Pounder assault push
Cortex Suicide front build order · Supreme Isthmus
Opens Vehicle Plant and leads with a T1 vehicle riot push, Pounder arriving by 1:16, supported by Rascal raiders and Wolverine artillery, fighting forward in the middle as the early commitment well ahead of role norms.
Usually 3 mex, then lab (67%)
#rush #push #artillery · 29 distinct matches · 12 players · 2% of Cortex Suicide front games · team won 60% of 30 · Recently observed
T1 vehicle riot from 1:16 · 7% of role by thenFrom the Vehicle Plant. Only 7% of Suicide front games have it by then; others who build it get it around 1:47
Vehicle Plant in 100%8% of all Suicide front games by then
Rascal in 87%6% of all Suicide front games by then
Wolverine in 80%4% of all Suicide front games by then
Brute in 63%3% of all Suicide front games by then
Where those units first fight, in 30 games with kill data: in the middle 93%, on their own side 7%.
Those units destroy a typical 1,443 metal of enemy units by 15:00.
Then transitions into brute (23% of army), wolverine (12% of army).
Key timing: Pounder by 1:16
- Open Vehicle Plant right away, same as usual Suicide front start.
- Send Rascal raiders out ahead of the normal role timing.
- Commit to Pounder riot pushing into the middle early.
- Add Wolverine artillery to support the riot push.
- Shift the army toward Brute as the main late push unit.
Phase by phase
TYPICAL OF ITS 29 GAMES · AGAINST STANDARD SUICIDE FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the T1 vehicle riot
Economy
3Mex
1Wind
Order
Vehicle Plant after 3 mex
T1 vehicle riot after 3 mex, 1 wind
Some games also: con vehicle (50%) · Guard (37%) · rascal (33%)
By 1:09 in all: 3 mex · 1 wind
The example game in this phase · 5 steps
- Mex
- Wind
Vehicle Plantdone 0:35 · typical 0:48
Con vehicle
Pounderdone 1:14
- 2
T1 vehicle riot to 5:00
Economy
2Mex
5Wind+4 vs standard
Builders
3 Con vehicle +3 vs standard
Army
3 Guard
5 Wolverine +5 vs standard
3 Pounder +3 vs standard
Other
1 Radar Tower
Some games also: rascal (47%) · con turret (37%) · Twin Guard (37%) · brute (33%)
The standard build makes here, this one skips: 3 Graverobber · 2 con bot · 16 thug
By 5:00 in all: 5 mex · 7 wind (standard 3)
The example game in this phase · 22 steps
- Mex
Guard
Pounder- Mex
Lasher- Wind
Lasher
Guard
Con vehicle
Lasher
Con vehicle- Mex
Pounder
Lasher ×3- Con turret
Lasher ×2
Radar Tower
Lasher- Mex
Lasher
Dragon's Teeth ×4
Lasher
- 3
5:00 to 10:00
Economy
1Mex
15Wind
Builders
2 Con turret
2 Con vehicle +2 vs standard
Army
6 Brute +6 vs standard
2 Pounder +2 vs standard
2 Rascal +2 vs standard
Other
1 Radar Tower
Some games also: Guard (50%) · lasher (47%) · Dragon's Teeth (47%) · wolverine (43%) · energy storage (37%)
The standard build makes here, this one skips: 3 Graverobber · 11 thug
By 10:00 in all: 6 mex · 23 wind (standard 16) · 3 con turret
The example game in this phase · 77 steps
Con vehicle- Wind
Castro
Lasher- Wind
Warden
Lasher ×2- Wind
- Mex
Lasher- Wind
Lasher- Wind
Lasher- Wind
Lasher
Agitatordone 8:00
Lasher- Wind ×2
- Con turret
- Wind ×2
- Con turret
- Wind ×2
T2 mexdone 10:20 · typical 10:27
Lasher- Wind
Bot Labdone 10:42
Guard
Rascal- Wind
T2 mex- Wind
Con bot- Wind
- Mex
- Wind
Rascal ×2
T2 mex
Rascal- Wind
Rascal- Mex
- Wind
Rascal ×4- Advanced solar
Rascal- Wind
Rascal- Advanced solar
Rascal- Wind
Rascal ×3
