Brute assault
Cortex Front build order · Supreme Isthmus
Vehicle Plant into early raid support, then Brute-led T1 vehicle assault pushed to middle from around 2:20, far earlier than the role norm, aiming to fight into the enemy base rather than just hold the line.
#push #raid · 25 distinct matches · 17 players · 3% of Cortex Front games · team won 68% of 25 · Recently observed
T1 vehicle assault from 2:20 · 3% of role by thenFrom the Vehicle Plant. Only 3% of Front games have it by then; others who build it get it around 8:48
Vehicle Plant in 96%20% of all Front games by then
Rascal in 92%20% of all Front games by then
Brute in 76%3% of all Front games by then
Wolverine in 56%13% of all Front games by then
Started with Brute (88%), Garpike (12%).
Where those units first fight, in 25 games with kill data: in the middle 92%, on their own side 8%.
Those units destroy a typical 3,174 metal of enemy units by 15:00.
Key timing: Brute by 8:47
- Open triple mex into Vehicle Plant by 0:48.
- Send Rascal raiders out immediately to harass.
- Bring Wolverine arty up alongside the advancing line.
- Commit Brute as the main assault spearhead into middle.
- Reclaim the Vehicle Plant and shift into T2 constructor.
Phase by phase
TYPICAL OF ITS 25 GAMES · AGAINST STANDARD FRONTFollow the example game's first 6:00 step by step: what to build now, what comes next, and where it goes. At 1× it keeps pace with your own game.
- 1
Up to the Vehicle Plant
Economy
2Mex
Order
Vehicle Plant after 2 mexdone ~0:48, middle half 0:41–0:58
Some games also: wind (40%)
By 0:29 in all: 2 mex
The example game in this phase · 3 steps
- Mex ×2
- Wind ×2
Vehicle Plantdone 0:47 · typical 0:48
- 2
Vehicle Plant to T1 vehicle assault
Economy
1Mex
2Wind
Order
T1 vehicle assault after 4 mex, 3 wind
Builders
2 Con vehicle +2 vs standard
Army
2 Rascal +2 vs standard
1 Incisor
The standard build makes here, this one skips: 2 con bot · 3 grunt · 3 thug
By 2:20 in all: 4 mex · 3 wind
The example game in this phase · 34 steps
Rascal ×5
Con vehicle ×2
Pounder- Mex
Con vehicle- Mex
Pounder- Wind
- Mex
Pounder- Wind
- Mex
Wolverine- Wind
Guard
Wolverine
Twin Guard- Wind
Warden
Wolverine- Wind ×2
Wolverine- Wind
Pounder
Twin Guard- Wind
Wolverine
Castro- Wind
Pounder ×2- Mex
- Wind
Dragon's Teeth ×4
Brutedone 5:37
- 3
T1 vehicle assault to 5:00
Economy
2Mex
3Wind
Army
1 Guard
5 Brute +5 vs standard
Some games also: con vehicle (40%)
The standard build makes here, this one skips: 6 thug · 5 aggravator
By 5:00 in all: 6 mex · 7 wind (standard 4)
- 4
5:00 to Bot Lab
Economy
1Mex
17Wind−6 vs standard
1Energy storage
Order
Bot Lab after 7 mex, 21 wind, 4 con turretdone ~10:49, middle half 6:37–12:32
Builders
3 Con turret
1 Con vehicle
Army
1 Guard
10 Brute +10 vs standard
Some games also: Radar Tower (36%) · rascal (32%) · Twin Guard (32%) · eat Vehicle Plant (44%)
The standard build makes here, this one skips: 2 Graverobber · 2 con bot · 14 grunt
By 11:20 in all: 7 mex · 26 wind · 1 energy storage · 4 con turret
The example game in this phase · 122 steps
- Con turret
Brute
Guard- Con turret
Brute ×2- Energy storage
Brute ×2- Wind
- Con turret
Brute- Wind
Brute- Wind
- Advanced solar
Brute- Con turret
- Wind
- Advanced solar
- Wind
Brute- Wind
Bot Labdone 8:02 · typical 10:49
Brute ×2- Con turret ×2
Brute- Wind
Graverobber- Converter
- Con turret
- Wind
Brute
Graverobber- Wind
- Converter
Graverobber
Brute- Wind
- Converter
Brute
Graverobber- Wind
- Converter
Graverobber- Con turret
Brute- Converter
- Wind
Castro
Brute- Wind
- Converter
- Energy storage
Brute- Wind ×2
Brute- Converter
Pounder- Mex
- Wind
- Converter
Pounder- Con turret
Grunt ×2- Converter
Grunt ×2
Pounder
Grunt- Converter
Grunt- Wind
Grunt
Pounder
Grunt- Wind
- Converter
Grunt ×2
Pounder
Grunt- Converter
Grunt- Wind
Grunt
Brute
Grunt ×2- Wind ×2
Grunt- Con turret
Brute- Wind
Grunt- Mex
- Wind ×3
Grunt- Wind
Grunt- Wind
Grunt
Brute
Grunt ×3
Eat Vehicle Plantreclaimed for its metal- Wind
Grunt ×2- Wind
Grunt
Advanced Vehicle Plantdone 13:34
Grunt- Wind
Grunt
Graverobber ×2- Wind
Eat Bot Labreclaimed for its metal- Wind
T2 con vehicle- Wind
T2 mexdone 14:08 · typical 9:48- Wind
T2 mexdone 14:17- Wind ×2
T2 mex
Negotiatordone 14:59- Con turret
T2 mex
Counts are medians over the build's games: half of them build more, half fewer. The example game is Fakepilot's (35 OS, 03/10/2026); pick another.
