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Beach sea / Legion / Economy first / OBSERVED BUILD

Standard beach sea

Legion Beach sea build order · Supreme Isthmus

Builds a shipyard early, gets a Syracusia out fast to contest or scout enemy sea entry, then expands into an Advanced Metal Extractor and more navy over the first 15 minutes.

Usually shipyard first (82%)

#naval #eco · 49 distinct matches · 27 players · 75% of Legion Beach sea games · team won 39% of 49 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 2:06

  1. Take mex and wind while queuing the shipyard early.
  2. Get the shipyard up before 3:24 to start naval production.
  3. Add Argonaut and Iapetus to back up the early push.
  4. Push out a Syracusia fast to contest or scout enemy sea.
  5. Transition to T2 with an advanced mex as navy expands.

Phase by phase

TYPICAL OF ITS 49 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine2Windfor allies
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 3 wind, 1 energy storagedone ~1:57, middle half 1:44–2:20

    By 1:41 in all: 3 mex · 3 wind · 1 energy storage

    The example game in this phase · 5 steps
    1. Mex ×3
    2. Wind ×3
    3. Windfor Air
    4. Energy storage
    5. ShipyardShipyarddone 1:54 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Argonaut1 Argonaut
    • Iapetus1 Iapetus
    • Syracusia1 Syracusia

    Some games also: Naval Radar / Sonar Tower (49%) · Hippocampus (47%) · wind (47%) · Stheno (47%) · Legion Drone (47%)

    By 5:00 in all: 7 mex · 4 wind · 2 tidal · 1 energy storage

    The example game in this phase · 23 steps
    1. Construction ShipCon ship
    2. Tidal ×2
    3. HippocampusHippocampus ×2
    4. Mex
    5. Construction ShipCon ship
    6. ArgonautArgonaut
    7. Mex
    8. ArgonautArgonaut
    9. Mex
    10. Mex
    11. Tidal
    12. IapetusIapetus
    13. Tidal
    14. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    15. Tidal
    16. Construction ShipCon ship
    17. Wind
    18. ArgonautArgonaut
    19. Wind
    20. SthenoStheno
    21. Mex
    22. Construction ShipCon ship
    23. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    Builders
    • Dionysus1 Dionysus
    Army
    • Stheno1 Stheno
    • Legion Drone6 Legion Drone
    • Argonaut2 Argonaut
    • Syracusia2 Syracusia
    • Iapetus1 Iapetus
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Pharos (47%) · wind (43%) · con ship (43%) · wind (35%) · Naval Construction Turret (35%)

    By 10:00 in all: 9 mex · 7 wind · 4 tidal · 1 energy storage

    The example game in this phase · 76 steps
    1. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    2. ArgonautArgonaut
    3. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    4. SthenoStheno
    5. Wind
    6. ArgonautArgonaut
    7. IapetusIapetus
    8. Wind
    9. Converter
    10. OcteresOcteresdone 7:11
    11. Wind ×2
    12. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    13. Wind
    14. ArgonautArgonaut
    15. Converter
    16. ArgonautArgonaut
    17. OcteresOcteres
    18. Wind
    19. Converter
    20. Advanced Metal ExtractorT2 mexdone 9:07 · typical 9:42
    21. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    22. Wind ×2
    23. ArgonautArgonaut
    24. DionysusDionysus
    25. Wind
    26. DionysusDionysus
    27. Wind
    28. Advanced Metal ExtractorT2 mex
    29. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    30. ArgonautArgonaut
    31. GuardGuard
    32. OcteresOcteres
    33. Naval Radar / Sonar TowerNaval Radar / Sonar Tower ×2
    34. Mex
    35. Tidal
    36. Mex
    37. Wind
    38. Mex
    39. ArgonautArgonaut
    40. IapetusIapetus
    41. Tidal
    42. IapetusIapetus
    43. Naval Energy Converter
    44. Wind
    45. IapetusIapetus
    46. Wind
    47. IapetusIapetus
    48. Naval Energy Converter
    49. Wind
    50. OcteresOcteres
    51. Wind
    52. Mex
    53. Naval Energy Converter
    54. Wind
    55. Tidal
    56. Wind
    57. Advanced Metal ExtractorT2 mexdone 14:56
    58. IapetusIapetus
    59. Tidal
    60. Wind
    61. IapetusIapetus
    62. Naval Construction Turret
    63. Wind
    64. Naval Construction Turret
    65. ArgonautArgonaut
    66. Wind
    67. Naval Construction Turret ×2
    68. Wind
    69. Tidal
    70. ArgonautArgonaut
    71. Advanced ShipyardAdvanced Shipyardnot finished by 15:00
    72. Naval Construction Turret
    73. Tidal
    74. Naval Construction Turret
    75. Mex
    76. Tidal

Counts are medians over the build's games: half of them build more, half fewer. The example game is [Grump]Matsuri's (38 OS, 27/09/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:56 · in 67% of games

You get

  • Finch1 Finch from Airfirst at 2:01 · in 41% of games
  • Lazarus1 Lazarus from Geofirst at 2:18 · in 39% of games
  • Construction Bot1 Con bot from Geofirst at 2:27 · in 41% of games
  • Legion Construction Bot1 Legion Construction Bot from Geo or Air or Geo seafirst at 2:44 · in 33% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:56 · in 76% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

49 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0093100
3:00156200
4:00246000
5:0036458568
6:004920345230
7:006284875361
8:0076991386860
9:00913817181260
10:001088527731830
11:001289936062541
12:001524842733556
13:001823248624380
14:002023854804892
15:002303263656215
WHAT THE NUMBERS SAY

Standard beach sea has the weakest win rate here, with own metal lost outpacing enemy metal destroyed by 15:00.

  • + Early Syracusia by 4:43 gives fast sea presence to contest entry.
  • − Team wins only 38% of games, own metal lost (5105) nearly matches enemy destroyed (6441).
THE EXAMPLE YOU ARE READING

[Grump]Matsuri

38.4 OS · 27/09/2026

Open source match ↗

9 received units · includes a constructor
598 metal received · 14325 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:44–2:20 · n=49
Syracusia4:53Middle 50%: 4:25–5:47 · n=40
Advanced Metal Extractor9:42Middle 50%: 9:05–10:17 · n=35

Played most by

Rysica5games of this buildJesterB4games of this buildNFX_Scurvy4games of this buildAdeus3games of this buildEpicTyrannus3games of this build