Advanced Bot Labdone 13:57
Rascal- Wind
Rascal
Radar Tower
Rascal- Wind
Rascal ×2- Wind
Rascal ×2- Wind
Duck
Rascal ×3
Duck
Rascal- Wind
Rascal
Duck
Rascal- Wind
Rascal
Duck
Rascal ×2- Wind
Duck
Counts are medians over the build's games: half of them build more, half fewer. The example game is IhavenoIQ's (31 OS, 02/08/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:13 · in 63% of games
1 T2 con bot from Geo or Techfirst at 8:35 · in 53% of games
1 T2 con vehicle from Geofirst at 8:46 · in 30% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard suicide front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
30 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard suicide front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard suicide front | Own metal lost: This build | Own metal lost: Standard suicide front |
|---|---|---|---|---|---|---|
| 1:00 | 400 | 330 | 0 | 0 | 0 | 0 |
| 2:00 | 940 | 944 | 0 | 0 | 0 | 0 |
| 3:00 | 1724 | 2033 | 137 | 216 | 0 | 172 |
| 4:00 | 2763 | 3122 | 604 | 732 | 304 | 632 |
| 5:00 | 3774 | 4276 | 1166 | 1538 | 602 | 1413 |
| 6:00 | 4793 | 5461 | 1893 | 2500 | 1151 | 2345 |
| 7:00 | 5909 | 6649 | 2668 | 3608 | 1561 | 3330 |
| 8:00 | 7156 | 7826 | 4010 | 4565 | 2375 | 4356 |
| 9:00 | 8118 | 8964 | 4342 | 5290 | 3171 | 5260 |
| 10:00 | 9216 | 10238 | 5454 | 5993 | 4355 | 6158 |
| 11:00 | 10564 | 11606 | 5475 | 6538 | 4950 | 6969 |
| 12:00 | 12186 | 13169 | 5709 | 6997 | 6257 | 7740 |
| 13:00 | 14166 | 14786 | 5856 | 7635 | 6881 | 8411 |
| 14:00 | 16067 | 16552 | 7019 | 8303 | 7881 | 8971 |
| 15:00 | 17479 | 17852 | 7949 | 8916 | 8799 | 9599 |
Won clearly more often than the standard build with notably lower own metal losses at every checkpoint.
- + Own metal lost roughly 40% lower than standard build at 5:00 and 10:00.
- + Metal produced by 15:00 exceeds the standard build's.
- − Enemy metal destroyed is lower than standard at every checkpoint.
- − Metal produced trails standard build early at 5:00 and 10:00.
IhavenoIQ
30.7 OS · 02/08/2026
Open source match ↗6 received units · includes a constructor
587 metal received · 36139 energy received
Typical milestones
Played most by
CommandoMan14games of this buildMischievousDragonGF4games of this buildRAM_Ricardo3games of this build[crd]sisa1game of this buildGieds1game of this buildSupporting games
Pick a game to read and play it above.
VeryCool12/10/2026 · 31 OS↗haaven03/10/2026 · 44 OS↗Immort30/09/2026 · 55 OS↗CommandoMan30/09/2026 · 36 OS↗HomeLessPxrnStar30/09/2026 · 34 OS↗CommandoMan27/09/2026 · 36 OS↗MischievousDragonGF24/09/2026 · 44 OS↗MischievousDragonGF16/09/2026 · 42 OS↗IhavenoIQ02/08/2026 · 31 OS↗22 more
PrivatePershing12/09/2026 · 32 OS↗MischievousDragonGF10/09/2026 · 39 OS↗RAM_Ricardo07/09/2026 · 44 OS↗CommandoMan07/09/2026 · 35 OS↗RAM_Ricardo07/09/2026 · 44 OS↗RAM_Ricardo07/09/2026 · 44 OS↗CommandoMan06/09/2026 · 36 OS↗[crd]sisa04/09/2026 · 44 OS↗MischievousDragonGF02/09/2026 · 37 OS↗CommandoMan01/09/2026 · 35 OS↗CommandoMan01/09/2026 · 35 OS↗CommandoMan01/09/2026 · 35 OS↗CommandoMan30/08/2026 · 35 OS↗CommandoMan29/08/2026 · 36 OS↗CommandoMan21/08/2026 · 37 OS↗CommandoMan09/08/2026 · 37 OS↗Gieds07/08/2026 · 44 OS↗TrollHardGoPro07/08/2026 · 38 OS↗CommandoMan05/08/2026 · 39 OS↗CommandoMan05/08/2026 · 39 OS↗CommandoMan05/08/2026 · 39 OS↗Beyond All Reason test-30822-01ada24
Naval balance tweaks on