← All builds
Suicide front / Cortex / Economy first / OBSERVED BUILD

Pounder assault push

Vehicle plant into an early Pounder riot line by 1:16, backed by Rascal raiders, Wolverine artillery and Brute assault tanks, pushing into the middle earlier than the norm.

Usually 3 mex, then lab (68%)

#push #raid #artillery · 18 distinct matches · 6 players · 3% of Cortex Suicide front games · team won 63% of 19 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • PounderT1 vehicle riot from 1:16 · 10% of role by thenFrom the Vehicle Plant. Only 10% of Suicide front games have it by then; others who build it get it around 1:36
  • Vehicle PlantVehicle Plant in 100%12% of all Suicide front games by then
  • WolverineWolverine in 84%6% of all Suicide front games by then
  • RascalRascal in 79%7% of all Suicide front games by then
  • BruteBrute in 68%3% of all Suicide front games by then

Where those units first fight, in 19 games with kill data: in the middle 89%, on their own side 11%.

Those units destroy a typical 1,555 metal of enemy units by 15:00.

Then transitions into brute (25% of army), wolverine (12% of army), Rattlesnake (9% of army).

HOW TO PLAY IT

Key timing: Pounder pressure by 1:26

  1. Open straight into Vehicle Plant instead of the usual bot lab.
  2. Send early Rascal raiders out to harass and scout.
  3. Lead the push with Pounder riot tanks at middle.
  4. Add Wolverine light arty to back the vehicle line.
  5. Transition into Brute-heavy assault as the army scales.

Phase by phase

TYPICAL OF ITS 18 GAMES · AGAINST STANDARD SUICIDE FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor3Mex+2 vs standard
    Order
    1. Vehicle PlantVehicle Plant after 3 mexdone ~0:48, middle half 0:47–0:52

    By 0:29 in all: 3 mex (standard 1)

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Vehicle PlantVehicle Plantdone 0:38 · typical 0:48
  2. 2

    Vehicle Plant to T1 vehicle riot

    Economy
    • Wind Turbine1Wind
    Order
    1. PounderT1 vehicle riot after 3 mex, 1 wind
    Builders
    • Construction Vehicle1 Con vehicle

    Some games also: mex (32%)

    By 1:16 in all: 3 mex · 1 wind

    The example game in this phase · 7 steps
    1. RascalRascal
    2. Wind ×2
    3. Construction VehicleCon vehicle
    4. Wind
    5. Construction VehicleCon vehicle
    6. Mex
    7. PounderPounderdone 1:35
  3. 3

    T1 vehicle riot to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine7Wind+6 vs standard
    Builders
    • Construction Vehicle3 Con vehicle +3 vs standard
    Army
    • Guard2 Guard
    • Wolverine5 Wolverine +5 vs standard
    • Pounder3 Pounder +3 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: con turret (42%) · rascal (42%) · brute (42%) · Twin Guard (37%)

    The standard build makes here, this one skips: 3 Graverobber · 2 con bot · 14 thug

    By 5:00 in all: 5 mex · 8 wind (standard 3)

    The example game in this phase · 27 steps
    1. Mex
    2. WolverineWolverine
    3. GuardGuard
    4. WolverineWolverine
    5. Radar TowerRadar Tower
    6. Twin GuardTwin Guard
    7. Construction VehicleCon vehicle
    8. GuardGuard
    9. PounderPounder
    10. Wind
    11. Mex
    12. WolverineWolverine
    13. Twin GuardTwin Guard
    14. Wind
    15. WolverineWolverine
    16. PounderPounder
    17. Wind
    18. Mex
    19. Wind
    20. Dragon's TeethDragon's Teeth
    21. WolverineWolverine
    22. Mex
    23. WolverineWolverine
    24. Twin GuardTwin Guard
    25. PounderPounder
    26. WolverineWolverine
    27. PounderPounder
  4. 4

    5:00 to 10:00

    Economy
    • Metal Extractor1Mex
    • Wind Turbine15Wind
    Builders
    • Construction Turret2 Con turret
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Guard1 Guard
    • Brute8 Brute +8 vs standard
    • Pounder2 Pounder +2 vs standard
    • Rascal2 Rascal +2 vs standard
    Other
    • Radar Tower1 Radar Tower

    Some games also: lasher (47%) · energy storage (32%) · Twin Guard (32%)

