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Beach sea / Legion / Economy first / OBSERVED BUILD

Standard beach sea

Legion Beach sea build order · Supreme Isthmus

Builds a shipyard early, gets a Syracusia out fast to contest or scout enemy sea entry, then expands into an Advanced Metal Extractor and more navy over the first 15 minutes.

Usually shipyard first (80%)

#naval #eco · 46 distinct matches · 24 players · 74% of Legion Beach sea games · team won 41% of 46 · Recently observed

HOW TO PLAY IT

Key timing: Shipyard by 2:06

  1. Take mex and wind while queuing the shipyard early.
  2. Get the shipyard up before 3:24 to start naval production.
  3. Add Argonaut and Iapetus to back up the early push.
  4. Push out a Syracusia fast to contest or scout enemy sea.
  5. Transition to T2 with an advanced mex as navy expands.

Phase by phase

TYPICAL OF ITS 46 GAMES
  1. 1
  2. 2
  3. 3
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Shipyard

    Economy
    • Metal Extractor3Mex
    • Wind Turbine3Wind
    • Wind Turbine2Windfor allies
    • Energy Storage1Energy storage
    Order
    1. ShipyardShipyard after 3 mex, 3 wind, 1 energy storagedone ~1:57, middle half 1:44–2:22

    By 1:40 in all: 3 mex · 3 wind · 1 energy storage

    The example game in this phase · 4 steps
    1. Mex ×3
    2. Wind ×5
    3. Energy storage
    4. ShipyardShipyarddone 1:56 · typical 1:57
  2. 2

    Shipyard to 5:00

    Economy
    • Metal Extractor4Mex
    • Tidal Generator2Tidal
    Builders
    • Construction Ship2 Con ship
    Army
    • Argonaut1 Argonaut
    • Iapetus1 Iapetus
    • Syracusia1 Syracusia
    Other
    • Naval Radar / Sonar Tower1 Naval Radar / Sonar Tower

    Some games also: wind (48%) · Stheno (48%) · Hippocampus (46%) · Legion Drone (46%)

    By 5:00 in all: 8 mex · 4 wind · 2 tidal · 1 energy storage

    The example game in this phase · 13 steps
    1. ArgonautArgonaut
    2. Construction ShipCon ship ×2
    3. ArgonautArgonaut
    4. Mex
    5. SyracusiaSyracusiadone 4:00 · typical 4:52
    6. Mex ×4
    7. Legion DroneLegion Drone
    8. IapetusIapetus
    9. Legion DroneLegion Drone
    10. Wind
    11. DionysusDionysus
    12. Mex
    13. Wind
  3. 3

    5:00 to 10:00

    Economy
    • Metal Extractor2Mex
    Builders
    • Dionysus1 Dionysus
    Army
    • Stheno1 Stheno
    • Legion Drone6 Legion Drone
    • Argonaut2 Argonaut
    • Syracusia2 Syracusia
    • Iapetus1 Iapetus
    Other
    • Naval Radar / Sonar Tower2 Naval Radar / Sonar Tower

    Some games also: Pharos (46%) · wind (43%) · con ship (43%) · tidal (35%) · wind (33%)

