Pounder assault push
Cortex Suicide front build order · Supreme Isthmus
Opens Vehicle Plant and leads with a T1 vehicle riot push, Pounder arriving by 1:16, supported by Rascal raiders and Wolverine artillery, fighting forward in the middle as the early commitment well ahead of role norms.
Usually 3 mex, then lab (67%)
#rush #push #artillery · 32 distinct matches · 14 players · 2% of Cortex Suicide front games · team won 61% of 33 · Recently observed
T1 vehicle riot from 1:16 · 7% of role by thenFrom the Vehicle Plant. Only 7% of Suicide front games have it by then; others who build it get it around 1:45
Vehicle Plant in 100%8% of all Suicide front games by then
Rascal in 88%6% of all Suicide front games by then
Wolverine in 82%4% of all Suicide front games by then
Brute in 58%3% of all Suicide front games by then
Where those units first fight, in 33 games with kill data: in the middle 94%, on their own side 6%.
Those units destroy a typical 1,330 metal of enemy units by 15:00.
Then transitions into brute (21% of army), wolverine (12% of army), Rattlesnake (9% of army).
Key timing: Pounder by 1:16
- Open Vehicle Plant right away, same as usual Suicide front start.
- Send Rascal raiders out ahead of the normal role timing.
- Commit to Pounder riot pushing into the middle early.
- Add Wolverine artillery to support the riot push.
- Shift the army toward Brute as the main late push unit.
Phase by phase
TYPICAL OF ITS 32 GAMES · AGAINST STANDARD SUICIDE FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Vehicle Plant
Economy
3Mex
Order
Vehicle Plant after 3 mexdone ~0:48, middle half 0:46–0:55
By 0:29 in all: 3 mex
The example game in this phase · 3 steps
- Mex ×3
Guard
Vehicle Plantdone 0:57 · typical 0:48
- 2
Vehicle Plant to T1 vehicle riot
Economy
1Wind
Order
T1 vehicle riot after 3 mex, 1 wind
Builders
1 Con vehicle
Some games also: rascal (36%)
By 1:16 in all: 3 mex · 1 wind
The example game in this phase · 5 steps
Con vehicle- Wind
Con vehicle- Wind
Pounderdone 1:35
- 3
T1 vehicle riot to 5:00
Economy
2Mex
5Wind+4 vs standard
Builders
3 Con vehicle +3 vs standard
Army
2 Guard
6 Wolverine +6 vs standard
3 Pounder +3 vs standard
Other
1 Radar Tower
Some games also: rascal (42%) · con turret (36%) · Twin Guard (33%) · brute (30%)
The standard build makes here, this one skips: 3 Graverobber · 2 con bot · 16 thug
By 5:00 in all: 5 mex · 6 wind (standard 3)
The example game in this phase · 18 steps
Pounder
Wolverine- Mex
Radar Tower
Wolverine ×2- Mex
Guard
Wolverine ×2
Guard
Pounder
Wolverine ×2
Guard ×2
Wolverine
Guard
Pounder ×2- Mex
Wolverine
Guard
- 4
5:00 to 10:00
Economy
1Mex
14Wind
Builders
2 Con turret
2 Con vehicle +2 vs standard
Army
1 Guard
5 Brute +5 vs standard
2 Pounder +2 vs standard
2 Rascal +2 vs standard
Other
1 Radar Tower
Some games also: lasher (45%) · wolverine (45%) · Dragon's Teeth (42%) · energy storage (39%) · Twin Guard (33%)
The standard build makes here, this one skips: 3 Graverobber
By 10:00 in all: 6 mex · 22 wind (standard 16) · 3 con turret
The example game in this phase · 154 steps
Wolverine
Guard
Pounder
Con vehicle- Mex
Con vehicle
Thistle
Con vehicle ×2- Con turret
Incisor- Wind
Incisor- Wind
Incisor- Mex
- Wind
Incisor- Wind
Incisor
Guard- Wind
- Con turret
Incisor- Wind
Incisor- Con turret
Incisor- Wind
Incisor
Radar Tower
Incisor- Wind
Incisor- Converter
- Energy storage
Incisor ×2- Converter
Incisor
T2 mexdone 9:10 · typical 10:24
Incisor- Converter
Incisor- Converter
- Energy storage
Incisor- Mex
- Converter
Incisor- Converter
Incisor
T2 mex
Incisor- Wind
- Converter
Incisor- Wind
- Converter
Guard
Incisor- Wind
T2 mex
Incisor
Con vehicle- Converter
Guard- Wind
Con vehicle
Eat Vehicle Plantreclaimed for its metal- Converter
- Wind
- Converter
- Wind ×2
T2 mex- Converter
- Wind
- Converter
- Wind
- Converter
- Wind
