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Brute assault

Cortex Front build order · Supreme Isthmus

Vehicle Plant into early raid support, then Brute-led T1 vehicle assault pushed to middle from around 2:20, far earlier than the role norm, aiming to fight into the enemy base rather than just hold the line.

#push #raid · 25 distinct matches · 17 players · 3% of Cortex Front games · team won 68% of 25 · Recently observed

THE CATCH, AND WHAT COMES WITH IT
  • BruteT1 vehicle assault from 2:20 · 3% of role by thenFrom the Vehicle Plant. Only 3% of Front games have it by then; others who build it get it around 8:48
  • Vehicle PlantVehicle Plant in 96%20% of all Front games by then
  • RascalRascal in 92%20% of all Front games by then
  • BruteBrute in 76%3% of all Front games by then
  • WolverineWolverine in 56%13% of all Front games by then

Started with Brute (88%), Garpike (12%).

Where those units first fight, in 25 games with kill data: in the middle 92%, on their own side 8%.

Those units destroy a typical 3,174 metal of enemy units by 15:00.

HOW TO PLAY IT

Key timing: Brute by 8:47

  1. Open triple mex into Vehicle Plant by 0:48.
  2. Send Rascal raiders out immediately to harass.
  3. Bring Wolverine arty up alongside the advancing line.
  4. Commit Brute as the main assault spearhead into middle.
  5. Reclaim the Vehicle Plant and shift into T2 constructor.

Phase by phase

TYPICAL OF ITS 25 GAMES · AGAINST STANDARD FRONT
  1. 1
  2. 2
  3. 3
  4. 4
PLAY THE OPENING

Follow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.

  1. 1

    Up to the Vehicle Plant

    Economy
    • Metal Extractor2Mex
    Order
    1. Vehicle PlantVehicle Plant after 2 mexdone ~0:48, middle half 0:41–0:58

    Some games also: wind (40%)

    By 0:29 in all: 2 mex

    The example game in this phase · 2 steps
    1. Mex ×2
    2. Vehicle PlantVehicle Plantdone 0:41 · typical 0:48
  2. 2

    Vehicle Plant to T1 vehicle assault

    Economy
    • Metal Extractor1Mex
    • Wind Turbine2Wind
    Order
    1. BruteT1 vehicle assault after 4 mex, 3 wind
    Builders
    • Construction Vehicle2 Con vehicle +2 vs standard
    Army
    • Rascal2 Rascal +2 vs standard
    • Incisor1 Incisor

    The standard build makes here, this one skips: 2 con bot · 3 grunt · 3 thug

    By 2:20 in all: 4 mex · 3 wind

    The example game in this phase · 20 steps
    1. IncisorIncisor
    2. Mex
    3. IncisorIncisor
    4. Wind
    5. Construction VehicleCon vehicle
    6. Wind ×2
    7. IncisorIncisor
    8. Mex
    9. IncisorIncisor
    10. Construction VehicleCon vehicle
    11. Mex
    12. PounderPounder ×2
    13. Mex
    14. Construction VehicleCon vehicle
    15. GuardGuard
    16. WolverineWolverine
    17. GuardGuard
    18. WolverineWolverine ×4
    19. Wind
    20. BruteBrutedone 4:30
  3. 3

    T1 vehicle assault to 5:00

    Economy
    • Metal Extractor2Mex
    • Wind Turbine3Wind
    Army
    • Guard1 Guard
    • Brute5 Brute +5 vs standard

    Some games also: con vehicle (40%)

    The standard build makes here, this one skips: 6 thug · 5 aggravator

    By 5:00 in all: 6 mex · 7 wind (standard 4)

    The example game in this phase · 6 steps
    1. Wind
    2. BruteBrute
    3. Mex
    4. Wind
    5. BruteBrute
    6. GuardGuard ×2
  4. 4

    5:00 to Bot Lab

    Economy
    • Metal Extractor1Mex
    • Wind Turbine17Wind−6 vs standard
    • Energy Storage1Energy storage
    Order
    1. Bot LabBot Lab after 7 mex, 21 wind, 4 con turretdone ~10:49, middle half 6:37–12:32
    Builders
    • Construction Turret3 Con turret
    • Construction Vehicle1 Con vehicle
    Army
    • Guard1 Guard
    • Brute10 Brute +10 vs standard

    Some games also: Radar Tower (36%) · rascal (32%) · Twin Guard (32%) · eat Vehicle Plant (44%)

    The standard build makes here, this one skips: 2 Graverobber · 2 con bot · 14 grunt