    By 10:00 in all: 9 mex · 7 wind · 4 tidal · 1 energy storage

    The example game in this phase · 103 steps
    1. Mex
    2. OcteresOcteresdone 7:01
    3. Wind
    4. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    5. Mex
    6. Wind
    7. Mex
    8. Legion DroneLegion Drone
    9. Con turret
    10. Radar TowerRadar Tower
    11. Legion DroneLegion Drone
    12. Naval Construction Turret
    13. ArgonautArgonaut
    14. Legion DroneLegion Drone
    15. Con turret
    16. ArgonautArgonaut
    17. Legion DroneLegion Drone
    18. Wind ×2
    19. Naval Construction Turret
    20. Wind
    21. Advanced Metal ExtractorT2 mexdone 8:25 · typical 9:39
    22. Wind
    23. ArgonautArgonaut ×2
    24. Wind
    25. Advanced Metal ExtractorT2 mex
    26. Wind
    27. ArgonautArgonaut
    28. Mex
    29. Wind ×2
    30. Advanced Metal ExtractorT2 mex
    31. SyracusiaSyracusia
    32. Wind ×2
    33. Mex
    34. Wind
    35. Legion DroneLegion Drone
    36. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    37. IapetusIapetus
    38. Wind
    39. SyracusiaSyracusia
    40. Naval Radar / Sonar TowerNaval Radar / Sonar Tower
    41. Legion DroneLegion Drone
    42. Advanced Metal ExtractorT2 mex
    43. SthenoStheno
    44. Legion DroneLegion Drone
    45. SyracusiaSyracusia
    46. IapetusIapetus ×2
    47. Legion DroneLegion Drone
    48. SyracusiaSyracusia
    49. Legion DroneLegion Drone ×6
    50. HippocampusHippocampus
    51. Legion DroneLegion Drone
    52. HippocampusHippocampus
    53. Legion DroneLegion Drone
    54. HippocampusHippocampus ×5
    55. Naval Construction Turret
    56. DionysusDionysus
    57. Naval Construction Turret
    58. Con turret
    59. Hovercraft PlatformHovercraft Platformdone 13:22
    60. Legion DroneLegion Drone
    61. DionysusDionysus
    62. Con turret
    63. Legion DroneLegion Drone
    64. Wind
    65. ArgonautArgonaut
    66. Naval Construction Turret
    67. Wind ×2
    68. Naval Construction Turret
    69. Wind
    70. Construction HovercraftCon hovercraft
    71. Wind
    72. Naval Construction Turret
    73. Wind ×3
    74. ArgonautArgonaut
    75. Wind
    76. ArgonautArgonaut
    77. Con turret
    78. Wind
    79. ArgonautArgonaut
    80. Wind
    81. Advanced Metal ExtractorT2 mex
    82. ArgonautArgonaut
    83. Wind
    84. Con turret
    85. Wind
    86. Advanced ShipyardAdvanced Shipyarddone 14:38
    87. Wind ×2
    88. Con turret
    89. ArgonautArgonaut
    90. Wind ×3
    91. IapetusIapetus
    92. GlaucusGlaucus
    93. Wind
    94. IapetusIapetus
    95. GlaucusGlaucus
    96. Wind
    97. SthenoStheno
    98. Wind
    99. IapetusIapetus
    100. GlaucusGlaucus
    101. Advanced Metal ExtractorT2 mex
    102. SthenoStheno
    103. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is [crd]sisa's (45 OS, 03/10/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

  • Wind Turbine3 Wind to Airfirst at 1:59 · in 67% of games

You get

  • Finch1 Finch from Airfirst at 2:02 · in 41% of games
  • Lazarus1 Lazarus from Geofirst at 2:20 · in 35% of games
  • Construction Bot1 Con bot from Geofirst at 2:28 · in 39% of games
  • Legion Construction Bot1 Legion Construction Bot from Geo or Air or Geo seafirst at 2:44 · in 35% of games
  • Advanced Construction Bot1 T2 con bot from Techfirst at 7:40 · in 74% of games

How it plays out

Typical game of this build, running totals by minute

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

02.5k5k7.5k
0:005:0010:0015:00

metal

Own metal lost

02.5k5k7.5k
0:005:0010:0015:00

metal

46 games.

Show as table
ByMetal produced: This buildEnemy metal destroyed: This buildOwn metal lost: This build
1:0039800
2:0093100
3:00156600
4:00246900
5:0036577968
6:004949353230
7:006312963420
8:0077181389853
9:00911116391178
10:001085927771878
11:001289736332619
12:001518143793601
13:001804250204403
14:002019957574914
15:002288865226315
WHAT THE NUMBERS SAY

Standard beach sea has the weakest win rate here, with own metal lost outpacing enemy metal destroyed by 15:00.

  • + Early Syracusia by 4:43 gives fast sea presence to contest entry.
  • − Team wins only 38% of games, own metal lost (5105) nearly matches enemy destroyed (6441).
THE EXAMPLE YOU ARE READING

[crd]sisa

45.3 OS · 03/10/2026

Open source match ↗

14 received units · includes a constructor
14 metal received · 109426 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Shipyard1:57Middle 50%: 1:44–2:22 · n=46
Syracusia4:52Middle 50%: 4:23–5:49 · n=38
Advanced Metal Extractor9:39Middle 50%: 9:03–10:09 · n=33

Played most by

Rysica5games of this buildJesterB4games of this buildNFX_Scurvy4games of this buildAdeus3games of this buildEpicTyrannus3games of this build