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Suicide front / Cortex / Economy first / OBSERVED BUILD

Pounder assault push

Vehicle plant into an early Pounder riot line by 1:16, backed by Rascal raiders, Wolverine artillery and Brute assault tanks, pushing into the middle earlier than the norm.

Usually 3 mex, then lab (68%)

#push #raid #artillery · 18 distinct matches · 6 players · 3% of Cortex Suicide front games · team won 63% of 19 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • PounderT1 vehicle riot from 1:16 · 10% of role by thenFrom the Vehicle Plant. Only 10% of Suicide front games have it by then; others who build it get it around 1:36
  • Vehicle PlantVehicle Plant in 100%12% of all Suicide front games by then
  • WolverineWolverine in 84%6% of all Suicide front games by then
  • RascalRascal in 79%7% of all Suicide front games by then
  • BruteBrute in 68%3% of all Suicide front games by then

Where those units first fight, in 19 games with kill data: in the middle 89%, on their own side 11%.

Those units destroy a typical 1,555 metal of enemy units by 15:00.

Then transitions into brute (25% of army), wolverine (12% of army), Rattlesnake (9% of army).

HOW TO PLAY IT

Key timing: Pounder pressure by 1:26

  1. Open straight into Vehicle Plant instead of the usual bot lab.
  2. Send early Rascal raiders out to harass and scout.
  3. Lead the push with Pounder riot tanks at middle.
  4. Add Wolverine light arty to back the vehicle line.
  5. Transition into Brute-heavy assault as the army scales.

Phase by phase

TYPICAL OF ITS 18 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor3Mex+2 vs standard
    Order
    1. Vehicle PlantVehicle Plant after 3 mexdone ~0:48, middle half 0:47–0:52

    By 0:29 in all: 3 mex (standard 1)

    The example game in this phase · 2 steps
    1. Mex ×3
    2. Vehicle PlantVehicle Plantdone 0:48 · typical 0:48
  2. 2

    Vehicle Plant to T1 vehicle riot

    Economy
    • Wind Turbine1Wind
    Order
    1. PounderT1 vehicle riot after 3 mex, 1 wind
    Builders
    • Construction Vehicle1 Con vehicle

    Some games also: mex (32%)

    By 1:16 in all: 3 mex · 1 wind

    The example game in this phase · 1 step
    1. PounderPounderdone 1:12
  3. 3

    T1 vehicle riot to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine7Wind+6 vs standard
    Builders
    • Construction Vehicle3 Con vehicle +3 vs standard
    Army
    • Guard2 Guard
    • Wolverine5 Wolverine +5 vs standard
    • Pounder3 Pounder +3 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (42%) · rascal (42%) · brute (42%) · Twin Guard (37%)

    The standard build makes here, this one skips: 3 Graverobber · 2 con bot · 14 thug

    By 5:00 in all: 5 mex · 8 wind (standard 3)

    The example game in this phase · 22 steps
    1. Wind ×4
    2. RascalRascal
    3. PounderPounder
    4. RascalRascal
    5. PounderPounder
    6. RascalRascal
    7. Construction VehicleCon vehicle ×2
    8. Radar TowerRadar Tower
    9. Mex
    10. PounderPounder
    11. Mex
    12. RascalRascal
    13. Construction VehicleCon vehicle
    14. GuardGuard
    15. WolverineWolverine
    16. Twin GuardTwin Guard
    17. WolverineWolverine ×4
    18. WardenWarden
    19. WolverineWolverine
    20. Construction VehicleCon vehicle
    21. BruteBrute
    22. Wind
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine15Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Guard1 Guard
    • Brute8 Brute +8 vs standard
    • Pounder2 Pounder +2 vs standard
    • Rascal2 Rascal +2 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: lasher (47%) · energy storage (32%) · Twin Guard (32%)