    The standard build makes here, this one skips: 2 Graverobber

    By 10:00 in all: 6 mex · 24 wind (standard 18) · 3 con turret

    The example game in this phase · 126 steps
    1. Dragon's TeethDragon's Teeth ×3
    2. Con turret
    3. Dragon's TeethDragon's Teeth
    4. WolverineWolverine
    5. Dragon's TeethDragon's Teeth ×3
    6. Mex
    7. WolverineWolverine
    8. PounderPounder
    9. Wind
    10. IncisorIncisor
    11. Wind
    12. IncisorIncisor
    13. CastroCastro
    14. Energy storage
    15. IncisorIncisor ×2
    16. AgitatorAgitatordone 7:41
    17. IncisorIncisor
    18. Mex
    19. Wind
    20. IncisorIncisor
    21. Wind
    22. IncisorIncisor
    23. Dragon's TeethDragon's Teeth
    24. Wind
    25. Dragon's TeethDragon's Teeth ×2
    26. IncisorIncisor
    27. Dragon's TeethDragon's Teeth ×3
    28. Wind
    29. IncisorIncisor
    30. Wind
    31. Con turret
    32. Wind
    33. Con turret
    34. IncisorIncisor
    35. Wind
    36. IncisorIncisor
    37. Wind
    38. IncisorIncisor ×2
    39. Con turret
    40. Advanced Metal ExtractorT2 mexdone 9:39 · typical 9:53
    41. Converter
    42. Dragon's TeethDragon's Teeth ×8
    43. Wind
    44. Converter
    45. GuardGuard
    46. Construction VehicleCon vehicle
    47. Wind
    48. Converter
    49. Twin GuardTwin Guard
    50. Advanced Metal ExtractorT2 mex
    51. Construction VehicleCon vehicle
    52. Wind
    53. GuardGuard
    54. Converter
    55. Wind
    56. IncisorIncisor
    57. Wind
    58. IncisorIncisor
    59. Wind
    60. IncisorIncisor
    61. Wind
    62. IncisorIncisor
    63. Advanced Metal ExtractorT2 mex
    64. Con turret
    65. Twin GuardTwin Guard
    66. Wind
    67. IncisorIncisor
    68. Wind
    69. Mex
    70. Wind
    71. IncisorIncisor ×4
    72. Dragon's TeethDragon's Teeth
    73. Advanced Metal ExtractorT2 mex
    74. Wind
    75. IncisorIncisor
    76. Dragon's TeethDragon's Teeth ×2
    77. IncisorIncisor
    78. Wind
    79. Dragon's TeethDragon's Teeth
    80. IncisorIncisor
    81. RattlesnakeRattlesnakedone 12:23
    82. Wind
    83. IncisorIncisor ×2
    84. Wind
    85. IncisorIncisor ×2
    86. Wind
    87. IncisorIncisor ×2
    88. Wind ×2
    89. IncisorIncisor
    90. Wind
    91. IncisorIncisor ×2
    92. Wind
    93. IncisorIncisor
    94. Advanced Metal ExtractorT2 mex
    95. IncisorIncisor
    96. Wind
    97. IncisorIncisor
    98. Wind
    99. IncisorIncisor
    100. Wind
    101. IncisorIncisor ×2
    102. RattlesnakeRattlesnake
    103. Wind
    104. IncisorIncisor ×2
    105. Wind
    106. IncisorIncisor
    107. Wind
    108. IncisorIncisor
    109. Wind
    110. IncisorIncisor
    111. Wind
    112. IncisorIncisor
    113. RattlesnakeRattlesnake
    114. IncisorIncisor
    115. CastroCastro
    116. Wind
    117. IncisorIncisor
    118. Wind ×2
    119. IncisorIncisor
    120. Wind
    121. IncisorIncisor ×2
    122. Wind
    123. IncisorIncisor
    124. Wind
    125. IncisorIncisor
    126. Advanced Metal ExtractorT2 mex

Counts are medians over the build's games: half of them build more, half fewer. The example game is Gieds's (44 OS, 07/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:13 · in 68% of games
  • Advanced Construction Bot1 T2 con bot from Geofirst at 7:45 · in 53% of games
  • Advanced Construction Vehicle1 T2 con vehicle from Geofirst at 9:06 · in 32% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard suicide front

Metal produced

010k20k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k
0:005:0010:0015:00

metal

Own metal lost

05k10k15k
0:005:0010:0015:00

metal

19 games.

Show as table
ByMetal produced: This buildMetal produced: Standard suicide frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard suicide frontOwn metal lost: This buildOwn metal lost: Standard suicide front
1:003802740000
2:009409630000
3:00178520601301930133
4:0027703153605673220635
5:0038874330109917084261422
6:00487055341939256510962408
7:00626567702755356414363469
8:00742079824096449824504456
9:00849792644336518631455453
10:009647104905415585142666293
11:0010597120065415632447237128
12:0012375136605694683160508150
13:0014399153065724750667398913
14:0016932170546030826380629835
15:00195891877677998872922610515
WHAT THE NUMBERS SAY

Won clearly more often than the standard build while losing much less metal by every checkpoint shown.

  • + Lost only 426 metal by 5:00 vs 1451 standard.
  • + Team won 63% vs 50% for the standard build.
  • − Destroyed less enemy metal than standard by 15:00 (7799 vs 8805).
THE EXAMPLE YOU ARE READING

Gieds

43.8 OS · 07/08/2026

Open source match ↗

8 received units · includes a constructor
104 metal received · 22143 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:48Middle 50%: 0:47–0:52 · n=19
Advanced Metal Extractor9:53Middle 50%: 9:38–10:58 · n=15

Played most by

CommandoMan9games of this buildMischievousDragonGF4games of this buildRAM_Ricardo3games of this build[crd]sisa1game of this buildGieds1game of this build