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Beach sea / Legion / Economy first / OBSERVED BUILD

Standard beach sea

Legion Beach sea build order · Supreme Isthmus

Builds a shipyard early, gets a Syracusia out fast to contest or scout enemy sea entry, then expands into an Advanced Metal Extractor and more navy over the first 15 minutes.

Usually shipyard first (80%)

#naval #eco · 46 distinct matches · 24 players · 74% of Legion Beach sea games · team won 41% of 46 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 2:06

  1. Take mex and wind while queuing the shipyard early.
  2. Get the shipyard up before 3:24 to start naval production.
  3. Add Argonaut and Iapetus to back up the early push.
  4. Push out a Syracusia fast to contest or scout enemy sea.
  5. Transition to T2 with an advanced mex as navy expands.

Phase by phase

TYPICAL OF ITS 46 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine2Windfor allies
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 3 wind, 1 energy storagedone ~1:57, middle half 1:44–2:22

    By 1:40 in all: 3 mex · 3 wind · 1 energy storage

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind
    3. Windfor Air
    4. Wind
    5. ShipyardShipyarddone 1:35 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Argonaut1 Argonaut
    • Iapetus1 Iapetus
    • Syracusia1 Syracusia
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: wind (48%) · Stheno (48%) · Hippocampus (46%) · Legion Drone (46%)

    By 5:00 in all: 8 mex · 4 wind · 2 tidal · 1 energy storage

    The example game in this phase · 22 steps
    1. Tidal
    2. Construction ShipCon ship
    3. Tidal ×3
    4. HippocampusHippocampus
    5. Tidal
    6. HippocampusHippocampus
    7. Mex
    8. HippocampusHippocampus
    9. Construction ShipCon ship
    10. Mex
    11. ArgonautArgonaut ×2
    12. Mex
    13. Construction ShipCon ship
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. ArgonautArgonaut
    16. Mex
    17. IapetusIapetus
    18. Wind
    19. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    20. IapetusIapetus
    21. ArgonautArgonaut
    22. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    Builders
    • Dionysus1 Dionysus
    Army
    • Stheno1 Stheno
    • Legion Drone6 Legion Drone
    • Argonaut2 Argonaut
    • Syracusia2 Syracusia
    • Iapetus1 Iapetus
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Pharos (46%) · wind (43%) · con ship (43%) · tidal (35%) · wind (33%)

    By 10:00 in all: 9 mex · 7 wind · 4 tidal · 1 energy storage

    The example game in this phase · 62 steps
    1. IapetusIapetus
    2. Wind
    3. ArgonautArgonaut
    4. Mex
    5. Wind
    6. ArgonautArgonaut
    7. OcteresOcteresdone 7:16
    8. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    9. Wind ×3
    10. ArgonautArgonaut
    11. Wind
    12. OcteresOcteres
    13. Advanced Metal ExtractorT2 mexdone 10:05 · typical 9:39
    14. Wind
    15. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    16. Wind
    17. IapetusIapetus
    18. Wind
    19. OcteresOcteres
    20. Wind
    21. Advanced Metal ExtractorT2 mex
    22. Wind
    23. ArgonautArgonaut
    24. Wind
    25. ArgonautArgonaut
    26. Tidal
    27. Con turret
    28. ArgonautArgonaut
    29. Tidal
    30. Wind
    31. ArgonautArgonaut
    32. Tidal
    33. Advanced Metal ExtractorT2 mex
    34. Wind
    35. DionysusDionysus ×2
    36. Wind
    37. Tidal
    38. ArgonautArgonaut
    39. Wind
    40. IapetusIapetus
    41. Wind
    42. ArgonautArgonaut
    43. Wind
    44. IapetusIapetus
    45. Wind
    46. ArgonautArgonaut
    47. Wind
    48. ArgonautArgonaut
    49. Wind
    50. ArgonautArgonaut
    51. Wind
    52. IapetusIapetus
    53. Advanced Metal ExtractorT2 mex
    54. Wind
    55. IapetusIapetus
    56. Wind
    57. ArgonautArgonaut
    58. Energy storage
    59. ArgonautArgonaut ×5
    60. Naval Construction Turret
    61. ArgonautArgonaut
    62. Naval Construction Turret

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]Matsuri's (38 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:59 · in 67% of games

You get

  • Finch1 Finch from Airfirst at 2:02 · in 41% of games
  • Lazarus1 Lazarus from Geofirst at 2:20 · in 35% of games
  • Construction Bot1 Con bot from Geofirst at 2:28 · in 39% of games
  • Legion Construction Bot1 Legion Construction Bot from Geo or Air or Geo seafirst at 2:44 · in 35% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:40 · in 74% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

46 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0093100
3:00156600
4:00246900
5:0036577968
6:004949353230
7:006312963420
8:0077181389853
9:00911116391178
10:001085927771878
11:001289736332619
12:001518143793601
13:001804250204403
14:002019957574914
15:002288865226315
WHAT THE NUMBERS SAY

Standard beach sea has the weakest win rate here, with own metal lost outpacing enemy metal destroyed by 15:00.

  • + Early Syracusia by 4:43 gives fast sea presence to contest entry.
  • − Team wins only 38% of games, own metal lost (5105) nearly matches enemy destroyed (6441).
THE EXAMPLE YOU ARE READING

[Grump]Matsuri

38.4 OS · 27/09/2026

Open source match ↗

6 received units · includes a constructor
213 metal received · 13370 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:44–2:22 · n=46
Syracusia4:52Middle 50%: 4:23–5:49 · n=38
Advanced Metal Extractor9:39Middle 50%: 9:03–10:09 · n=33

Played most by

Rysica5games of this buildJesterB4games of this buildNFX_Scurvy4games of this buildAdeus3games of this buildEpicTyrannus3games of this build