtractorT2 mex
    71. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    72. Tidal
    73. Wind
    74. Tidal
    75. Naval Energy Storage
    76. Legion DroneLegion Drone ×2
    77. Wind
    78. Tidal
    79. Legion DroneLegion Drone
    80. Wind
    81. Legion DroneLegion Drone
    82. Tidal
    83. Wind
    84. Tidal
    85. Legion DroneLegion Drone
    86. Wind
    87. Tidal
    88. Legion DroneLegion Drone
    89. Wind
    90. Wind
    91. Legion DroneLegion Drone ×2
    92. Tidal
    93. Wind
    94. OcteresOcteresdone 14:26
    95. Wind
    96. Legion DroneLegion Drone
    97. Tidal
    98. Wind
    99. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    100. Wind
    101. Legion DroneLegion Drone
    102. Wind
    103. Legion DroneLegion Drone
    104. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    105. Wind
    106. Legion DroneLegion Drone
    107. Wind
    108. Wind
    109. Wind
    110. Tidal
    111. Naval Construction Turret
    112. Wind
    113. Wind
    114. Legion DroneLegion Drone
    115. Wind
    116. Wind
    117. PharosPharos
    118. Tidal
    119. Wind
    120. Fusion ReactorFusionnot finished by 15:00
    121. Wind
    122. Con turret
    123. Naval Construction Turret
    124. Wind ×2
    125. Naval Construction Turret
    126. Tidal
    127. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    128. Wind
    129. Naval Construction Turret
    130. Wind
    131. Naval Construction Turret
    132. Wind
    133. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    134. Con turret
    135. Tidal
    136. Wind
    137. Tidal
    138. HippocampusHippocampus
    139. Tidal
    140. HippocampusHippocampus
    141. Wind
    142. Tidal
    143. HippocampusHippocampus
    144. Tidal
    145. Con turret
    146. HippocampusHippocampus
    147. Wind
    148. HippocampusHippocampus ×2
    149. Wind
    150. HippocampusHippocampus
    151. Wind
    152. HippocampusHippocampus
    153. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is EpicTyrannus's (43 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:49 · in 57% of games

You get

  • Hippotes1 Hippotes from Airfirst at 2:08 · in 33% of games
  • Construction Bot1 Con bot from Geofirst at 2:22 · in 52% of games
  • Lazarus1 Lazarus from Geofirst at 2:22 · in 43% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 7:50 · in 76% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

21 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0093500
3:00153100
4:002549030
5:0037535050
6:005011380120
7:0064571050280
8:0080321416650
9:0094481654730
10:001126829531010
11:001296240941616
12:001583242731626
13:001858449803245
14:002045058283401
15:002303264414707
WHAT THE NUMBERS SAY

Standard beach sea has by far the lowest team win rate of the six builds despite comparable early frigate timing, suggesting the natural resource disadvantage described for this role bites hard.

  • + First Syracusia at 4:42, faster than geo sea's 5:18 equivalent.
  • + Metal produced by 5:00 reaches 3704, close to other sea roles.
  • − Team win rate is only 21%, far below every other standard build shown.
  • − T2 factory completes in just 21% of games, the lowest tech follow-through listed.
THE EXAMPLE YOU ARE READING

EpicTyrannus

43.5 OS · 24/09/2026

Open source match ↗

7 received units · includes a constructor
159 metal received · 22347 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard2:04Middle 50%: 1:42–2:26 · n=21
Syracusia4:41Middle 50%: 3:58–5:46 · n=19
Advanced Metal Extractor9:35Middle 50%: 9:02–9:46 · n=15

Played most by

Rysica5games of this buildEpicTyrannus3games of this buildEXZoPrimer32games of this build[Crd]TheKingOfAll1game of this buildCommandoMan1game of this build