    The standard build makes here, this one skips: 2 Graverobber

    By 10:00 in all: 6 mex · 24 wind (standard 18) · 3 con turret

    The example game in this phase · 167 steps
    1. BruteBrute
    2. ThistleThistle
    3. BruteBrute
    4. Wind
    5. BruteBrute
    6. Wind
    7. BruteBrute
    8. Con turret
    9. Wind
    10. RascalRascal
    11. Construction VehicleCon vehicle
    12. Con turret
    13. Energy storage
    14. BruteBrute ×4
    15. Con turret
    16. BruteBrute
    17. Dragon's TeethDragon's Teeth ×10
    18. RascalRascal
    19. Mex
    20. Dragon's TeethDragon's Teeth ×2
    21. Mex
    22. Dragon's TeethDragon's Teeth
    23. PounderPounder
    24. Dragon's TeethDragon's Teeth ×9
    25. TrapperTrapper
    26. Dragon's TeethDragon's Teeth ×2
    27. RascalRascal
    28. Dragon's TeethDragon's Teeth ×2
    29. RascalRascal
    30. Dragon's TeethDragon's Teeth ×2
    31. RascalRascal
    32. Dragon's TeethDragon's Teeth
    33. RascalRascal
    34. Dragon's TeethDragon's Teeth ×2
    35. RascalRascal
    36. Dragon's TeethDragon's Teeth ×2
    37. Advanced Metal ExtractorT2 mexdone 9:39 · typical 9:53
    38. TrapperTrapper
    39. Dragon's TeethDragon's Teeth ×10
    40. Heavy MineHeavy Mine
    41. Construction VehicleCon vehicle
    42. Dragon's TeethDragon's Teeth ×3
    43. Wind
    44. Dragon's TeethDragon's Teeth ×4
    45. BruteBrute
    46. Dragon's TeethDragon's Teeth
    47. Wind
    48. Dragon's TeethDragon's Teeth
    49. Heavy MineHeavy Mine ×2
    50. Wind ×2
    51. PounderPounder
    52. Wind
    53. Heavy MineHeavy Mine
    54. Wind
    55. Heavy MineHeavy Mine
    56. Advanced Metal ExtractorT2 mex
    57. Wind ×2
    58. Heavy MineHeavy Mine
    59. PounderPounder
    60. Wind ×3
    61. Heavy MineHeavy Mine
    62. Medium MineMedium Mine
    63. Wind
    64. Medium MineMedium Mine ×2
    65. Wind ×2
    66. Medium MineMedium Mine
    67. Heavy MineHeavy Mine
    68. Wind
    69. Medium MineMedium Mine
    70. Radar TowerRadar Tower
    71. Heavy MineHeavy Mine
    72. Wind
    73. Advanced Metal ExtractorT2 mex
    74. Wind
    75. BruteBrute
    76. Heavy MineHeavy Mine
    77. Wind
    78. Con turret
    79. Wind
    80. Heavy MineHeavy Mine
    81. Con turret
    82. Wind
    83. PounderPounder
    84. Wind ×3
    85. BruteBrute
    86. Wind
    87. BruteBrute
    88. Dragon's TeethDragon's Teeth ×3
    89. BruteBrute
    90. Dragon's TeethDragon's Teeth
    91. Advanced Metal ExtractorT2 mex
    92. Wind
    93. Dragon's TeethDragon's Teeth
    94. Wind ×2
    95. RascalRascal
    96. Construction VehicleCon vehicle
    97. Heavy MineHeavy Mine
    98. BruteBrute
    99. Wind ×3
    100. BruteBrute
    101. Wind
    102. Heavy MineHeavy Mine
    103. BruteBrute
    104. Wind ×2
    105. Fortification WallFortification Wall
    106. Wind
    107. Fortification WallFortification Wall ×3
    108. Wind
    109. BruteBrute
    110. Fortification WallFortification Wall
    111. Energy storage
    112. Wind
    113. Fortification WallFortification Wall
    114. Heavy MineHeavy Mine
    115. Fortification WallFortification Wall
    116. Wind
    117. BruteBrute
    118. Advanced Metal ExtractorT2 mex
    119. Wind ×2
    120. Dragon's TeethDragon's Teeth ×3
    121. Wind
    122. Fortification WallFortification Wall
    123. Dragon's TeethDragon's Teeth
    124. Wind ×2
    125. RascalRascal
    126. Dragon's TeethDragon's Teeth
    127. PounderPounder
    128. Wind
    129. Fortification WallFortification Wall
    130. Dragon's TeethDragon's Teeth
    131. Fortification WallFortification Wall
    132. Wind
    133. RascalRascal
    134. Dragon's TeethDragon's Teeth
    135. Fortification WallFortification Wall
    136. RascalRascal
    137. Wind
    138. Dragon's TeethDragon's Teeth
    139. Wind
    140. Construction VehicleCon vehicle
    141. Fortification WallFortification Wall
    142. Dragon's TeethDragon's Teeth
    143. Fortification WallFortification Wall
    144. ThistleThistle
    145. BruteBrute
    146. Dragon's TeethDragon's Teeth
    147. Fortification WallFortification Wall
    148. Twin GuardTwin Guard
    149. ThistleThistle
    150. Wind
    151. Dragon's TeethDragon's Teeth
    152. PounderPounder
    153. Fortification WallFortification Wall
    154. Wind
    155. Dragon's TeethDragon's Teeth
    156. Wind ×2
    157. Dragon's TeethDragon's Teeth
    158. PounderPounder
    159. Wind
    160. Dragon's TeethDragon's Teeth
    161. Wind
    162. Dragon's TeethDragon's Teeth ×2
    163. Twin GuardTwin Guard
    164. Wind
    165. BruteBrute
    166. Dragon's TeethDragon's Teeth
    167. Wind ×2

Counts are medians over the build's games: half of them build more, half fewer. The example game is CommandoMan's (37 OS, 09/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:13 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geofirst at 7:45 · in 53% of games
  • Advanced Construction Vehicle1 T2 con vehicle from Geofirst at 9:06 · in 32% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

19 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003802730000
2:009409560000
3:00178520581301910130
4:0027703151605663220628
5:0038874328109916974261420
6:00487055341939256510962380
7:00626567682755356414363465
8:00742079714096450524504456
9:00849792344336518631455453
10:009647104505415581142666293
11:0010597119465415628847237124
12:0012375136125694681560508150
13:0014399153065724746167398924
14:0016932170546030822180629879
15:00195891877677998872922610532
WHAT THE NUMBERS SAY

Won clearly more often than the standard build while losing much less metal by every checkpoint shown.

  • + Lost only 426 metal by 5:00 vs 1451 standard.
  • + Team won 63% vs 50% for the standard build.
  • − Destroyed less enemy metal than standard by 15:00 (7799 vs 8805).
THE EXAMPLE YOU ARE READING

CommandoMan

36.6 OS · 09/08/2026

Open source match ↗

7 received units · includes a constructor
979 metal received · 19577 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:48Middle 50%: 0:47–0:52 · n=19
Advanced Metal Extractor9:53Middle 50%: 9:38–10:58 · n=15

Played most by

CommandoMan9games of this buildMischievousDragonGF4games of this buildRAM_Ricardo3games of this build[crd]sisa1game of this buildGieds1game of this build