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Beach sea / Legion / Economy first / OBSERVED BUILD

Standard beach sea

Legion Beach sea build order · Supreme Isthmus

Builds a shipyard early, gets a Syracusia out fast to contest or scout enemy sea entry, then expands into an Advanced Metal Extractor and more navy over the first 15 minutes.

Usually shipyard first (80%)

#naval #eco · 46 distinct matches · 24 players · 74% of Legion Beach sea games · team won 41% of 46 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 2:06

  1. Take mex and wind while queuing the shipyard early.
  2. Get the shipyard up before 3:24 to start naval production.
  3. Add Argonaut and Iapetus to back up the early push.
  4. Push out a Syracusia fast to contest or scout enemy sea.
  5. Transition to T2 with an advanced mex as navy expands.

Phase by phase

TYPICAL OF ITS 46 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine2Windfor allies
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 3 wind, 1 energy storagedone ~1:57, middle half 1:44–2:22

    By 1:40 in all: 3 mex · 3 wind · 1 energy storage

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×4
    3. Energy storage
    4. ShipyardShipyarddone 1:54 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Argonaut1 Argonaut
    • Iapetus1 Iapetus
    • Syracusia1 Syracusia
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: wind (48%) · Stheno (48%) · Hippocampus (46%) · Legion Drone (46%)

    By 5:00 in all: 8 mex · 4 wind · 2 tidal · 1 energy storage

    The example game in this phase · 22 steps
    1. Construction ShipCon ship
    2. HippocampusHippocampus ×3
    3. Mex
    4. Wind ×2
    5. HippocampusHippocampus ×2
    6. Wind
    7. Mex
    8. HippocampusHippocampus
    9. Mex
    10. Wind
    11. HippocampusHippocampus
    12. Mex
    13. PharosPharos
    14. ArgonautArgonaut ×2
    15. Wind
    16. ArgonautArgonaut ×2
    17. Mex
    18. Wind
    19. Construction ShipCon ship
    20. SthenoStheno
    21. Construction ShipCon ship
    22. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    Builders
    • Dionysus1 Dionysus
    Army
    • Stheno1 Stheno
    • Legion Drone6 Legion Drone
    • Argonaut2 Argonaut
    • Syracusia2 Syracusia
    • Iapetus1 Iapetus
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Pharos (46%) · wind (43%) · con ship (43%) · tidal (35%) · wind (33%)

    By 10:00 in all: 9 mex · 7 wind · 4 tidal · 1 energy storage

    The example game in this phase · 83 steps
    1. OcteresOcteresnot finished by 15:00
    2. IapetusIapetus
    3. ArgonautArgonaut
    4. Wind
    5. ArgonautArgonaut
    6. SthenoStheno
    7. Wind
    8. ArgonautArgonaut
    9. Naval Energy Converter
    10. Wind
    11. SthenoStheno
    12. ArgonautArgonaut
    13. Naval Energy Converter
    14. Wind
    15. ArgonautArgonaut
    16. Naval Energy Converter
    17. Wind
    18. SyracusiaSyracusianot finished by 15:00 · typical 4:52
    19. Naval Energy Converter
    20. Wind
    21. SthenoStheno
    22. ArgonautArgonaut
    23. Construction ShipCon ship
    24. Wind
    25. SthenoStheno
    26. Naval Construction Turret
    27. Wind
    28. GelasmaGelasma
    29. Advanced Metal ExtractorT2 mexdone 9:33 · typical 9:39
    30. SthenoStheno
    31. Wind
    32. Naval Construction Turret
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    34. Wind
    35. GelasmaGelasma
    36. SyracusiaSyracusia
    37. Wind
    38. SthenoStheno
    39. Advanced Metal ExtractorT2 mex
    40. SthenoStheno
    41. Wind
    42. ArgonautArgonaut
    43. Naval Construction Turret
    44. ArgonautArgonaut
    45. Wind
    46. GelasmaGelasma
    47. ArgonautArgonaut
    48. SthenoStheno
    49. Wind
    50. SthenoStheno
    51. Advanced Metal ExtractorT2 mex
    52. Wind
    53. GelasmaGelasma
    54. SthenoStheno
    55. ArgonautArgonaut
    56. Wind
    57. ArgonautArgonaut
    58. SthenoStheno ×2
    59. Wind
    60. GelasmaGelasma
    61. Construction ShipCon ship
    62. Wind
    63. Construction ShipCon ship
    64. GelasmaGelasma
    65. Wind
    66. Naval Construction Turret
    67. DionysusDionysus
    68. Advanced Metal ExtractorT2 mex
    69. Naval Construction Turret ×2
    70. Wind
    71. Naval Construction Turret
    72. DionysusDionysus
    73. Wind
    74. GelasmaGelasma
    75. Construction ShipCon ship
    76. Wind
    77. Naval Construction Turret
    78. Metal storage
    79. Construction ShipCon ship
    80. Naval Construction Turret ×2
    81. Wind
    82. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    83. Fusion ReactorFusionnot finished by 15:00

Counts are medians over the build's games: half of them build more, half fewer. The example game is rickstar19's (30 OS, 07/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:59 · in 67% of games

You get

  • Finch1 Finch from Airfirst at 2:02 · in 41% of games
  • Lazarus1 Lazarus from Geofirst at 2:20 · in 35% of games
  • Construction Bot1 Con bot from Geofirst at 2:28 · in 39% of games
  • Legion Construction Bot1 Legion Construction Bot from Geo or Air or Geo seafirst at 2:44 · in 35% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:40 · in 74% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

46 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0093100
3:00156600
4:00246900
5:0036577968
6:004949353230
7:006312963420
8:0077181389853
9:00911116391178
10:001085927771878
11:001289736332619
12:001518143793601
13:001804250204403
14:002019957574914
15:002288865226315
WHAT THE NUMBERS SAY

Standard beach sea has the weakest win rate here, with own metal lost outpacing enemy metal destroyed by 15:00.

  • + Early Syracusia by 4:43 gives fast sea presence to contest entry.
  • − Team wins only 38% of games, own metal lost (5105) nearly matches enemy destroyed (6441).
THE EXAMPLE YOU ARE READING

rickstar19

30.4 OS · 07/09/2026

Open source match ↗

6 received units · includes a constructor
2475 metal received · 46469 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:44–2:22 · n=46
Syracusia4:52Middle 50%: 4:23–5:49 · n=38
Advanced Metal Extractor9:39Middle 50%: 9:03–10:09 · n=33

Played most by

Rysica5games of this buildJesterB4games of this buildNFX_Scurvy4games of this buildAdeus3games of this buildEpicTyrannus3games of this build