Bot Labdone 11:25- Con turret
- Converter
- Wind ×2
- Con turret
- Converter
Con bot
Pit Bull- Wind
Con bot- Converter
Con bot- Wind
Con bot
Rattlesnakedone 12:38
Con bot- Wind
Con bot
Grunt ×3- Wind
Grunt ×2- Wind
Grunt- Wind
Grunt- Wind
Grunt- Wind ×2
Grunt ×2- Wind
Grunt- Wind
Grunt- Wind
Grunt- Wind
Grunt- Wind
Grunt- Wind
Grunt ×2- Wind
Grunt ×5- Wind ×2
Grunt- Con turret
Grunt ×5- Wind ×2
Grunt- Wind ×2
Grunt
Rattlesnake
Grunt- Wind
Grunt- Wind
Twin Guard
Grunt ×4- Wind ×3
Grunt ×2
Twin Guard
Grunt- Wind ×2
Grunt- Wind
Grunt ×2- Wind ×7
Fusionnot finished by 15:00- Wind
Grunt- Wind
Grunt- Con turret
- Wind ×2
Grunt ×2
Counts are medians over the build's games: half of them build more, half fewer. The example game is HomeLessPxrnStar's (33 OS, 14/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:13 · in 64% of games
1 T2 con bot from Geo or Techfirst at 8:30 · in 58% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard suicide front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
33 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard suicide front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard suicide front | Own metal lost: This build | Own metal lost: Standard suicide front |
|---|---|---|---|---|---|---|
| 1:00 | 403 | 329 | 0 | 0 | 0 | 0 |
| 2:00 | 940 | 944 | 0 | 0 | 0 | 0 |
| 3:00 | 1758 | 2039 | 140 | 220 | 0 | 173 |
| 4:00 | 2776 | 3130 | 603 | 744 | 310 | 635 |
| 5:00 | 3774 | 4286 | 1232 | 1562 | 645 | 1394 |
| 6:00 | 4870 | 5475 | 2023 | 2560 | 1096 | 2339 |
| 7:00 | 6012 | 6653 | 2755 | 3755 | 1486 | 3330 |
| 8:00 | 7353 | 7835 | 4096 | 4606 | 2299 | 4354 |
| 9:00 | 8440 | 8957 | 4347 | 5343 | 2922 | 5256 |
| 10:00 | 9491 | 10214 | 5452 | 6044 | 4266 | 6143 |
| 11:00 | 10597 | 11575 | 5483 | 6588 | 4723 | 6915 |
| 12:00 | 12375 | 13158 | 5799 | 7129 | 6050 | 7723 |
| 13:00 | 14378 | 14692 | 6350 | 7757 | 6739 | 8408 |
| 14:00 | 16199 | 16188 | 7910 | 8377 | 7897 | 8955 |
| 15:00 | 17990 | 17663 | 7994 | 8983 | 8894 | 9568 |
Won clearly more often than the standard build with notably lower own metal losses at every checkpoint.
- + Own metal lost roughly 40% lower than standard build at 5:00 and 10:00.
- + Metal produced by 15:00 exceeds the standard build's.
- − Enemy metal destroyed is lower than standard at every checkpoint.
- − Metal produced trails standard build early at 5:00 and 10:00.
HomeLessPxrnStar
33.3 OS · 14/10/2026
Open source match ↗13 received units · includes a constructor
28 metal received · 108608 energy received
Typical milestones
Played most by
CommandoMan14games of this buildMischievousDragonGF4games of this buildRAM_Ricardo3games of this buildHomeLessPxrnStar2games of this build[crd]sisa1game of this buildSupporting games
Pick a game to read and play it above.
HomeLessPxrnStar14/10/2026 · 33 OS↗VeryCool12/10/2026 · 31 OS↗haaven03/10/2026 · 44 OS↗Etherift02/10/2026 · 30 OS↗Immort30/09/2026 · 55 OS↗CommandoMan30/09/2026 · 36 OS↗HomeLessPxrnStar30/09/2026 · 34 OS↗malleking29/09/2026 · 32 OS↗25 more
CommandoMan27/09/2026 · 36 OS↗MischievousDragonGF24/09/2026 · 44 OS↗MischievousDragonGF16/09/2026 · 42 OS↗PrivatePershing12/09/2026 · 32 OS↗MischievousDragonGF10/09/2026 · 39 OS↗RAM_Ricardo07/09/2026 · 44 OS↗CommandoMan07/09/2026 · 35 OS↗RAM_Ricardo07/09/2026 · 44 OS↗RAM_Ricardo07/09/2026 · 44 OS↗CommandoMan06/09/2026 · 36 OS↗[crd]sisa04/09/2026 · 44 OS↗MischievousDragonGF02/09/2026 · 37 OS↗CommandoMan01/09/2026 · 35 OS↗CommandoMan01/09/2026 · 35 OS↗CommandoMan01/09/2026 · 35 OS↗CommandoMan30/08/2026 · 35 OS↗CommandoMan29/08/2026 · 36 OS↗CommandoMan21/08/2026 · 37 OS↗CommandoMan09/08/2026 · 37 OS↗Gieds07/08/2026 · 44 OS↗TrollHardGoPro07/08/2026 · 38 OS↗CommandoMan05/08/2026 · 39 OS↗CommandoMan05/08/2026 · 39 OS↗CommandoMan05/08/2026 · 39 OS↗IhavenoIQ02/08/2026 · 31 OS↗Beyond All Reason test-31620-b0a3bbf
Naval balance tweaks off