Team trades
IN AT LEAST 30% OF ITS GAMESYou hand over
Nothing regular.
You get
4 Tidal from Pondfirst at 0:17 · in 32% of games
4 Tidal from Pondfirst at 0:24 · in 64% of games
1 T2 con bot from Geo or Techfirst at 7:49 · in 60% of games
How it plays out
Typical game of this build against the role’s standard build, running totals by minute
- This build
- Standard front
Metal produced
metal
Enemy metal destroyed
metal
Own metal lost
metal
25 games.
Show as table
| By | Metal produced: This build | Metal produced: Standard front | Enemy metal destroyed: This build | Enemy metal destroyed: Standard front | Own metal lost: This build | Own metal lost: Standard front |
|---|---|---|---|---|---|---|
| 1:00 | 331 | 331 | 0 | 0 | 0 | 0 |
| 2:00 | 859 | 856 | 42 | 0 | 26 | 0 |
| 3:00 | 1601 | 1628 | 108 | 102 | 78 | 86 |
| 4:00 | 2775 | 2710 | 313 | 390 | 282 | 344 |
| 5:00 | 3984 | 3850 | 767 | 920 | 623 | 840 |
| 6:00 | 5272 | 5108 | 1268 | 1587 | 908 | 1557 |
| 7:00 | 6463 | 6389 | 1843 | 2365 | 2017 | 2476 |
| 8:00 | 8020 | 7732 | 2576 | 3124 | 2778 | 3394 |
| 9:00 | 9450 | 9153 | 3202 | 3832 | 3485 | 4309 |
| 10:00 | 11115 | 10800 | 3570 | 4537 | 4079 | 5079 |
| 11:00 | 13010 | 12658 | 5003 | 5203 | 5207 | 5989 |
| 12:00 | 15540 | 14541 | 5870 | 5681 | 6075 | 6934 |
| 13:00 | 17931 | 16815 | 6757 | 6201 | 6495 | 7643 |
| 14:00 | 20522 | 19008 | 7227 | 6649 | 7477 | 8561 |
| 15:00 | 23224 | 20637 | 10526 | 7246 | 8542 | 9322 |
Won slightly less than the standard Front build but destroyed far more enemy metal while losing much less.
- + Destroys 3223 metal by 15:00, far above standard's losses ratio
- + Own losses much lower, 9023 vs 9422 by 15:00
- − Enemy metal destroyed by 5:00 trails standard, 701 vs 922
- − Win rate dips to 44% vs standard's 45% is close but not better
Fakepilot
35.3 OS · 03/10/2026
Open source match ↗7 received units · includes a constructor
81 metal received · 82232 energy received
Typical milestones
Played most by
EpicTyrannus4games of this buildCommandoMan3games of this build[Crd]Claps2games of this buildChancho2games of this buildHummell2games of this buildSupporting games
Pick a game to read and play it above.
gmansawesome14/10/2026 · 33 OS↗EpicTyrannus14/10/2026 · 42 OS↗EpicTyrannus13/10/2026 · 43 OS↗EpicTyrannus11/10/2026 · 42 OS↗EpicTyrannus10/10/2026 · 43 OS↗Fakepilot03/10/2026 · 35 OS↗Zippo902/10/2026 · 37 OS↗Hannodins23/09/2026 · 35 OS↗17 more
RollingBread18/09/2026 · 34 OS↗[Crd]Claps13/09/2026 · 30 OS↗[Crd]Claps13/09/2026 · 30 OS↗Weebaro10/09/2026 · 32 OS↗Hummell10/09/2026 · 46 OS↗SauceDispenser09/09/2026 · 33 OS↗Jedithenooblet07/09/2026 · 32 OS↗Hummell07/09/2026 · 45 OS↗Chancho03/09/2026 · 32 OS↗CommandoMan29/08/2026 · 36 OS↗Chancho27/08/2026 · 32 OS↗CommandoMan21/08/2026 · 37 OS↗CommandoMan16/08/2026 · 37 OS↗TheGeneraI15/08/2026 · 36 OS↗Kcorp10/08/2026 · 46 OS↗Seiffre10/08/2026 · 31 OS↗Hunfore05/08/2026 · 33 OS↗Beyond All Reason test-31479-433a460
Naval balance tweaks on