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Beach sea / Legion / Economy first / OBSERVED BUILD

Standard beach sea

Legion Beach sea build order · Supreme Isthmus

Builds a shipyard early, gets a Syracusia out fast to contest or scout enemy sea entry, then expands into an Advanced Metal Extractor and more navy over the first 15 minutes.

Usually shipyard first (80%)

#naval #eco · 46 distinct matches · 24 players · 74% of Legion Beach sea games · team won 41% of 46 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 2:06

  1. Take mex and wind while queuing the shipyard early.
  2. Get the shipyard up before 3:24 to start naval production.
  3. Add Argonaut and Iapetus to back up the early push.
  4. Push out a Syracusia fast to contest or scout enemy sea.
  5. Transition to T2 with an advanced mex as navy expands.

Phase by phase

TYPICAL OF ITS 46 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine2Windfor allies
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 3 wind, 1 energy storagedone ~1:57, middle half 1:44–2:22

    By 1:40 in all: 3 mex · 3 wind · 1 energy storage

    The example game in this phase · 49 steps
    1. Mex ×3
    2. Wind ×10
    3. Energy storage
    4. Hovercraft PlatformHovercraft Platformdone 2:20
    5. Construction HovercraftCon hovercraft
    6. GlaucusGlaucus ×5
    7. Construction HovercraftCon hovercraft
    8. GlaucusGlaucus
    9. Con turret
    10. GlaucusGlaucus
    11. Mex
    12. GlaucusGlaucus ×2
    13. Mex
    14. Radar TowerRadar Tower
    15. GlaucusGlaucus
    16. Mex
    17. GlaucusGlaucus ×3
    18. Wind ×2
    19. GlaucusGlaucus ×2
    20. Wind
    21. Mex
    22. GlaucusGlaucus
    23. Wind
    24. GlaucusGlaucus ×4
    25. Converter ×2
    26. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    27. Naval Construction Turret
    28. GlaucusGlaucus
    29. Converter
    30. GlaucusGlaucus ×11
    31. Tidal
    32. GlaucusGlaucus
    33. Tidal
    34. GlaucusGlaucus ×2
    35. Tidal
    36. GlaucusGlaucus ×2
    37. Tidal
    38. GlaucusGlaucus
    39. Tidal
    40. GlaucusGlaucus ×2
    41. Tidal
    42. Construction HovercraftCon hovercraft
    43. Tidal
    44. GlaucusGlaucus
    45. Tidal
    46. GlaucusGlaucus ×10
    47. Radar TowerRadar Tower
    48. GlaucusGlaucus ×4
    49. ShipyardShipyarddone 7:42 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Argonaut1 Argonaut
    • Iapetus1 Iapetus
    • Syracusia1 Syracusia
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: wind (48%) · Stheno (48%) · Hippocampus (46%) · Legion Drone (46%)

    By 5:00 in all: 8 mex · 4 wind · 2 tidal · 1 energy storage

  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    Builders
    • Dionysus1 Dionysus
    Army
    • Stheno1 Stheno
    • Legion Drone6 Legion Drone
    • Argonaut2 Argonaut
    • Syracusia2 Syracusia
    • Iapetus1 Iapetus
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Pharos (46%) · wind (43%) · con ship (43%) · tidal (35%) · wind (33%)

    By 10:00 in all: 9 mex · 7 wind · 4 tidal · 1 energy storage

    The example game in this phase · 69 steps
    1. GlaucusGlaucus ×4
    2. Con turret
    3. Construction ShipCon ship
    4. Mex
    5. Con turret
    6. Hovercraft PlatformEat Hovercraft Platformreclaimed for its metal
    7. Con turret
    8. Tidal
    9. Advanced Metal ExtractorT2 mexdone 9:09 · typical 9:39
    10. Tidal ×2
    11. Advanced Metal ExtractorT2 mex
    12. Tidal ×2
    13. Advanced Metal ExtractorT2 mex
    14. Naval Construction Turret
    15. Construction ShipCon ship
    16. Naval Construction Turret
    17. HippocampusHippocampus
    18. Naval Construction Turret
    19. HippocampusHippocampus
    20. Naval Construction Turret
    21. HippocampusHippocampus
    22. Advanced Metal ExtractorT2 mex
    23. Construction ShipCon ship
    24. Tidal ×5
    25. KeteaSubmarine
    26. ArgonautArgonaut
    27. Tidal ×3
    28. ArgonautArgonaut
    29. Naval Energy Converter ×2
    30. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    31. Naval Energy Converter ×3
    32. Cloakable Fusion ReactorCloakable Fusion Reactordone 12:42
    33. Naval Energy Converter
    34. ArgonautArgonaut
    35. Naval Energy Converter
    36. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    37. ArgonautArgonaut ×3
    38. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    39. SthenoStheno
    40. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    41. EuryaleEuryale
    42. Offshore Seaplane PlatformOffshore Seaplane Platformdone 13:27
    43. T2 converter
    44. PyrphorosPyrphoros
    45. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    46. PyrphorosPyrphoros ×2
    47. SthenoStheno
    48. PyrphorosPyrphoros
    49. SthenoStheno
    50. Wind
    51. PyrphorosPyrphoros
    52. Wind
    53. PyrphorosPyrphoros
    54. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    55. Wind ×2
    56. PyrphorosPyrphoros
    57. Wind
    58. PyrphorosPyrphoros
    59. Wind
    60. SthenoStheno
    61. PyrphorosPyrphoros
    62. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    63. Wind
    64. PyrphorosPyrphoros
    65. Wind
    66. SthenoStheno
    67. PyrphorosPyrphoros
    68. Wind ×2
    69. PyrphorosPyrphoros

Counts are medians over the build's games: half of them build more, half fewer. The example game is EpicTyrannus's (42 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:59 · in 67% of games

You get

  • Finch1 Finch from Airfirst at 2:02 · in 41% of games
  • Lazarus1 Lazarus from Geofirst at 2:20 · in 35% of games
  • Construction Bot1 Con bot from Geofirst at 2:28 · in 39% of games
  • Legion Construction Bot1 Legion Construction Bot from Geo or Air or Geo seafirst at 2:44 · in 35% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:40 · in 74% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

46 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0093100
3:00156600
4:00246900
5:0036577968
6:004949353230
7:006312963420
8:0077181389853
9:00911116391178
10:001085927771878
11:001289736332619
12:001518143793601
13:001804250204403
14:002019957574914
15:002288865226315
WHAT THE NUMBERS SAY

Standard beach sea has the weakest win rate here, with own metal lost outpacing enemy metal destroyed by 15:00.

  • + Early Syracusia by 4:43 gives fast sea presence to contest entry.
  • − Team wins only 38% of games, own metal lost (5105) nearly matches enemy destroyed (6441).
THE EXAMPLE YOU ARE READING

EpicTyrannus

41.9 OS · 03/10/2026

Open source match ↗

3 received units · includes a constructor
363 metal received · 74165 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:44–2:22 · n=46
Syracusia4:52Middle 50%: 4:23–5:49 · n=38
Advanced Metal Extractor9:39Middle 50%: 9:03–10:09 · n=33

Played most by

Rysica5games of this buildJesterB4games of this buildNFX_Scurvy4games of this buildAdeus3games of this buildEpicTyrannus3games of this build