    By 11:20 in all: 7 mex · 26 wind · 1 energy storage · 4 con turret

    The example game in this phase · 98 steps
    1. Wind
    2. GuardGuard
    3. PounderPounder
    4. Wind
    5. WolverineWolverine
    6. BruteBrute
    7. Wind
    8. BruteBrute
    9. Wind
    10. BruteBrute
    11. Wind
    12. PounderPounder
    13. WolverineWolverine
    14. Wind
    15. BruteBrute ×3
    16. WolverineWolverine
    17. BruteBrute ×2
    18. Construction VehicleCon vehicle
    19. Con turret
    20. BruteBrute
    21. Con turret
    22. WolverineWolverine
    23. Con turret
    24. BruteBrute
    25. Mex
    26. Con turret
    27. BruteBrute
    28. Con turret
    29. Construction VehicleCon vehicle
    30. Con turret ×2
    31. BruteBrute
    32. Con turret
    33. WolverineWolverine
    34. BruteBrute
    35. Wind
    36. Energy storage
    37. BruteBrute
    38. Wind
    39. Energy storage
    40. Wind ×4
    41. BruteBrute
    42. Wind
    43. Vehicle PlantVehicle Plantdone 11:27
    44. Advanced Metal ExtractorT2 mexdone 11:35 · typical 9:48
    45. Wind ×3
    46. BruteBrute
    47. Wind ×2
    48. BruteBrute
    49. Wind
    50. Converter
    51. Wind
    52. Converter
    53. BruteBrute
    54. Wind
    55. BruteBrute
    56. Converter ×2
    57. Wind
    58. Advanced Metal ExtractorT2 mex
    59. Wind
    60. Converter
    61. Wind ×2
    62. Converter
    63. Wind
    64. Converter
    65. BruteBrute ×2
    66. Advanced Metal ExtractorT2 mex
    67. Wind
    68. Converter
    69. Wind
    70. BruteBrute
    71. Wind
    72. Converter
    73. BruteBrute ×2
    74. Advanced Metal ExtractorT2 mex
    75. Wind
    76. BruteBrute
    77. Wind
    78. Converter
    79. BruteBrute
    80. Wind ×2
    81. BruteBrute
    82. Converter
    83. Bot LabBot Labdone 14:04 · typical 10:49
    84. BruteBrute
    85. Wind
    86. Converter
    87. BruteBrute
    88. Wind
    89. GraverobberGraverobber
    90. BruteBrute
    91. Wind ×3
    92. Converter
    93. BruteBrute
    94. Converter
    95. Wind
    96. BruteBrute
    97. GraverobberGraverobber
    98. Wind

Counts are medians over the build's games: half of them build more, half fewer. The example game is Hunfore's (33 OS, 05/08/2026); pick another.

Team trades

IN AT LEAST 30% OF ITS GAMES

You hand over

Nothing regular.

You get

  • Tidal Generator4 Tidal from Pondfirst at 0:17 · in 32% of games
  • Tidal Generator4 Tidal from Pondfirst at 0:24 · in 64% of games
  • Advanced Construction Bot1 T2 con bot from Geo or Techfirst at 7:49 · in 60% of games

How it plays out

Typical game of this build against the role’s standard build, running totals by minute

  • This build
  • Standard front

Metal produced

010k20k30k
0:005:0010:0015:00

metal

Enemy metal destroyed

05k10k15k
0:005:0010:0015:00

metal

Own metal lost

05k10k
0:005:0010:0015:00

metal

25 games.

Show as table
ByMetal produced: This buildMetal produced: Standard frontEnemy metal destroyed: This buildEnemy metal destroyed: Standard frontOwn metal lost: This buildOwn metal lost: Standard front
1:003313310000
2:00859854420260
3:00160116271081027886
4:0027752707313387282345
5:0039843850767917623839
6:0052725105126815869081559
7:00646363891843236520172478
8:00802077262576311027783385
9:00945091463202380634854291
10:0011115107733570452140795079
11:0013010126425003520352075987
12:0015540145535870569060756925
13:0017931168296757620664957650
14:0020522190187227666374778566
15:00232242063210526724685429349
WHAT THE NUMBERS SAY

Won slightly less than the standard Front build but destroyed far more enemy metal while losing much less.

  • + Destroys 3223 metal by 15:00, far above standard's losses ratio
  • + Own losses much lower, 9023 vs 9422 by 15:00
  • − Enemy metal destroyed by 5:00 trails standard, 701 vs 922
  • − Win rate dips to 44% vs standard's 45% is close but not better
THE EXAMPLE YOU ARE READING

Hunfore

32.8 OS · 05/08/2026

Open source match ↗

5 received units · includes a constructor
574 metal received · 18375 energy received

Allied construction assistance is unknown. Timings are observations, not a promise of solo reproducibility.

Typical milestones

Vehicle Plant0:48Middle 50%: 0:41–0:58 · n=25
Advanced Metal Extractor9:48Middle 50%: 8:49–9:56 · n=19
Bot Lab10:49Middle 50%: 6:37–12:32 · n=14

Played most by

EpicTyrannus4games of this buildCommandoMan3games of this build[Crd]Claps2games of this buildChancho2games of this buildHummell2games of this build