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Beach sea / Legion / Economy first / OBSERVED BUILD

Standard beach sea

Builds a shipyard early, gets a Syracusia out fast to contest or scout enemy sea entry, then expands into an Advanced Metal Extractor and more navy over the first 15 minutes.

Usually shipyard first (76%)

#naval #eco · 21 distinct matches · 14 players · 78% of Legion Beach sea games · team won 24% of 21 · Recently observed

HOW TO PLAY IT

Key timing: First Syracusia by 4:42

  1. Take 3 mex, then send the commander to build the shipyard.
  2. Get the shipyard up fast to start early sea presence.
  3. Add tidal generators for the energy to sustain frigate output.
  4. Push the first Syracusia out to contest or scout the sea.
  5. Bring advanced mex online to catch up economy for the late game.

Phase by phase

TYPICAL OF ITS 21 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine4Wind
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 4 wind, 1 energy storagedone ~2:04, middle half 1:42–2:26

    Some games also: wind for allies (48%)

    By 1:48 in all: 3 mex · 4 wind · 1 energy storage

    The example game in this phase · 12 steps
    1. Mex ×3
    2. Wind ×3
    3. Windfor Air
    4. Solar
    5. Energy storage
    6. Wind ×2
    7. Hovercraft PlatformHovercraft Platformdone 1:59
    8. Wind
    9. GlaucusGlaucus ×9
    10. Construction HovercraftCon hovercraft ×2
    11. Mex ×2
    12. ShipyardShipyarddone 4:06 · typical 2:04
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Iapetus1 Iapetus
    • Syracusia1 Syracusia
    • Legion Drone1 Legion Drone
    • Argonaut1 Argonaut

    Some games also: Naval Radar / Sonar Tower (48%) · Hippocampus (43%) · con turret (33%)

    By 5:00 in all: 8 mex · 5 wind · 2 tidal · 1 energy storage

    The example game in this phase · 10 steps
    1. Mex
    2. DionysusDionysus
    3. ArgonautArgonaut
    4. Mex ×2
    5. ArgonautArgonaut
    6. Con turret
    7. Tidal
    8. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    9. SyracusiaSyracusiadone 5:46 · typical 4:41
    10. Tidal
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    Builders
    • Dionysus1 Dionysus
    Army
    • Pharos1 Pharos
    • Legion Drone8 Legion Drone
    • Syracusia3 Syracusia
    • Argonaut1 Argonaut
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: Iapetus (48%) · tidal (48%) · wind (43%) · con ship (43%) · Stheno (43%)

    By 10:00 in all: 9 mex · 5 wind · 4 tidal · 1 energy storage

    The example game in this phase · 76 steps
    1. Mex
    2. Tidal ×2
    3. PharosPharos
    4. Tidal
    5. Legion DroneLegion Drone
    6. SyracusiaSyracusia
    7. Wind
    8. Tidal
    9. Legion DroneLegion Drone
    10. Wind ×2
    11. Legion DroneLegion Drone
    12. ArgonautArgonaut
    13. Wind
    14. Legion DroneLegion Drone
    15. Wind
    16. SyracusiaSyracusia
    17. Wind
    18. Legion DroneLegion Drone
    19. ArgonautArgonaut
    20. Legion DroneLegion Drone
    21. ArgonautArgonaut
    22. Legion DroneLegion Drone
    23. SyracusiaSyracusia
    24. Advanced Metal ExtractorT2 mexdone 9:03 · typical 9:35
    25. Legion DroneLegion Drone
    26. ArgonautArgonaut
    27. Legion DroneLegion Drone ×2
    28. SyracusiaSyracusia
    29. Legion DroneLegion Drone ×5
    30. Advanced Metal ExtractorT2 mex
    31. ArgonautArgonaut
    32. IapetusIapetus
    33. Legion DroneLegion Drone ×3
    34. Tidal
    35. Legion DroneLegion Drone
    36. IapetusIapetus
    37. Tidal
    38. Advanced Metal ExtractorT2 mex
    39. Tidal
    40. IapetusIapetus
    41. Naval Construction Turret
    42. Tidal ×2
    43. Advanced Metal ExtractorT2 mex
    44. IapetusIapetus
    45. Tidal ×4
    46. SyracusiaSyracusia
    47. Tidal
    48. Naval Construction Turret
    49. Tidal ×3
    50. Legion DroneLegion Drone
    51. OcteresOcteresdone 12:40
    52. Legion DroneLegion Drone ×2
    53. Tidal ×2
    54. Legion DroneLegion Drone ×3
    55. Tidal
    56. Legion DroneLegion Drone
    57. OcteresOcteres
    58. Legion DroneLegion Drone ×2
    59. SthenoStheno
    60. Legion DroneLegion Drone ×2
    61. OcteresOcteres
    62. SthenoStheno
    63. Legion DroneLegion Drone ×2
    64. OcteresOcteres
    65. Legion DroneLegion Drone ×3
    66. Tidal ×2
    67. Legion DroneLegion Drone
    68. SyracusiaSyracusia
    69. Tidal
    70. Legion DroneLegion Drone ×2
    71. Tidal ×2
    72. Legion DroneLegion Drone ×2
    73. Tidal
    74. Legion DroneLegion Drone ×2
    75. SyracusiaSyracusia
    76. Tidal ×3

Counts are medians over the build's games: half of them build more, half fewer. The example game is EXZoPrimer3's (37 OS, 24/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:49 · in 57% of games

You get

  • Hippotes1 Hippotes from Airfirst at 2:08 · in 33% of games
  • Construction Bot1 Con bot from Geofirst at 2:22 · in 52% of games
  • Lazarus1 Lazarus from Geofirst at 2:22 · in 43% of games
  • Advanced Construction Bot1 T2 con bot from Tech or Geofirst at 7:50 · in 76% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02k4k6k
0:005:0010:0015:00

metal

21 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0093500
3:00153100
4:002549030
5:0037535050
6:005011380120
7:0064571050280
8:0080321416650
9:0094481654730
10:001126829531010
11:001296240941616
12:001583242731626
13:001858449803245
14:002045058283401
15:002303264414707
WHAT THE NUMBERS SAY

Standard beach sea has by far the lowest team win rate of the six builds despite comparable early frigate timing, suggesting the natural resource disadvantage described for this role bites hard.

  • + First Syracusia at 4:42, faster than geo sea's 5:18 equivalent.
  • + Metal produced by 5:00 reaches 3704, close to other sea roles.
  • − Team win rate is only 21%, far below every other standard build shown.
  • − T2 factory completes in just 21% of games, the lowest tech follow-through listed.
THE EXAMPLE YOU ARE READING

EXZoPrimer3

37.4 OS · 24/09/2026

Open source match ↗

5 received units · includes a constructor
204 metal received · 22894 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard2:04Middle 50%: 1:42–2:26 · n=21
Syracusia4:41Middle 50%: 3:58–5:46 · n=19
Advanced Metal Extractor9:35Middle 50%: 9:02–9:46 · n=15

Played most by

Rysica5games of this buildEpicTyrannus3games of this buildEXZoPrimer32games of this build[Crd]TheKingOfAll1game of this buildCommandoMan1game of this build